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Spoiler alert

The future doesn't belong to you!

For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised.


"The memories of traveling with you, and all other faint recollections... They compose me. You could call me his conscience."
— A

A (Japanese: エイ, Ei) is a playable character in Xenoblade Chronicles 3: Future Redeemed. Masatsugu Saito, the lead character designer of the game, did the rough design, while the details were handled by Monolith Soft.

Overview

A travels together with Matthew, wielding a thin red sword. A is the type to make calm, calculated decisions, making for a good partner for Matthew, who tends not to think his actions through.[1]

A also tends to be logical to a detriment, often taking metaphors and phrases too literally, such as when A thought a rain of Brogs was going to happen when Matthew used it to poke fun at Glimmer warming up to him.

A is in fact a fragment of the Trinity Processor core Ontos, being born from his discarded "conscience" and retaining the memories of Ontos's time with Shulk as Alvis. Opposing Alpha's plans to create a new world at the expense of the people of Aionios, A seeks to stop him.

Glimmer A Lute Lesson

A giving Glimmer lute lessons

As revealed at the end of A Melody Sustained, A knows how to play the lute, and is willing to teach Glimmer on how to play her newly repaired lute, which she does sometimes while at Rest Spots.

Appearance

A has tan skin, silver hair, and dons a navy and black outfit with a lilac cape. A's Blade is the Monado, albeit in a previously unseen form. In contrast to the former appearance of Alvis, which is retained by the other part of Ontos, Alpha, A has waist-length hair and wears the Ontos core as an earring.

A also has a wing of light similar to the ones Zanza had upon his rebirth, which sometimes appears during battle.

Story

Creation

Shulk Holding Ontos

Shulk discovers the Ontos Core

Following the recreation of the world of Bionis with Zanza's demise, Alvis returned to his Core Crystal, likely due to Klaus's death. Sometime after Shulk and Melia vanquished the Fog King from Alcamoth, Shulk came across the Ontos core on the shore of Colony 9.

When the worlds of Bionis and Alrest began to merge back into the original, Melia and Nia formed a plan to save the peoples and cultures of the worlds from destruction, constructing an ark known as Origin, which would contain all of their societies' knowledge and their citizens' literal souls, allowing them to be reborn after their worlds were reconstructed and then separated back into their original states. The Ontos Core was used as the foundation of Origin. However, this would lead to Ontos being reawakened at some point after Z hijacked Origin and created Aionios. As a result of Logos and Pneuma's absence, he reverted to being little more than a machine; As Alvis, he was able to maintain a personality solely through his absorbing of Klaus's lingering regrets, but as a result of Klaus's death, that personality was lost.

Now proclaiming himself as Alpha, he deemed the lives of the Kevesi and Agnian people unnecessary for the future, and sought to create a new future in which no traces of the old worlds would remain. Rex, Shulk, and Z attempted to stop him, but they were effortlessly defeated in a single attack from the Monado.

Over a decade later, Na'el stumbled across Ontos's core on the beach of Corne Island in Erythia Sea, and ended up being possessed by Alpha. Alpha then took many Citizens into Origin in the hopes of bringing them to a new world all the while the City was being destroyed by N. Due to the intervention from N and Ghondor, a fragment of Ontos that contained Alvis' discarded conscience and his memories of traveling with Shulk, was released from the chains of Ontos and manifested as A. After the City's destruction, A came across an injured Matthew, Na'el's brother, and helped him recover, before accompanying him on his travels to search for any City Survivors, including the missing Na'el.

Searching for Survivors

A Backstabs R

A stabs Moebius R in the back

The duo eventually are attacked by a Moebius-like creature in Vermilion Woods, which Matthew defeats using his Ouroboros power. A then chastises Matthew for using his Ouroboros power so recklessly. They move through Vermilion Woods until their radar picks up a signal of a City Iris. They arrive too late, but hear sounds of fighting, and pursue the source. Upon arriving, they find Nikol, a Kevesi soldier, and Glimmer, an Agnian soldier, fighting. Matthew breaks up the fight, and two Consuls, Q and R, appear and fight A and Matthew. A kills both Moebius, and destroys both Flame Clocks on the Ferronises on the battlefield. Because Matthew used his Ouroboros power in range of Nikol and Glimmer, the two have now become Ouroboros. Nikol and Glimmer, now free from the Flame Clocks, are taken in by Matthew. However, Glimmer, unable to accept the fact that she is no longer an Agnian soldier, runs away in search of a colony. A, Matthew, and Nikol discover her to be gone the next morning, and proceed to go after her onto the Aurora Shelf.

Reunion with Shulk and Rex

The party eventually finds Glimmer and Shulk being attacked by Consul W and the Colony Eta Ferronis at the Diablada Cliffs, and they join forces to fight the Ferronis. Shulk asks who they are, before noticing Ontos's core on A, immediately realizing that A is Alvis. During the battle, W fuses himself with his two Ferronises, and fires a beam at Glimmer and Nikol, only for Rex to arrive and save them. After a long battle against W, Shulk, Rex, and Matthew attack W and his Ferronis simultaneously, destroying the Moebius.

The next morning, Rex and Shulk lead the group to Colony 9, the Liberators' base of operations. Upon arriving, the party is taken to their prepared quarters. Before resting, however, they go to meet Riku at his workshop. Afterwards, they return to their camp to rest up for the night.

A Rex Shulk

A, Shulk, and Rex

After setting up camp by Raguel Lake, Shulk, Rex, and A have a discussion about Alpha and what he intends to do, with A explaining that A is the manifestation of Ontos's discarded conscience that was unshackled from Alpha due to N's power and Ghondor's dying act. When Shulk asks the reason for A's appearance, Rex explains as being due to the way the Trinity Processor was designed - Logos being the male persona, Pneuma being the female, and, as Rex describes it, Ontos being somewhere in between. A also explains how Alpha is inhabiting Na'el in the same way Zanza had once inhabited Shulk.

Their conversation is interrupted by the appearance of Na'el, inhabited by Alpha. The party fights Alpha until N shows up and fights Alpha himself. As N tries to finish Alpha off, Matthew's Ouroboros power activates and prevents N from killing Na'el. He attempts to attack N, but is stopped by A, who reveals that N is Matthew's great-grandfather. The party then explains to Matthew that as long as Alpha exists, Moebius is not the primary target, and that N is not their enemy. Alpha, suffering severe damage, leaves and tells the party she will be waiting. Prison Island then releases energy that causes Origin to appear above the Cent-Omnia Region.

The Origin of the Worlds

After returning to Colony 9, A, Rex, and Shulk inform Matthew, Glimmer, and Nikol about the origins of Aionios, telling them about how, originally, their worlds were one and the same. This world boasted almost unthinkable prosperity and was home to countless people. However, one man, Klaus, messed it all up and caused the world to be split into two separate places. One was the world of the Bionis, and the other was Alrest. The two divided worlds began to evolve independently of each other, giving birth to new life. However, it wasn't all peaceful, with there being tyrannic empires and conflicts over limited resources. But despite all that, thanks to numerous generations of people fighting for the future, the worlds were eventually able to attain harmony.

They then explain how the worlds began to return to how they once were. However, since they were composed of opposing types of matter, they would dissolve into light and cease to be when recombined. To escape destruction, the two worlds worked together to build Origin, a repository of data about everything, of memories and souls. Even if the worlds were annihilated, the Origin system would allow them to be revived. They explain how at the heart of Origin's workings is the Trinity Processor core, Ontos, or in other words, Alpha, and also how, Alpha had deemed the existence of all people from the two worlds obsolete and wanted to erase them. They then explain that Alpha is now gathering power and preparing to depart in the heart of Origin, called The Ark, alongside the new lives, those of City people, gathered there for the purpose of taking them to a new world.

Linka questions why Alpha would specifically choose Na'el to inhabit, to which Rex states its likely due to the fact that Na'el has Agnian ancestry and in terms of hereditary traits, Core Crystals get dominance. Rex theorizes that it is because Alpha got injured when they fought or that she has got whatever he is lacking. A then explains that Na'el's emotions also factor into it, likely being the most crucial element of all, with her feelings of anguish toward the world being the perfect fodder to Alpha. As a result, Na'el is a great deal more indispensable to Alpha than A is.

The party then discusses what to do next, determining that Prison Island would be their best bet of reaching Origin, where Alpha is waiting. After preparations are finished, the party leaves for the Black Mountains, where Prison Island is located. Along the way, Matthew points out that even though this is the first time he has seen Origin, it feels oddly familiar. A explains that his Gauntlets are made from Origin Metal, to which he expresses surprise.

Avatars of Origin

During the party's rest at the Valak Peak Camp, Shulk talks with A about how when he turned down the chance to be a god, he lost the power to have visions, while A still has that power. A tells him that he should know better than anyone that there is no single established future, and if A were to tell him what form Shulk's futures might one day take, it would be only one hazy possibility. A follows by saying that his will is what gives shape to his future. Shulk says A is right, and tells A that he does not enjoy getting old, as age saps his courage.

Soon after, the party finally arrives at the Prison Terrace. Shulk comments that it's just like old times, and A explains to him that back then, he and his friends embarked for Ontos's Memory Space from there, and how recreating it was deliberate on Alpha's part, allowing the party to board the Ark from there. They are greeted by N, who reveals that the one keeping Na'el in this world is Matthew, which is why N's been trying to kill him. The party confronts him, and N's clash with Matthew reveals to them a memory from Origin, of N's attack on the City and Alpha's involvement with it. All of a sudden, Alpha shows up and sends a ray of lighting at N, shocking him. Alpha's power emanates a fog which consumes the party.

The party finds themselves inside a memory from Origin, shortly before Klaus's experiment. The party looks around at the scenery of a house with a garden, with a view of a large city with tall buildings, with one tower reaching into the sky. Rex and Shulk confirm that this is a memory of Klaus's world, with A adding that only one being remains that can remember that time, being Alpha. The party then follows the sound of a piano, and finds Na'el, who tries to convince them that the world could be like this if they went through with Alpha's plan. A then shows Na'el the Land of Morytha, the aftermath of Klaus's experiment and what Alpha's proposed new world would ultimately become if his plan succeeded. Matthew persuades her that she would be no different from Moebius if she continued to view the Kevesi and Agnians as "things" unworthy of life, and that they could live like the people of the City if they were only allowed to choose it. Na'el agrees to join the party and stop Alpha, but not before Alpha regains control of her and disappears.

The party is then transported back to the Ark, where Alpha insists that the future has no need for the things of the past and that conscience is useless to the Trinity Processor. The party refuses to accept his goals, with Shulk and Rex recalling that Klaus trusted them with the future, and engage in combat with Alpha. After a while, Alpha tries to pull Matthew's soul in, but he resists and stays inside his body before N intervenes in the battle. Matthew expresses that for now, he is glad to have N at his side. Alpha unleashes his true form, that of a large humanoid figure with an empty, mask-like face. In a final effort to defeat Alpha, N grants Matthew the powers of his Sword of The End and instructs him to combine it with his Ouroboros Knuckles. Matthew's gauntlets begin to emit green energy, which A and Rex quickly recognize to be Pneuma's power. This grants the party the true power of Ouroboros, resulting in Alpha's demise.

Origin's New Avatars

A, Rex, and Shulk become Origin's new avatars

A, Rex, and Shulk then begin to fade, and they reveal that without Alpha, Origin requires a new avatar to keep Aionios stable, which will be the three of them. The party expresses disagreement, but Rex assures the group that they will see them all again when the worlds are restored. Rex and Shulk grant their life force to their respective children, Glimmer and Nikol. A tells them that it is against the rules to do so, but agrees to look the other way after Rex says that Logos and Pneuma would not hesitate to do the same. The three of them then proceed to step forward into a large rift, telling the others that the three of them will be waiting for them at the far edge of time. As they enter the rift, Shulk and Rex ask A if they had foreseen the current turn of events, but A states that their hopes have always been a constant in the flow of time.

Gameplay

In battle, A uses the Monado Fencer class, a Healer class that focuses on evasion.

In a Chain Attack, A starts with 25 TP by default, but can gain 5 more through a "TP Plus" skill in Affinity Growth. A's Chain Art is Lightspeed, which has a default completion bonus of "One additional character is reactivated, with 10% chance of 1 more".

General Stats

"Base" assumes minimum weapon level and no Affinity Growth. "Fully upgraded" assumes maximum weapon level and complete Affinity Growth.

Level HP Attack Healing Power Dexterity Agility Critical Rate Block Rate Physical Defense Ether Defense
1, base 234 55 22 37 22 13% 7% 10% 20%
99, base 4,683 384 456 372 223 13% 7% 10% 20%
99, fully upgraded 4,683 998 526 372 223 24% 12% 10% 20%

Weapon Stats

A's weapon can be upgraded in Riku's Workshop after the quest Riku's Workshop has been completed.

Weapon Level Attack Critical Rate Block Rate Ingredients Required Item Rarity Gold Cost
I 38 13% 7% - - -
II 55 14% 7% Bladestone Fragment Rarity Common 2,200
III 76 15% 7% Bladestone Fragment x2 Rarity Common 3,700
IV 106 16% 8% Bladestone Fragment x3
Testudo Shoulder Gun
Rarity Common
Rarity Rare
5,300
V 139 17% 8% Bladestone
Kevesi Soldier's Armor x3
Rarity Common
Rarity Rare
6,500
VI 177 18% 9% Bladestone x2
Luminescent Laia Fin
Rarity Common
Rarity Rare
9,300
VII 218 18% 9% Bladestone x3
Testudo Shoulder Gun
Rarity Common
Rarity Legendary
10,300
VIII 286 20% 10% Exquisite Bladestone
Mineral Darbus Bone
Rarity Common
Rarity Legendary
16,800
IX 395 22% 11% Exquisite Bladestone x3
Egel Horn
Rarity Common
Rarity Legendary
31,000
X 534 24% 12% Mysterious Fragment
Silver Ravoon Bone
Rarity Rare
Rarity Legendary
44,800

Arts

Fusion Arts

The below table shows the results of each possible fusion Art and their additional effects. They replace the Ouroboros Powers' effect, while the regular Arts' effects are unchanged.

Regular Arts are listed in the top row, whereas Ouroboros Powers are listed in the first column. Their intersection in the table contains the resulting Fusion Art.

Fusion Shaker Edge Cross Ray Light Field
Sword Mirage Mirage Edge
AOE/Eva. up/Atk up
Cross Mirage
AOE/Eva. up/Regen
Mirage Field
Eva. up for all
Lost Ray Lost Edge
AOE/Acc. down/Slow charge
Lost Cross
AOE/Shackle block
Lost Field
AOE/Acc. down/Toppled↑
Skyfoil Shaker Foil
Atk down/Eva. down
Sky Ray
Bind
Sky Field
AOE/Atk down

Skills

  • XC3 Skill Icon 10 Quicksilver Blade, Healing an ally boosts damage dealt by 10-20% (up to a maximum of 100%).
  • XC3 Skill Icon 44 Life-Saving Sword, Heals self when auto-attack hits, to a maximum of 100% of Healing Power. (Minor/Major effect.)
  • XC3 Skill Icon 9 Clearsight, 6-10% chance to evade enemy attack.
  • XC3 Skill Icon 33 Armor Piercing, When landing a hit, deals damage as though enemy's ether defense was 30-50% lower.

Affinity Growth

The below table contains a detailed breakdown of A's Affinity Growth tree.

Note: Nodes are listed from top to bottom, from left to right.

Icon Name Description Cost Prerequisites
Affinity Growth Tier 1
FR Affinity Enhance Art Enhance Art
Shaker Edge
Power Multiplier: 200% -> 260%
Recharge Gauge: 30.0s -> 26.6s
20 AP None
FR Affinity Enhance Art Enhance Art
Cross Ray
Power Multiplier: 120% -> 140%
Recharge Gauge: 26.6s -> 23.3s
Heals nearby allies when Art hits, to max of 100% of Healing Power.
20 AP None
FR Affinity Enhance Art Enhance Art
Light Field
Field range of effect - small medium 20 AP None
FR Affinity Learn Art Learn Art
Lost Ray
Type: Ether Attack
Area of Effect: Frontward AOE
Power Multiplier: 180%
Recharge Gauge: 9 (Auto-Attack Recharge)
Buff/Debuff: Accuracy Down
15 AP None
FR Affinity Learn Art Learn Art
Skyfoil
Type: Ether Attack
Area of Effect: One Target
Power Multiplier: 270%
Recharge Gauge: 8 (Auto-Attack Recharge)
Buff/Debuff: Attack Down
15 AP None
FR Affinity Learn Skill Learn Skill
Quicksilver Blade
Healing an ally boosts damage dealt by 10% (up to a maximum of 100%). 20 AP None
FR Affinity Learn Skill Learn Skill
Life-Saving Sword
Heals self when auto-attack hits, to a maximum of 100% of Healing Power. (Minor effect.) 20 AP None
FR Affinity Learn Initiative Skill Learn Skill
Initiative Effect: Decoy
Starting the battle with an attack from the side grants the whole party Decoy. 5 AP None
FR Affinity Learn Other Skill Learn Skill
Attack Plus
Increases Attack by 30. 5 AP None
FR Affinity Learn Other Skill Learn Skill
Healing Power Plus
Increases Healing by 25. 5 AP None
Affinity Growth Tier 2 (1 Affinity Growth Unlock Kit required)
FR Affinity Enhance Art Enhance Art
Shaker Edge
Power Multiplier: 260% -> 340%
Recharge Gauge: 26.6s -> 22.6s
30 AP Shaker Edge powered up once
FR Affinity Enhance Art Enhance Art
Cross Ray
Power Multiplier: 140% -> 180%
Recharge Gauge: 23.3s -> 19.3s
Heals nearby allies when Art hits, to max of 100% of Healing Power.
30 AP Cross Ray powered up once
FR Affinity Enhance Art Enhance Art
Light Field
Field range of effect - medium large 30 AP Light Field powered up once
FR Affinity Enhance Art Enhance Art
Sword Mirage
Recharge Gauge: 5 -> 4 25 AP None
FR Affinity Enhance Art Enhance Art
Lost Ray
Power Multiplier: 180% -> 235%
Recharge Gauge: 9 -> 8
25 AP Lost Ray learned
FR Affinity Enhance Art Enhance Art
Skyfoil
Power Multiplier: 270% -> 325%
Recharge Gauge: 8 -> 7
25 AP Skyfoil learned
FR Affinity Enhance Healer Talent Art Enhance Talent Art
Vision
Renders all attacks on the party ineffective for a time. Duration: 15 20 sec. Uses: 1
Vanishing End Power Multiplier: 1000% -> 1160%
40 AP None
FR Affinity Learn Skill Learn Skill
Clearsight
6% chance to evade enemy attack. 20 AP None
FR Affinity Learn Skill Learn Skill
Armor Piercing
When landing a hit, deals damage as though enemy's ether defense was 30% lower. 20 AP None
FR Affinity Enhance Skill Enhance Skill
Quicksilver Blade
Healing an ally boosts damage dealt by 10% 15% (up to a maximum of 100%). 30 AP Quicksilver Blade learned
FR Affinity Enhance Skill Enhance Skill
Life-Saving Sword
Heals self when auto-attack hits, to a maximum of 100% of Healing Power. (Minor Medium effect.) 30 AP Life-Saving Sword learned
FR Affinity Enhance Skill Enhance Skill
Clearsight
6% 8% chance to evade enemy attack. 30 AP Clearsight learned
FR Affinity Enhance Skill Enhance Skill
Armor Piercing
When landing a hit, deals damage as though enemy's ether defense was 30% 40% lower. 30 AP Armor Piercing learned
FR Affinity Learn Other Skill Learn Skill
Unlock Arts Canceling
Allows you to cancel one Art into another Art, and raises Art damage by 25%. 45 AP None
FR Affinity Learn Other Skill Learn Skill
TP Plus
At start of Chain Attack, increases TP by 5. 20 AP None
Affinity Growth Tier 3 (2 Affinity Growth Unlock Kits required)
FR Affinity Enhance Art Enhance Art
Sword Mirage
Recharge Gauge: 4 -> 3 35 AP Sword Mirage powered up once
FR Affinity Enhance Art Enhance Art
Lost Ray
Power Multiplier: 235% -> 310% 35 AP Lost Ray powered up once
FR Affinity Enhance Art Enhance Art
Skyfoil
Power Multiplier: 325% -> 400%
Recharge Gauge: 7 -> 5
35 AP Skyfoil powered up once
FR Affinity Enhance Healer Talent Art Enhance Talent Art
Vision
Renders all attacks on the party ineffective for a time. Duration: 20 15 sec. Uses: 1 2
Vanishing End Power Multiplier: 1160% -> 1400%
60 AP Vision powered up once
FR Affinity Enhance Skill Enhance Skill
Quicksilver Blade
Healing an ally boosts damage dealt by 15% 20% (up to a maximum of 100%). 40 AP Quicksilver Blade powered up once
FR Affinity Enhance Skill Enhance Skill
Life-Saving Sword
Heals self when auto-attack hits, to a maximum of 100% of Healing Power. (Medium Major effect.) 40 AP Life-Saving Sword powered up once
FR Affinity Enhance Skill Enhance Skill
Clearsight
8% 10% chance to evade enemy attack. 40 AP Clearsight powered up once
FR Affinity Enhance Skill Enhance Skill
Armor Piercing
When landing a hit, deals damage as though enemy's ether defense was 40% 50% lower. 40 AP Armor Piercing powered up once
FR Affinity Learn Other Skill Learn Skill
Aggro Reduce Up (Targeted)
Boosts aggro reduction by 25% when targeted by an enemy. 15 AP None
FR Affinity Learn Other Skill Learn Skill
Field Duration Up
Increases field effect duration by 30%. 15 AP None
FR Affinity Learn Other Skill Learn Skill
Attack Up
Boosts Attack by 10%. 15 AP None
FR Affinity Learn Other Skill Learn Skill
Healing Power Up
Boosts Healing by 10%. 15 AP None
FR Affinity Learn Other Skill Learn Skill
Slower Attack Aggro
Reduces aggro generated from attacks by 25%. 20 AP None
FR Affinity Learn Other Skill Learn Skill
Party Recharge (Self KO)
Recharges all allies' Arts by 100% when incapacitated. 20 AP None

Unity Pairings

When A is paired with the following party members in Unity, they grant the skill shown and have the following Unity Combo finisher as shown in the below table. The Unity Order of which A is a part of is also named differently, depending on the paired character.

Note that all Unity Orders have the same completion bonus of "Reduces enemy physical and ether defense by 30 percentage points during Chain Attack".

Icon Character Skill Unity Combo Unity Order Name
FR Unity MatthewA Matthew Mighty Link: Boosts effect of Arts with each different Art used within a set time. Mega Crash: Deals huge damage to enemies in range and inflicts Blowdown. Light Avalanche
FR Unity ANikol Nikol Heat Haze: 10%/20% chance to evade enemy attack. Ether Slash: Deals damage to target and inflicts Smash. Light Cyclone
FR Unity AGlimmer Glimmer Demon's Gate: Makes duration timers of debuffs on all enemies tick down 25%/50% slower. (Does not stack.) Blast Slash: Deals damage to target and inflicts Smash. Red-Hot Bladeflash
FR Unity AShulk Shulk Passage of Fate: Boosts all allies' accuracy and evasion by 10%/15%. Does not stack. Double Cyclone: Deals huge damage to enemies in range and inflicts Blowdown. Liberation Blade
FR Unity ARex Rex Cleave Heaven and Earth: Boosts damage dealt to toppled and launched targets by 100%/150%. Slash Bomb: Deals huge damage to target and inflicts Burst. Deliverance Flash

Quotes

Story

  • "I don't normally stoop to this. Such duplicity is beneath me."
  • "Phenomenal..."
  • "You're saying I'm like him? No need to throw it in my face."
  • "...It was unforeseen. For that Moebius and man...to have that kind of power. To my fortune, it unshackled me. From the chains of Ontos."
  • "Ontos was the arbiter...and thus, was predicated on the existence, or perhaps the opinions, of the others, Logos and Pneuma."
  • "My original, he was shaped by Klaus, and shouldered the man's regret, as he was born into that world. Hence, he was able to help you."
  • "For Alpha to command some form of power in this world, he needs a body to inhabit. Yes, like how Zanza once lived in you."
  • "There is no single established future. You should know that better than anyone, Shulk."
  • "If I were to tell you now, what form your futures might one day take.. it would be but one possibility... and a hazy one, at that. The thing that gives *shape* to the future... It is your will. That's all the future is, Shulk."
  • "...It has the nuance of, "the one at the beginning". In this world, only I and Alpha can claim that honor..."
  • "In the past, you embarked for Ontos's memory space from here. Recreating it...was deliberate on Alpha's part."
  • "This is against the rules. You know this."
  • "Well, I suppose you have earned it. Very well then. I didn't see or hear anything."
  • "The only thing I see is...what the flow encompasses. But your hope lives on. That much is certain."

Affinity Scenes

  • "…In every age, that sword is the fulcrum of conflict…"
  • "Ever since you took up that Blade, your fate has been inextricably entwined with Origin. And now, finally...you stand at its threshold. This is the time to unlock your destiny. Reach out and seize the future you desire, Matthew."
  • "Those are Fogbeasts. Signs of the strained world the black fog birthed... And now servants of Alpha. But originally, something that had no place existing."

Notes

  • ※ A's gender is unspecified in the English versions of the game. As a derivative of Ontos, who is stated to be in between the male Logos and female Pneuma, it is open to interpretation which way A leans. What A identifies as is never stated in the game and A is exclusively referred to by name, rather than any third person pronouns. However, according to the game files, the internal values assigned to the "gender" of A is 1, which is used for female characters. Moreover according to the Xenoblade 3 Official Artworks Aionios Moments, A is described as a 女性 (josei) which means female or woman.

Trivia

  • A is the only playable character from Future Redeemed to not make any type of appearance in Xenoblade Chronicles 3.
  • A is the only one of the Trinity Processor that does not wear a Core Crystal on the chest.

Gallery

Official Art

In-Game Renders

Screenshots

References

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