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For other uses, see Bind.

Bind is a debuff in Xenoblade Chronicles. It prevents the afflicted from moving, but the victim can still attack or use arts if they are in range of their target(s). Unlike Topple, Daze and Sleep, Bind can not be removed by help from party members. This can be a hindrance to any position-dependent tactics for Shulk, Riki, or Fiora. It can even leave characters completely unable to aid in battle if they are separated without any long range arts when Bind is inflicted on them. To prevent this, Bind Resist gems or Debuff Resist gems can be equipped.

Bind can be inflicted on enemies either via gems or arts such as Melia's Shadow Stitch art or Riki's Roly-Poly art. They can then be safely attacked by using long distance attacks, such as Melia's Elemental Discharge and Sharla's rifle attacks.

Distribution[]

Arts[]

  • Roly-Poly (Riki) — Inflicts Bind on a single target if it fails to inflict Topple.
  • Shadow Stitch (Melia) — Inflicts Bind on enemies within a large radius around Melia.

Gems[]

Equipment[]

Enemies[]

Sorted by arts.

Antibody Assault[]

Big Body Press[]

Binding Noise[]

Binding Ray[]

Binding Screech[]

Binding Voice[]

Binding Web[]

Blizzard Breath[]

Bolt Shock[]

Brilliant Light[]

Burst Animus[]

Channel (Talent)[]

Chastise[]

Confine[]

Crazier Dance VIII[]

Dead Bind[]

Devour Preparation[]

Ether Shot[]

Flame Breath[]

Foot Trap[]

Guilty Bomb III[]

Insane Screech[]

Light of Demise[]

Medyu Ray[]

Monado Shooter IX[]

Numbing Scales[]

Rex Roar[]

Roar[]

Sacrifishot[]

Super Nova VII[]

Super Numbing Scales[]

Wild Crash[]

Wind Whip[]

Spike (No Specific Art)[]

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