Xenoblade Wiki
Advertisement

Dual Guns are ranged weapons in Xenoblade Chronicles X. They are the ranged weapons for Commandos, and can be further mastered through the Winged Viper and Full Metal Jaguar Classes. Dual Guns are also the ranged weapons used by Elma, Phog, and Celica.

Classes[]

Level 2[]

Level 3[]

Level 4[]

Arts[]

Art Acquired Class Acquired Rank Effect Range Attribute TP Cost Description
Early Bird Commando 1 Target: User None 1000 Critical Power tier up + Critical Up + Evasion Up
Sliding Slinger Commando 2 Target: Single Enemy Weapon 0 Deals weapon damage + From the Side: Boosts TP
Violent Streak Winged Viper 3 Target: Nearby Enemies Weapon 0 Critical hits: Tension Up
Primer Winged Viper 8 Target: User None 0 Grants Critical Power + Increases TP by 200
Ghostwalker Full Metal Jaguar 2 Target: User None 0 Grants Decoy
Executioner Full Metal Jaguar 4 Target: Single Enemy Weapon 1000 Deals weapon damage + boosts damage in ranged combos
Combat Limbo Full Metal Jaguar 6 Target: User None 0 Grants Effect Stasis

Unique Arts[]

Art Acquired From Mission Effect Range Attribute TP Cost Description
Zero Zero Celica Fitting In Target: Single Enemy Weapon 0 Deals weapon damage + boosts TP in melee combos
Ghost Factory Elma Then and Now Target: Nearby Allies None 1000 Grants Decoy
Sky High Phog A Great Divide Target: Single Enemy Physical 0 Deals physical damage + Inflicts Stun and Launch + boosts damage in melee combos

Models[]

Arms Manufacturer Name Damage (Lv. 60) Attribute Cooldown Ammo TP Gain Stability (+-) Upgrades
Sakuraba Industries Dual Guns 24 Physical 2.0s 8 2 8 3
Dual Guns II 27 Physical 2.0s 5 2 8 3
Grenada Galactic Group Gemels 24 Beam 1.8s 6 2 12 3
Meredith & Co. Pistolia 24 Ether 2.0s 6 2 18 3
Candid & Credible Dyads 24 Electric 2.0s 8 2 10 3
Dyads II 24 Ether 2.0s 4 2 10 3
Dyads III 24 Gravity 2.0s 8 2 12 3
Six Stars Sidearm 27 Physical 2.0s 8 2 16 3
Nopon Commerce Guild Bangbangs 24 Thermal 2.0s 8 2 12 3
Advertisement