Fatigue is a stat debuff in Xenoblade Chronicles X. Fatigue reduces damage dealt by melee Auto-Attacks and Battle Arts.
Distribution[]
Arts[]
Augments[]
Skell Arts[]
- Impact Frag (Cracker-PD)
- Negative Pulse (Antipulser) - Intergalactic models or model numbers ending in 1 only
- Noise Cannon (N-Cannon) - Intergalactic models only
- Spike Cannon (Spine-Cannon)
Soul Voice[]
- Medicine Man - Dialogue A (Melee)
Enemies (by Art name)[]
Almandal Break[]
Blade Dance[]
Bubble Shower[]
Chirp[]
Collider[]
Debilitating Beam[]
- The Dadaan Girls
- Marnuck Guardian
- Marnuck Pawn
- Marnuck Shield Trooper
- Marnuck Support
- Prone Trainer
- Prone Vix Beta
- Prone Vix Guard
Electric Discharge[]
Flash[]
Gatling Bomber[]
Hardware Jam[]
Hidden Knee[]
Hyper Jam[]
Hyper Roar[]
Hyper Vacuum[]
Jam[]
Jamming Pollen[]
Lightning Fist[]
Lightning Storm[]
Mega Graviton[]
Negative Pulse[]
- Blood Despair (also uses OD Negative Pulse)
Odd Wave[]
Poison Shot[]
Roar[]
- Auravises
- Jaculs
- Sphinxes (except Tainted Sphinx)