For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised. |
Weapons in Xenoblade Chronicles 2 and Torna ~ The Golden Country have a specific function compared to those from Xenoblade Chronicles and Xenoblade Chronicles X. Each party member can equip a weapon, and except a few ones such as the Broadsword wielded by Rex in the beginning of the game, they are provided by Blades to their Drivers during battle. Each Blade has a particular class of weapon which determines the Blade's role and the Arts available to their Driver. Some weapon classes are unique to a Legendary Blade, while others can also be found on Rare and Common Blades. A Blade's weapon cannot be changed, but can be upgraded or downgraded by using Core Chips.
In Torna ~ The Golden Country, there are in addition special Weapon Accessories with an Element effect. They can only be equipped by a certain Driver, which influences that Driver's Element type, although no one will grant a Driver the "Light" element.
Xenoblade Chronicles 2[]
Weapon Classes[]
Icon | Weapon Class | Rare/Legendary Blades | Common Blades | Role |
---|---|---|---|---|
Aegis Sword | Pyra, Mythra | ā | Attacker | |
Catalyst Scimitar | ā | Healer | ||
Twin Rings | Dromarch | Beasts | Healer | |
Whipswords | Brighid | ā | Tank | |
Big Bang Edge | Pandoria | ā | Attacker | |
Dual Scythes | Roc | ā | Attacker | |
Drill Shield | Poppi Ī± | ā | Determined by the Role CPU | |
Mech Arms | Poppi QT | ā | Determined by the Role CPU | |
Variable Saber | Poppi QTĻ | ā | Determined by the Role CPU | |
Greataxe | Agate, Dagas, Gorg, T-elos, Zenobia | Humanoids | Attacker | |
Megalance | Perun, Praxis, Vale, Wulfric | Humanoids | Attacker | |
Ether Cannon | Azami, Herald, KOS-MOS, Sheba | Humanoids | Attacker | |
Shield Hammer | Electra, Finch, Godfrey, Kasandra, Poppibuster (DLC) | Humanoids | Tank | |
Chroma Katana | Aegaeon, Newt, Perceval, Theory | Humanoids | Tank | |
Bitball | Boreas, Crossette (DLC), Dahlia, Floren, Vess | Humanoids | Healer | |
Knuckle Claws | Adenine, Kora, Nim, Ursula | Humanoids | Healer |
Special Weapon Classes[]
Icon | Weapon Class | Rare/Legendary Blades | Common Blades | Role |
---|---|---|---|---|
Broadsword | None (Rex's initial equipment) | ā | Attacker | |
Nodachi | None (When Jin joins) | ā | Attacker | |
Sword Tonfa | Sever (When Malos joins) | ā | Tank |
New Weapons Classes[]
Finishing the game on version 1.3.0 or later unlocks New Game Plus, in which members of Torna can join the party as Blades.
Icon | Weapon Class | Rare/Legendary Blades | Common Blades | Role |
---|---|---|---|---|
Calamity Scythe | Akhos | ā | Healer | |
Cobra Bardiche | Patroka | ā | Attacker | |
Infinity Fans | Mikhail | ā | Tank | |
Brilliant Twinblades | Obrona | ā | Attacker | |
Sword Tonfa | Sever | ā | Tank | |
Decimation Cannon | Perdido | ā | Attacker | |
Rockrending Gauntlets | Cressidus | ā | Tank |
Downloadable Content[]
The following weapons are exclusive to Blades acquired via the Expansion Pass.
Icon | Weapon Class | Rare/Legendary Blades | Common Blades | Role |
---|---|---|---|---|
Monado | Shulk | ā | Attacker | |
Knives | Fiora | ā | Healer | |
Uchigatana | Corvin | ā | Tank | |
Dual Swords | Elma | ā | Attacker |
Torna ~ The Golden Country[]
Weapon Classes[]
In Torna ~ The Golden Country, each playable character, including both Drivers and Blades, are equipped with unique weapon classes. Roles are also removed.
Icon | Weapon Class | Character |
---|---|---|
Battle Braid | Lora | |
Nodachi | Jin | |
Crosier | Haze | |
Greatsword | Addam | |
Aegis Sword | Mythra | |
Gunknives | Minoth | |
Arming Sword | Hugo | |
Whipswords | Brighid | |
Chroma Katana | Aegaeon |
Weapon Accessories[]
Icon | Name | Element | Rarity | Effect | Source |
---|---|---|---|---|---|
Blazing Braid | Adds a 10% chance of attacking again after a successful auto-attack. | Aurea Ardun, Avero Tirkin | |||
Blazing Braid | Adds a 15% chance of attacking again after a successful auto-attack. | Everdark Erg | |||
Blazing Braid | Adds a 20% chance of attacking again after a successful auto-attack. | Erratic Goliante | |||
Torrent Braid | Adds a 10% chance of attacking again after a successful auto-attack. | Sowl Feris, Somelia Nest, Nereus Quadwing | |||
Torrent Braid | Adds a 15% chance of attacking again after a successful auto-attack. | Vabra Tirkin, Trets Aspar, Ventts Ropl | |||
Torrent Braid | Adds a 20% chance of attacking again after a successful auto-attack. | Interceptor Grace | |||
Gale Braid | Adds a 10% chance of attacking again after a successful auto-attack. | Overaffectionate Murph | |||
Gale Braid | Adds a 15% chance of attacking again after a successful auto-attack. | Episto Tirkin | |||
Gale Braid | Adds a 20% chance of attacking again after a successful auto-attack. | Beatific Ophelia | |||
Terra Braid | Adds a 10% chance of attacking again after a successful auto-attack. | Handwringing Bigelow | |||
Terra Braid | Adds a 15% chance of attacking again after a successful auto-attack. | Sleepwalker Mork | |||
Terra Braid | Adds a 20% chance of attacking again after a successful auto-attack. | Ravine Bunnit | |||
Thunder Braid | Adds a 10% chance of attacking again after a successful auto-attack. | Scowling Quincy | |||
Thunder Braid | Adds a 15% chance of attacking again after a successful auto-attack. | Lunar Amaruq | |||
Thunder Braid | Adds a 20% chance of attacking again after a successful auto-attack. | Ionospheric Mitchell | |||
Blizzard Braid | Adds a 10% chance of attacking again after a successful auto-attack. | Dread Caterpile | |||
Blizzard Braid | Adds a 15% chance of attacking again after a successful auto-attack. | Gargoyle | |||
Blizzard Braid | Adds a 20% chance of attacking again after a successful auto-attack. | Flying Fortress Desmor | |||
Gloom Braid | Adds a 10% chance of attacking again after a successful auto-attack. | Scowling Quincy | |||
Gloom Braid | Adds a 15% chance of attacking again after a successful auto-attack. | Gourmand Galgan | |||
Gloom Braid | Adds a 20% chance of attacking again after a successful auto-attack. | Flying Fortress Desmor |
Icon | Name | Element | Rarity | Effect | Source |
---|---|---|---|---|---|
Pyro Greatsword | Increases critical hit rate by 5%. | Scowling Quincy | |||
Pyro Greatsword | Increases critical hit rate by 10%. | Myrrhes Crustip, Gargoyle | |||
Pyro Greatsword | Increases critical hit rate by 15%. | Ionospheric Mitchell | |||
Aqua Greatsword | Increases critical hit rate by 5%. | Biblis Puffot | |||
Aqua Greatsword | Increases critical hit rate by 10%. | Zafirah Crustip | |||
Aqua Greatsword | Increases critical hit rate by 15%. | Unobtainable | |||
Aero Greatsword | Increases critical hit rate by 5%. | Sleepwalker Mork | |||
Aero Greatsword | Increases critical hit rate by 10%. | Sleepwalker Mork | |||
Aero Greatsword | Increases critical hit rate by 15%. | Ravine Bunnit | |||
Geo Greatsword | Increases critical hit rate by 5%. | Libelte Flamii | |||
Geo Greatsword | Increases critical hit rate by 10%. | Lunar Amaruq | |||
Geo Greatsword | Increases critical hit rate by 15%. | Sequestered Ludd | |||
Electro Greatsword | Increases critical hit rate by 5%. | Typhon Tirkin, Sordis Rhogul | |||
Electro Greatsword | Increases critical hit rate by 10%. | Derrah Tirkin, Roose Blant | |||
Electro Greatsword | Increases critical hit rate by 15%. | Erratic Goliante | |||
Glacio Greatsword | Increases critical hit rate by 5%. | Anbu Vang, Legia Flier | |||
Glacio Greatsword | Increases critical hit rate by 10%. | Beatific Ophelia | |||
Glacio Greatsword | Increases critical hit rate by 15%. | Gourmand Galgan | |||
Umbra Greatsword | Increases critical hit rate by 5%. | Handwringing Bigelow | |||
Umbra Greatsword | Increases critical hit rate by 10%. | Everdark Erg | |||
Umbra Greatsword | Increases critical hit rate by 15%. | Flying Fortress Desmor |
Icon | Name | Element | Rarity | Effect | Source |
---|---|---|---|---|---|
Inferno Sword | Increases block rate by 5%. | Handwringing Bigelow | |||
Inferno Sword | Increases block rate by 10%. | Coora Nest, Gneo Ropl | |||
Inferno Sword | Increases block rate by 15%. | Ionospheric Mitchell | |||
Tempest Sword | Increases block rate by 5%. | Scowling Quincy | |||
Tempest Sword | Increases block rate by 10%. | Lunar Amaruq | |||
Tempest Sword | Increases block rate by 15%. | Ionospheric Mitchell | |||
Vortex Sword | Increases block rate by 5%. | Overaffectionate Murph | |||
Vortex Sword | Increases block rate by 10%. | Everdark Erg | |||
Vortex Sword | Increases block rate by 15%. | Beatific Ophelia | |||
Seismic Sword | Increases block rate by 5%. | Starting weapon | |||
Seismic Sword | Increases block rate by 10%. | Xane Pippito | |||
Seismic Sword | Increases block rate by 15%. | Erratic Goliante | |||
Fulmen Sword | Increases block rate by 5%. | Teppus Pippito | |||
Fulmen Sword | Increases block rate by 10%. | Sleepwalker Mork | |||
Fulmen Sword | Increases block rate by 15%. | Ravine Bunnit | |||
Arctic Sword | Increases block rate by 5%. | Sowl Feris, Somelia Nest, Nereus Quadwing | |||
Arctic Sword | Increases block rate by 10%. | Episto Tirkin | |||
Arctic Sword | Increases block rate by 15%. | Nomadic Rusholme | |||
Cimmerian Sword | Increases block rate by 5%. | Sleepwalker Mork | |||
Cimmerian Sword | Increases block rate by 10%. | Gourmand Galgan | |||
Cimmerian Sword | Increases block rate by 15%. | Flying Fortress Desmor |
Trivia[]
- The code of version 1.0.0 of the game contains a dummy file for Rex's Broadsword, named "Utsuro". Rex is still considered to be a fighter before gaining access to the Aegis, but Utsuro is identified as a Tank Blade. This may have been changed in one of the later versions.
- Pre-Aegis Rex, Jin and Malos all have names for their weapons that cannot be seen normally. Rex's Broadsword is called "Junk Sword", Jin's Nodachi is called "Masamune" and the Sword Tonfa that Malos wields is called "Thanatos". This Sword Tonfa is different from the one the main characters can wield when bonded with Sever, as the weapon in that case is called "Bringer of the Winds".
- The Bitball is the only Common Blade weapon to not have its animations reused by any other weapon: the Infinity Fans, Brilliant Twinblades, Knives, and Dual Swords use Twin Rings animations; the Rockrending Gauntlets and Sword Tonfa use Knuckle Claws animations; the Calamity Scythe uses Greataxe animations; the Cobra Bardiche uses Megalance animations; the Decimation Cannon uses Ether Cannon animations; the Monado uses Shield Hammer animations; the Uchigatana uses Chroma Kantana animations.