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[[File:Reyn HammerBeat.png|left]] Hammer Beat is one of Reyn's physical arts. It is a small target-area attack, meaning other targets (usually small ones) can be affected when they are within the attack radius from the target. Additionally, volatile aggro will be added to the affected enemies when the enemies are hit.
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[[File:Reyn HammerBeat.png|left]] Hammer Beat is one of [[Reyn]]'s physical arts. It is a small target-area attack, meaning other targets (usually small ones) can be affected when they are within the attack radius from the target. Additionally, volatile aggro will be added to the affected enemies when the enemies are hit.
   
 
==Stats==
 
==Stats==

Revision as of 15:07, 9 May 2014

Reyn HammerBeat

Hammer Beat is one of Reyn's physical arts. It is a small target-area attack, meaning other targets (usually small ones) can be affected when they are within the attack radius from the target. Additionally, volatile aggro will be added to the affected enemies when the enemies are hit.

Stats

Arts Level Learned Attribute Range Distance # of hits Hit Rate Aggro Parameter Knockback Strength Multiplier Effect
Hammer Beat 1 Physical Centered around target 400 1 Depends on arts level 25 - Depends on arts level Volatile aggro↑


Arts Level AP Level Up Requirement Strength Multiplier Hit Rate Cooldown Time (seconds)
1 - 1.10 5 12.0
2 160 1.26 10 11.8
3 320 1.42 15 11.5
4 640 1.58 20 11.3
5 1280 1.74 25 11.0
6 1920 1.90 25 10.8
7 2880 2.06 25 10.6
8 4160 2.22 25 10.3
9 5760 2.38 25 10.1
10 7680 2.54 25 9.8

Miscellaneous Info

  • damage is calculated based on the weapon's power + Reyn's strength
  • the attack must hit in order to generate volatile aggro
  • the amount of volatile aggro generated depends on Reyn's level. A level 50 Reyn would generate 1600 volatile aggro
  • volatile aggro dissipates over time, so it is important for Reyn to continually use Hammer Beat
  • damage or healing has no effect on volatile aggro