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+ | {{for|the art in ''Xenoblade Chronicles X''|Last Stand (XCX)}} |
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⚫ | |||
+ | {{Infobox battle art |
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+ | |name = Last Stand |
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+ | |image = Reyn LastStand.png |
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+ | |who = [[Reyn]] |
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+ | |level = Level 23 |
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+ | |colour = Orange |
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+ | |attribute = [[Ether (Stat)|Ether]] |
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+ | |target = Self |
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+ | |aggro = 20 |
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+ | |effect = If Reyn becomes [[incapacitated (XC1)|incapacitated]]:<br /> |
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+ | :[[Hit Points (XC1)|HP]] recovery (30 – 75%)<br /> |
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+ | :Fills [[Party Gauge]] +50% |
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+ | |duration = 15.0 sec<br />(expires after one revival) |
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+ | |cooldown = 120.0 – 87.6 seconds |
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⚫ | |||
⚫ | |||
− | ==Stats== |
+ | == Stats == |
+ | {| class="xc1 centered" |
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− | {|border="0" cellpadding="5" cellspacing="3" style="width: 1250px;" |
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+ | ! Art Level |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Arts''' |
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+ | ! AP Cost |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Level Learned''' |
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+ | ! HP Recovery |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Attribute''' |
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+ | ! Cooldown |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Range''' |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Aggro Parameter''' |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Effect''' |
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|- |
|- |
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+ | | 1 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| Last Stand |
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⚫ | |||
− | | style="text-align:center;background-color:rgb(210,210,210);"| 23 |
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+ | | 30% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| Ether |
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+ | | 120.0 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| Self |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 20 |
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− | | style="background-color:rgb(210,210,210);"| HP recovery from KO status (amount depends on arts level)<br />50% is added to the party gauge after HP recovery from KO status |
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⚫ | |||
− | <br /> |
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− | {|border="0" cellpadding="5" cellspacing="3" style="width: 1000px;" |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Arts Level''' |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''AP Level Up Requirement''' |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''HP Recovery Amount (%)''' |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Cooldown Time (seconds)''' |
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− | | style="text-align:center;background-color:rgb(51,102,204);color:#ffffff;"| '''Effect Duration (seconds)''' |
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|- |
|- |
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+ | | 2 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 1 |
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+ | | 380 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| - |
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+ | | 35% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 30 |
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+ | | 116.4 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 120.0 |
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− | | rowspan="10" style="text-align:center;background-color:rgb(210,210,210);"| 15.0 |
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|- |
|- |
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+ | | 3 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 2 |
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+ | | 760 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 380 |
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+ | | 40% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 35 |
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+ | | 112.8 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 116.4 |
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|- |
|- |
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+ | | 4 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 3 |
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+ | | 1520 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 760 |
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+ | | 45% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 40 |
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+ | | 109.2 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 112.8 |
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|- |
|- |
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+ | | 5 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 4 |
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+ | | 3040 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 1520 |
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+ | | 50% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 45 |
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+ | | 105.6 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 109.2 |
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|- |
|- |
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+ | | 6 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 5 |
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+ | | 4560 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 3040 |
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+ | | 55% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 50 |
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+ | | 102.0 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 105.6 |
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|- |
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+ | | 7 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 6 |
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+ | | 6840 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 4560 |
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+ | | 60% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 55 |
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+ | | 98.4 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 102.0 |
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|- |
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+ | | 8 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 7 |
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+ | | 9880 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 6840 |
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+ | | 65% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 60 |
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+ | | 94.8 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 98.4 |
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|- |
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+ | | 9 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 8 |
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+ | | 13,680 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 9880 |
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+ | | 70% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 65 |
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+ | | 91.2 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 94.8 |
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|- |
|- |
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+ | | 10 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 9 |
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+ | | 18,240 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 13,680 |
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+ | | 75% |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 70 |
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+ | | 87.6 sec |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 91.2 |
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⚫ | |||
− | | style="text-align:center;background-color:rgb(210,210,210);"| 10 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 18,240 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 75 |
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− | | style="text-align:center;background-color:rgb(210,210,210);"| 87.6 |
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|} |
|} |
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== Miscellaneous Info == |
== Miscellaneous Info == |
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⚫ | |||
− | *the aura will disappear when Reyn recovers HP from his KO status |
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⚫ | |||
− | *no aggro is lost after the KO status when the aura is activated |
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+ | |||
− | *due to its long cooldown time, Last Stand is most effective when Reyn is AI controlled. When a vision appears, Reyn can use Last Stand to defend an attack that would otherwise knock Reyn out. To do this, ensure that the party gauge is at least 100% (1 bar full) and simply warn Reyn. |
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+ | == Art book sources == |
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⚫ | |||
+ | === Intermediate === |
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− | *when Reyn fights with battle members who can quickly fill party gauge, he can effectively use Last Stand in every chain attack. This will make him invincible as a tank throughout battle |
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+ | Intermediate art books are only available from [[Shop (XC1)|shops]].<br /> |
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⚫ | |||
+ | The Last Stand intermediate art books cost 10,800 G. |
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− | *watch out for enemy attacks that directly inflict daze to Reyn while Reyn's aura is active |
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+ | * [[Hope Farm Shop]] at [[Colony 6]]. |
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⚫ | |||
+ | * [[Drainage Control Room Shop]] in the [[Ether Mine]]. |
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⚫ | |||
+ | |||
⚫ | |||
+ | === Advanced === |
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− | [[Category:Article stubs]] |
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+ | Advanced art books are only available from enemy drops.<br /> |
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− | [[Category:Arts]] |
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+ | For any [[Enemy (XC1)|enemies]] listed with a 0% drop rate, the item can only be obtained using [[Yoink!]].<br /> |
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− | [[Category:Reyn]] |
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+ | Enemies marked as ''QE'' are [[Quest Exclusive Enemy (XC1)|Quest-Exclusive]] and do not respawn. |
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+ | |||
+ | '''Unique Monsters''' |
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+ | {{Dropped by |
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+ | |Enemy1 = Clandestine Apety |
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+ | |Area1 = [[Bionis' Interior]] |
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+ | |Rate1 = 5.7 |
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+ | |||
+ | |Enemy2 = Illustrious Golteus |
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+ | |Area2 = [[Makna Forest]] |
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+ | |Rate2 = 5.0 |
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+ | |||
+ | |Enemy3 = Infernal Crocell |
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+ | |Area3 = [[Mechonis Field]] |
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+ | |Rate3 = 1.6 |
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+ | |||
+ | |Enemy4 = Agile Barbatos |
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+ | |Area4 = [[Valak Mountain]] |
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+ | |Rate4 = 1.5 |
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+ | }} |
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+ | '''Other enemies''' |
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+ | {{Dropped by |
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+ | |Enemy1 = Asara Telethia (Alcamoth){{!}}Asara Telethia |
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+ | |Area1 = [[Alcamoth]] |
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+ | |Rate1 = 8.8 |
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+ | |||
+ | |Enemy2 = Kyel Lexos |
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+ | |Area2 = [[Colony 6]] |
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+ | |Rate2 = 5.0 |
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+ | |||
+ | |Enemy3 = Leg Tokilos |
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+ | |Area3 = [[Bionis' Leg]] |
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+ | |Rate3 = 5.0 |
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+ | |||
+ | |Enemy4 = Largo Selua |
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+ | |Area4 = [[Bionis' Interior]] |
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+ | |Rate4 = 1.5 |
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+ | |||
+ | |Enemy5 = M66/TRICK (normal) |
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+ | |Area5 = [[Mechonis Field]] |
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+ | |Rate5 = 1.3 |
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+ | |||
+ | |Enemy6 = M37 Worker Bee Unit |
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+ | |Area6 = [[Fallen Arm]] |
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+ | |Rate6 = 0.9 |
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+ | |||
+ | |Enemy7 = Telethia Donnis{{!}}Telethia Donnis (QE) |
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+ | |Area7 = Alcamoth |
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+ | |Rate7 = 0.0 |
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+ | }} |
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⚫ | |||
⚫ | |||
⚫ |
Revision as of 17:57, 14 May 2020
Last Stand is one of Reyn's auras in Xenoblade Chronicles. It allows Reyn to immediately recover his HP if he becomes incapacitated. Furthermore, 50% will be added to the Party Gauge after Reyn's HP recovery.
Stats
Art Level | AP Cost | HP Recovery | Cooldown |
---|---|---|---|
1 | - | 30% | 120.0 sec |
2 | 380 | 35% | 116.4 sec |
3 | 760 | 40% | 112.8 sec |
4 | 1520 | 45% | 109.2 sec |
5 | 3040 | 50% | 105.6 sec |
6 | 4560 | 55% | 102.0 sec |
7 | 6840 | 60% | 98.4 sec |
8 | 9880 | 65% | 94.8 sec |
9 | 13,680 | 70% | 91.2 sec |
10 | 18,240 | 75% | 87.6 sec |
Miscellaneous Info
- When a Vision appears while Last Stand is active, 50% is added to the Party Gauge. This is a bug.
- AI Reyn will activate this aura when he has 10% or less of total HP remaining.
Art book sources
Intermediate
Intermediate art books are only available from shops.
The Last Stand intermediate art books cost 10,800 G.
- Hope Farm Shop at Colony 6.
- Drainage Control Room Shop in the Ether Mine.
Advanced
Advanced art books are only available from enemy drops.
For any enemies listed with a 0% drop rate, the item can only be obtained using Yoink!.
Enemies marked as QE are Quest-Exclusive and do not respawn.
Unique Monsters
Enemy | Area | Rate |
---|---|---|
Clandestine Apety | Bionis' Interior | 5.7 % |
Illustrious Golteus | Makna Forest | 5.0 % |
Infernal Crocell | Mechonis Field | 1.6 % |
Agile Barbatos | Valak Mountain | 1.5 % |
Other enemies
Enemy | Area | Rate |
---|---|---|
Asara Telethia | Alcamoth | 8.8 % |
Kyel Lexos | Colony 6 | 5.0 % |
Leg Tokilos | Bionis' Leg | 5.0 % |
Largo Selua | Bionis' Interior | 1.5 % |
M66/TRICK (normal) | Mechonis Field | 1.3 % |
M37 Worker Bee Unit | Fallen Arm | 0.9 % |
Telethia Donnis (QE) | Alcamoth | 0.0 % |