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The future doesn't belong to you!

For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised.


"I get the feeling that, if I stay near that boy, I might bear witness to something quite extraordinary."
– Mòrag, about Rex

Mòrag Ladair (Japanese: メレフ・ラハット, Merefu Rahatto, Meleph) is a main playable character in Xenoblade Chronicles 2. She is the Special Inquisitor of the Ardainian Empire. She is a Driver and is accompanied by her Blade, Brighid. She is called the "Flamebringer" (or "Radiant Young Noblewoman of Flame " 炎の輝公子, Honō no ki kōshi in the Japanese release) and is known as the best Driver of the whole Ardainian Empire serving Emperor Niall, her younger brother.

She joins the party during the battle against Patroka and Mikhail in Chapter 4. Upon joining the party, Mòrag is equipped with common Spring Shoes.

Appearance

Mòrag is a woman of black, long hair tied up in a bun and brown eyes.

She wears a black and white uniform with a cape and a hat that signals her position as Special Inquisitor.

Personality

As the leader of the Ardainian military, Mòrag is strong-willed and dedicated, and values the safety of her country and people above anything else. She rarely loses her temper and manages to stay cool-headed even in the most dangerous of situations.

Despite her abilities, Mòrag is shown to struggle to connect with her younger brother due to the difference in their positions. Due to her mannerisms and clothes, she is also sometimes mistaken for a man.

Story

Torigoth

Mòrag is first seen arriving in Torigoth after reports that the Aegis has arrived in the city. Consul Dughall takes her to Nia, and Mòrag manages to learn the names of Rex and Pyra. She then begins spreading false rumors that Nia and Dromarch were going to be executed to lure the Aegis to herself. Though Rex accuses her of wanting to use Pyra for herself, she claims that she must capture Pyra to prevent another conflict on the scale of the Aegis War. Rex and Poppi then knock down a water tower and temporarily weaken Brighid, allowing them to escape the city. Mòrag feels offended that Rex held back on her in battle as he deliberately missed an attack with Burning Sword. She resolves to not chase after them, insisting that their paths will cross again.

Emperor Niall and Aegaeon later meet with Morag and Brighid. Mòrag initially apologizes for not bringing the Aegis to him, though Niall dismisses this. Mòrag then learns that Jin infiltrated an Ardainian ship and stole a large cargo of Core Crystals. After this, the Ardainian Senate decided to resume excavating the Titan Weapons in Temperantia.

Mor Ardain

Morag later appears in Alba Cavanich. A soldier mistakes Poppi for Lila, and Mòrag engages in combat with Rex and company before Niranira comes out and reveals that Poppi is not the true culprit. Mòrag then agrees on a truce until Lila is found. After the Garfont Mercenaries find out that Lila is hiding out in the Old Factory, she reveals reports that a Nopon merchant is working there, and Rex assumes this to be Bana. She later helps Rex fight against Patroka and Mikhail at the Old Factory, though the members of Torna, alongside Bana, manage to escape on the Monoceros.

Temperantia

Mòrag then joins the party en route to Indol as a representative of the Empire. She reveals that upon seeing Mythra, she is curious to see what Addam's blade is capable of, and thus is not trying to stop the party. After learning from Praetor Amalthus that the Mor Ardainian Titan Weapon has advanced on Urayan forces, Mòrag and Brighid leave to investigate the situation. She then confronts Senator Roderich, leader of the pro-war faction of the Senate; while he does not agree with Niall's pacifist approach, he reveals that he did not issue the attack, and the party deduces that Jin ordered the attack. She joins the party as they journey to Temperantia, and with the help of Fan la Norne, they are able to stop the Titan Weapon; Fan la Norne is soon killed by Jin.

Mòrag then attends the Rulers Congress in Indol alongside Emperor Niall, Acting Chairman Niranira, Queen Raqura, His Highness the Crown Prince Ozychlyrus "Zeke" Brounev Tantal, and the Aegis Mythra. She provides eyewitness accounts proving that Mor Ardain did not issue the attack and that it was the work of Torna.

Niall's "Death"

She helps the party defeat Bana one last time in Indol, who plans to use Giga Rosa to kill Raqura and Niall and thus start a war to profit. They defeat Bana, but he activates a self destruct feature that fatally wounds Niall. Mòrag is distraught by her brother's apparent death, but while Dromarch distracts the party, Nia assumes her Blade form and heals Niall back to health. Afterwards, Mòrag is skeptical to leave Niall's side, but Niall insists that she accompany Rex on his travels to Elysium. Niall also gives her Aegaeon's Core Crystal, as he believes he is unfit to be a Driver.

General stats

Level Max HP Max Strength Max Ether Max Dexterity Max Agility Max Luck
1 405 21 22 35 26 20
99, no modifier 6,750 358 366 314 238 340
99, full affinity chart 6,750 378 386 334 283 360

Thought Cloud

These are Mòrag's Idea Stats upon joining the party.

  • Bravery - Lv. 6
  • Truth - Lv. 3
  • Compassion - Lv. 4
  • Justice - Lv. 3

Default Blades

These are Mòrag's default Blades obtained by progressing through the game. These Blades are exclusive to Mòrag and cannot be used by anyone else.

Name Role Element Default Core Chip Obtained
Brighid TNK
XC2-element-fire
- Mòrag's default Blade when joining the party.
Aegaeon TNK
XC2-element-water
Lead Chip By resonating with Aegaeon's Core Crystal, obtained after defeating Giga Rosa in Chapter 6.

Arts

New Game Plus Arts

New weapons and Driver Arts are obtainable upon New Game Plus, after finishing the game and installing Patch (Ver.1.3.0).

DLC Arts

The following weapons are exclusive to the Expansion Pass.

Favorite Items

Affinity Chart

Mòrag's Affinity Chart contains the following skills.

Tier Name Effect SP
1 Arts Relay Lets you use a Driver Art after canceling a Driver Art. 750
Imperial Footwork Increases Agility by 20. 250
Etherology Increases Ether by 20. 500
Basic Discipline Increases auto-attack damage by 20%. 375
Initiative I Allows use of the Driver Art assigned to Button-X at the start of battle. 625
2 Vigilance Increases Dexterity by 20. 1,000
Alchemy Boosts the effect of HP Potions by 20%. 1,500
Initiative II Allows use of the Driver Art assigned to Button-Y at the start of battle. 2,500
Martial Prowess Restores 3% HP when cancelling an auto-attack with a Driver Art. 3,000
Charmed Life Increases Luck by 20. 2,000
3 Imperial First Aid Increases the HP restored when reviving a teammate by 15%. 3,000
Initiative III Allows use of the Driver Art assigned to Button-B at the start of battle. 6,000
Physical Discipline Increases Strength by 20. 4,000
Imperial Pursuit Adds 20% to damage ratio after cancelling an auto-attack. 5,000
Ultimate Footwork Boosts Agility by 10%. 2,000

Hidden Affinity Chart

Mòrag's Hidden Affinity Chart contains the following skills.

Tier Name Effect SP
1 Inspiration Slightly fills the Party Gauge when an "Excellent" is scored during a Special. 3,750
Silent Bloodshed Increases damage dealt by a surprise attack by 50%. 2,500
Instant Chain Adds a 10% chance of attacking again after a successful auto-attack. 7,500
Blade Alliance Boosts recharge for Specials after canceling by 20%. 6,250
Survival Training Increases maximum HP by 200. 5,000
2 Ultimate Etherology Boosts Ether by 10%. 10,000
Life's Flow Increases HP restored to self (not using HP Potions) by 10%. 5,000
Cool Focus Boosts Dexterity by 10%. 7,500
Warrior's Resolve Boosts maximum HP by 10%. 15,000
Divination Boosts Luck by 10%. 12,500
3 Imperial Pride 50% chance to survive hit with 1 HP + 5 secs invincibility (once per battle). 30,000
Legendary Skill Slightly fills the Party Gauge for each critical hit delivered. 10,000
Golden Oportunity Increases attack power ratio at the start of a Chain Attack. 20,000
Battle Stance Boosts Strength by 10%. 25,000
Cheer Master Increases Affinity by 25% after winning a Special button challenge. 15,000

Battles

Mòrag is fought as a boss three times during the game.




Mòrag is first encountered at level 15 at the Torigoth's Relay Base in the Gormott Province.

She is later battled at level 31 at the Alba Cavanich's Kedeigh Gate in the Empire of Mor Ardain, and she is assisted by three Ardainian Soldiers.

She is battled one final time at the First Low Orbit Station, while Rex is the only playable character.

Details

  • She can guard attacks from any side.
  • Her level during the final confrontation is the same as the one she had right before the battle.

Enraged

Trigger HP have been reduced below 50%.
Effects Critical hit rate increased by 15%.
Ether increased by 20%.
Damage received from elemental weakness increased by 30%.
Element None


Arts

Art Type Element Hits Range Damage Ratio Reaction Effect
HellfirePhysical-1One target150Knockback-
RadiancePhysical-3One target250Knockback-
BlazeEther-1Front200Knockback-
JudgmentEther-3One target300Evasion / Break / Topple-


Brighid

During her battles Mòrag fights alongside Brighid, who increases her agility by 15%.

Stats

Element Weapon Auto-attack Stability Critical Rate Block Rate
Fire Whipswords 203 8 10% 47%


Blade Specials

Art Type Element Hits Range Damage Ratio Reaction Effect
Heat HazeEther-4Circle300-340--
Will-o'-the-WispEther-16One target400-440-Increases damage dealt to launched enemies by 100%-110%.
Swirling DragonPhysical-11One target500-550-Increases damage dealt by 100%-110% when HP is 30% or less.


In Super Smash Bros. Ultimate

Mòrag makes an appearance as a Spirit available on the Spirit Board as well as in the Adventure Mode's World of Light.

Gallery

Concept Art