Where/how did you obtain stats for Nahum the Red Hare ? I think you did the edits on 23rd September 2016, I guess you could've used Gecko somehow? Getting correct stats that early is impressive, I'm just wondering how you did it
The official Japanese guide doesn't have stats for Nahum. Like the Prima guide, it only gives stats for enemies that appear in the Enemy Index. Someone must have either datamined the game to get stats for enemies like Nahum, or figured them out by experimentation and analysis. (HP, for example, could be determined by stepping through a video and adding up all the damage done to the enemy.)
Hi Dancnbna. So I previously saw both orthographies and chose one, then I see the Original Watxes page, so eventually the exact in-game name in the English version is "Watxes" or "Wataxes"? When I have your confirmation, I will fix the potential concerned pages with my bot. Thank you.
And once again, great job on the armor pages! The new ones added as well as the pictures for the appearance section.
There's an extra "|-" row marker between the two images, so the first image spans rows 2 & 3, while the second image spans rows 3 & 4. It should be removed so that both images start in the same row. The rowspan attributes should also be removed; they don't do any harm, but aren't needed either. Instead, the tables should be defined like this:
Hi Dancnbna. I was waiting for your last edit on P-Cannon page before writing to you, your work and exemplified proposal on this page is excellent! I am sure everyone in this community will agree as well. But I guess it is a really hard and long work! Especially with the possible hundreds pages awaiting us! And welcome amongst the top 7 main contributors in a rather very short time proving all your major contributive works here in a whole point of view and your place amongst us (the main ones here). Congratulations!
Hi Dancnbna. I need your opinion. I saw a few Advanced weapons models with their own page, but I think it is better to merge Advanced weapons models with their normal models on a same page as you are doing with some Armor such as Reginal Bodywear. This will also concerned Worn models. What do you think about it? Do you agree?
Gaerig, I was thinking about this point by extension, but I think that it is better for now to merge the similar named models, then we can later extend the merge afterwards once we have a clear and complete weapons and armor database with a clear global view.
Dancnbna, beyond, of course, the level 30, 40 and 60 models that had been already merged, on a same way described above, I did the same for the Skell weapons, by distinguishing the weapons made by different AMs but merging the models of a same AM weapons, for example the six R7xyME F-Wave (y=0,1,2,3,4,5) together. Afterwards, with a clear global view, we could extend possible merging.
Nevertheless, just a point without having really thought about it, in Xenoblade Chronicles, we did not merge the similar weapons types such as Drivers, Guarders, etc. or Cutlass, Defenders, etc. or Biters, Nibblers, etc. Of course, weapons are not craftable in XC.
Another good thing to do, after having filled the database and before deciding to merge more, will be to build armor and weapons tables.
I add here for future discussion, the possible schematics (FILE-xxx) merging point to their corresponding weapon or armor page that could be also considered.
In any case, all these merging points will have to be carefully discussed with the community.
Hi Dancnbna. I see you have updated the Chapter 8 page, if possible, could you please check whether Assault Qmoeva (story2) is present, appears with the "respawning trio" (so not a trio), appears later or is in fact Blitz Qmoeva you have added, meaning that it has been renamed for the final localisation? Thank you a lot.
EDIT: You probably was not able to check it, I fought you had just done these battles when you edited. We will see later, someone else may confirm or infirm it.
I see that you have removed one level range category despite a global level range on stats encompassing this removed range (for example on Crazed Aeviter page). In future, to avoid someone adding back the "missing" level range category, I wonder whether it would be a good idea to add a short note explaining this point or not, or do you have another possible idea?
Hi Dancnbna. Could you please write edit summaries for the important change you are making on enemy pages for example when you add infoboxes, stats, drops, etc.? You are one of the current main contributors on enemy pages, and since we are several people to add important things on these pages (infoboxes, stats, drops, etc.), this will allow for example a better view on edit histories and what have been done. In fact, of course, we all should add edit summaries for every contribution (non-minor edit).