18,745 Pages

Spoiler alert

The future doesn't belong to you!

For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised.


For her other forms, see Pyra and Pneuma.

"I am not Pyra. I am Mythra. Pyra... She's a different self that I constructed."
– Mythra

Mythra (Japanese: ヒカリ, Hikari; English dub: /ˈmɪθrə/) is a main character in Xenoblade Chronicles 2. She is the Aegis, a Legendary Blade who can grant tremendous power to her Driver Rex, and his allies. Since Pyra is another personality Mythra created, they can freely switch places. Rex is able to freely use this ability both in and out of battle upon starting Chapter 5. Mythra's powers have a focus on light-element attacks. Some of her other powers include near light-speed movement and Foresight, which allows her to seek into the immediate future. However, after Pyra shares her life force with Rex, Mythra becomes subject to the same limitations in regards to her healing capabilities and immortality.

Mythra is also a central character in Torna ~ The Golden Country. She is a Special Legendary Blade who can grant tremendous power to her Driver Addam and his allies.

Personality

Mythra is confident in herself, reckless, and independent. She has a short temper, a rude disposition, and is not afraid to openly express her thoughts. While during the events of The Golden Country Mythra is shown to have little sympathy for others, in Xenoblade Chronicles 2 she is much more calm and analytical.

Due to the destruction she once caused, Mythra considers herself to be a danger to others, and wants to reach Elysium alongside Pyra to beg the Architect for their death.

Unlike Pyra, Mythra is not good at cooking, despite enjoying doing so. It angers her when people dislike the food she prepares. She is also a terrible sleeper, often sleepwalking and snoring among other things.

Appearance

Mythra is a young woman with long blonde hair, fair skin and golden eyes. She has an identical figure to Pyra; taller than Rex but still relatively short. After resonating with Rex, Mythra's cross-shaped Core Crystal loses its center, leaving a X-shaped gap behind. Mythra wears a short white dress with numerous golden and green ornaments, and a golden tiara. She has two green symmetrical crosses on her chest armor, differing from Pyra's single cross. Mythra's weapon is a large, jagged white sword which emits yellow-green ether energy when activated.

Alternate Costumes

Carbon, Massive Melee, Pyra-Style, Radiant Beach

Mythra has four alternate costumes, three of which can be obtained via Challenge Battle Mode and one (Massive Melee Mythra) through normal gameplay after Update 2.0.2. These are:

Story

Aegis War

Main article: Aegis War

Mythra, Addam and Minoth

After Amalthus awakens Malos, he is warned that he will not be able to handle the power of a second Aegis and thus begins to search for a suitable Driver for the second Aegis Core Crystal. He finds Addam, a prince of the Kingdom of Torna, who awakens Mythra and begins trying to stop Malos' wanton destruction across Alrest. The two travel alone for a year trying to predict where Malos may strike next, following the trail of his attacks. By chance they save Lora and Jin from a Gargoyle, and agree not to take Jin from Lora in return for help dealing with Malos. They also rendezvous with Hugo - the young emperor of Mor Ardain - and Minoth, a Flesh Eater belonging to Amalthus. This party fights Malos whenever they can, but fail to stop him from breaking the seal on the Tornan Titan.

Mythra directs Siren's attacks

Later, Mythra uses Siren directly to attack Malos, and the two Artifices clash in the sky overhead as the party fights Malos on the ground. In spite of Malos being outnumbered he recognizes that Mythra is not using her full power and thus decides to goad it out of her by entering his Siren and directing it to fire upon Auresco, where Addam's companion Milton, a young Gormotti and Mythra's friend, has been told to wait due to the dangers of being present for the confrontation against Malos. Mythra activates her full power, preventing Addam from driving her, and enters her own Siren to attack Malos one-on-one.

Mythra enters Siren

Malos wipes out Auresco and revels in Mythra's power, encouraging her to burn everything. She shoots him down, destroying his Siren and badly damaging his core crystal, but her attacks kill the Tornan Titan and it sinks beneath the Cloud Sea, leaving a single refugee ship standing. Upon the ship Mythra sees Milton's body, being shielded from her by Mikhail, and the grief causes her to spontaneously become Pyra in the hope of never using her destructive capabilities again. Addam agrees to seal her beneath the Cloud Sea to prevent others from using that power, and for 500 years Mythra sleeps.

Reawakening

Main article: Aegis

Rex drives Mythra

After being awoken by Rex, Pyra reveals that her true powers do not come from fire, but does not tell her companions about Mythra. Malos repeatedly asks why she chooses that weaker form over her original, but Mythra does not awaken until she has to to save Rex. In the Olethro Ruins, where Pyra has gone to save Iona from Malos and Akhos, Mythra awakens after Vandham's death and uses Siren to destroy Obrona and Sever, forcing Malos and Akhos to retreat. She is furious at having been awoken, and retreats back into Pyra for a short while.

Mythra attacks

In Mor Ardain, Mythra and Pyra agree that Rex should learn how to use Mythra's powers, and so Mythra becomes Rex's main Blade. Her powers greatly eclipse Pyra's, using light instead of fire and wrecking quite indiscriminate destruction that prevent her from fighting effectively indoors. This peaks in the Old Factory, where Torna members Patroka and Mikhail attack the party, intending to kidnap Pyra. Pyra switches to Mythra at the last minute and destroys Patroka and Mikhail's Blades, Perdido and Cressidus, leaving the pair to flee. If Mythra recognizes Mikhail from his childhood on Torna, she makes no note of it.

Mythra reaches to fix the Omega Fetter

In Indol, Mythra talks with Amalthus about Torna and their shared history. Mythra also remarks that it is strange that Haze has changed her name and, after her death, that her core crystal has been halved. When she faces Jin in Temperantia, Mythra questions why he has sided with Malos now, but quickly realizes that it was due to Lora's death. Jin escapes and the party head to the Kingdom of Tantal, where Mythra is able to fix the Omega Fetter as it was initially a component of Ophion, one of her Artifices. After this however the party is ambushed by Torna, and Mythra's foresight is useless against Jin's ability to travel at the speed of light. Pyra takes control of Siren for long enough to threaten her own death, and is taken by Torna along with the Omega Fetter in exchange for the rest of the party being unharmed.

Pneuma

Main article: Pneuma

Pyra and Mythra talk to Rex together

Malos takes Pyra's memories, including knowledge of Artifice Aion, to restore his health. In theory this leaves Pyra a husk, essentially a body with no mind, although in practice it doesn't seem to do her any damage at all. The party come to rescue Pyra and fight Jin and Malos in spite of knowing that Pyra has been emptied and that Jin is able to defeat them alone. Rex fights without an Aegis sword and as he does so he sees both Pyra and Mythra, who tell him that he should leave them to die, as that is why they wanted to get to Elysium anyway. Rex insists that he is fighting for them, and his resolution and understanding of both of them allows him to access the power that Addam could not - and Pneuma awakens, unharmed, to fight at Rex's side.

Mythra wakes up in Rex's lap

During the battle, Malos summons Ophion, to which Pneuma summons Siren. The two Artifices battle, and that battle destroys the ground below, causing the party to fall to the Land of Morytha, splitting them into small groups. Mythra wakes up with Rex, and they set out to find the others - but first find Jin, whose core has been damaged and is struggling to fight a Guldo. Mythra attempts to use her Aegis powers to restore him, but discovers that he is a flesh eater and thus cannot heal him completely. They continue to travel through Morytha, and find Brighid and Poppi.

Poppi and Mythra make a promise

One night in Morytha Poppi confides in Mythra that she fears, because she is a machine, that she may cause destruction as whatever machines destroyed Morytha did. Mythra promises her that she will destroy her if she becomes destructive, and Poppi promises to do something of equal measure for Mythra, too. They reunite with the rest of the group and make their way up the World Tree, finding Elysium at the top. It is a barren, dusty wasteland with the ruins of a city, contrary to Mythra's memories. The church bell that has always tolled in Mythra's memories stops as they approach the church, and descending into it causes the party to be split into their own minds, going over confrontational interactions with each other that explore timelines that could have been. Rex winds up in a house with Pyra and Mythra, who are acting opposite to their usual characters, and when Rex begins to cry Pyra asks that the Architect stop.

The party fight and kill Malos, and Pneuma uses Aion to save Alrest from the debris of the World Tree as it collapses, letting her companions escape and accepting her death from the resulting explosion. Poppi abides by her promise to Mythra and does not help Rex intervene.

Mythra and Pyra as separate Blades

After Pneuma's sacrifice and the rebirth of the world, Pneuma's core crystal begins to glow in Rex's hand. He resonates with it again and in a brilliant pillar of light both Pyra and Mythra reawaken in separate bodies, although it is left ambiguous as to whether they remember Rex or have been reborn without memories as Blades usually are.

Heart-to-hearts

Mythra takes place in far fewer Heart-to-hearts than Pyra, in part due to being unavailable for the first portion of the game. These are:

In Xenoblade Chronicles 2

Abilities

Specials

  • Lv. 1 - Ray of Punishment - Fire concentrated arrows of light at an enemy.
  • Lv. 2 - Photon Edge - Move at light speed to cut the enemy instantly.
  • Lv. 3 - Lightning Buster - Slice an enemy multiple times with a blade of light.
  • Lv. 4 - Sacred Arrow - Rain down arrows of light from above to tear the enemy apart.

Blade Arts

Blade Skills

  • Foresight - Increases accuracy and evasion rate of team by 30% to 50% at max Affinity.
  • Lightspeed Flurry - Recharges Art or Special used by 20% to 100% upon landing a critical hit.
  • Glint - Increases critical hit rate by 5% to 15%.

Field Skills

  • Light Mastery - Lv. 3
  • Focus - Lv. 3
  • Girls' Talk - Lv. 3

Favorite Items

Affinity Chart

Type Name Skill Level Affinity Level Effect Prerequisite Count Flavor Text
Key Affinity Reward 1 1 Unlocks level 1 of the Affinity Chart.
2 2 Unlocks level 2 of the Affinity Chart. Increase Trust 100 "Do you think I've changed?"
3 3 Unlocks level 3 of the Affinity Chart. Increase Trust 1,300 "You haven't seen anything yet."
4 4 Unlocks level 4 of the Affinity Chart. Increase Trust 3,800 "You'd better use my power with care. I know I can trust you, but still... Promise me, OK?"
5 5 Unlocks level 5 of the Affinity Chart. Affinity bond will be easier to sustain. Increase Trust 8,800 "I don't think I'd ever have made it this far without you. So...thanks, I guess."
Blade Special Ray of Punishment 1 1 Increases damage dealt to toppled enemies by 100%
2 2 Increases damage dealt to toppled enemies by 110% Use Ray of Punishment 10 "It's been 500 years, so I might be a little out of practice..."
3 3 Increases damage dealt to toppled enemies by 120% Defeat a Novl Ories in Tantal 4 "They weren't so tough. Or is it me who's got stronger?"
4 4 Increases damage dealt to toppled enemies by 130% Defeat a Valt Ropl at the Cliffs of Morytha 4 "No match for me, I'm afraid. Bring it any time!"
5 5 Increases damage dealt to toppled enemies by 150% Defeat Crimson Derrick at the Cliffs of Morthya "That one was tougher than I expected... I'll remember your name, Crimson Derrick."
Photon Edge 1 1 Adds a 60% chance of dealing a guard-annulling attack
2 2 Adds a 70% chance of dealing a guard-annulling attack Defeat a Nyol Flamii in Leftheria 5 "Fighting those Nyol Flamii has given me some inspiration. I'll have to try this out in our next battle."
3 3 Adds a 80% chance of dealing a guard-annulling attack Defeat a Peng in Tantal 5 "Come at me as many times as you like. It won't change the outcome."
4 4 Adds a 90% chance of dealing a guard-annulling attack Use Photon Edge 9 "I feel like my technique has a new edge to it, don't you?"
5 5 Adds a 100% chance of dealing a guard-annulling attack Perform a Blade Combo 10 "I'll wipe them all out next time, too."
Lightning Buster 1 1 Increases damage dealt by 100% when HP is 30% or less
2 2 Increases damage dealt by 110% when HP is 30% or less Defeat a Buma Hiln in Leftheria 5 "Sounds like a job for...me! I can handle this just fine."
3 3 Increases damage dealt by 120% when HP is 30% or less Use Lightning Buster 6 "Starting to really get the hang of this one, aren't I?"
4 4 Increases damage dealt by 130% when HP is 30% or less Perform a Blade Combo 10 "Witness the power of light!"
5 5 Increases damage dealt by 150% when HP is 30% or less Defeat Perplexed Stoyan in Leftheria ""I'll wipe you out with my unmatched skills."
Battle Skill Foresight 1 1 Increases accuracy and evasion rate of team by 30% at max Affinity
2 2 Increases accuracy and evasion rate of team by 35% at max Affinity Evade an attack 5 "I could do this all day."
3 3 Increases accuracy and evasion rate of team by 40% at max Affinity Raise Affinity in combat 5 "I could have predicted this outcome."
4 4 Increases accuracy and evasion rate of team by 45% at max Affinity Deal a critical hit 8 "With this strength, I'll protect you all!"
5 5 Increases accuracy and evasion rate of team by 50% at max Affinity View the Heart-to-Heart "Mythra Vs. Brighid" in the Land of Morytha "One of these days, I'm going to prove I'm the strongest!"
Lightspeed Flurry 1 1 Recharges Art or Special used by 20% upon landing a critical hit
2 2 Recharges Art or Special used by 40% upon landing a critical hit Raise Affinity in combat 2 "Let's show them all what we can do together!"
3 3 Recharges Art or Special used by 60% upon landing a critical hit Deal a critical hit 7 "I'm ready to back you up."
4 4 Recharges Art or Special used by 80% upon landing a critical hit Help an incapacitated ally 20 "If someone's on the ground, it's only right to give them a helping hand."
5 5 Recharges Art or Special used by 100% upon landing a critical hit Raise Affinity in combat 100 "I'll back you up, so you concentrate on attacking!"
Glint 1 1 Increases critical hit rate by 5% Deal a critical hit 3 "I've gotten stronger!"
2 2 Increases critical hit rate by 7% Evade an attack 5 "Are you finding my strength a useful asset?"
3 3 Increases critical hit rate by 10% Evade an attack 7 "Dodging's all very well, but it's not much use if you don't strike back!"
4 4 Increases critical hit rate by 12% Evade an attack 9 "Exceeding my predictions? Now that's quite something."
5 5 Increases critical hit rate by 15% Walk a lot (Previous instances count toward total) 400,000 "We've certainly traveled a lot. But there are plenty of places I'd still like to see!"
Field Skill Light Mastery 1 1 The power of a Light Blade
2 2 Go shopping (Previous instances count toward total) 50 "Shopping is so much fun. But why stop there? Let's buy even more!"
3 4 Go shopping (Previous instances count toward total) 100 "Maybe we went a little overboard on that shopping spree... You still doing all right for money?"
Focus 1 1 The power to focus on one thing. Also used to control one's power. Talk to different people (Previous instances count toward total) 20 "Alrest doesn't look too different from the past... But there's no way to know unless we ask people."
2 3 Use Mythra's favorite pouch items (Desserts category) 4 "Did you know I like these? I'm impressed."
3 5 Use Mythra's favorite pouch item from the Art category 2 "I don't know what it is, but something about this just speaks to me."
Girls' Talk 1 1 Talk openly, girl-to-girl
2 2 Talk to people (Previous instances count toward total) 50 "I want to talk with a lot of people. There's so much I don't know about the world after 500 years asleep!"
3 4 Talk to people (Previous instances count toward total) 100 "It's not always easy to find a topic that really piques your interest."

In Torna ~ The Golden Country

Arts

Vanguard Arts

Rear Guard Arts

Abilities

Specials

  • Lv. 1 - Twilight Striker - Launch a flurry of light-speed slashes, then finish up with a spinning strike.
  • Lv. 2 - Chroma Dust - Charge your sword with ether energy, then blast the enemy from mid-air.
  • Lv. 3 - Terminal Flash - A focused attack targeting a single enemy to annihilate them.
  • Lv. 4 - Hadron Impact - Let Addam make the first strikes, then nail the enemy from mid-air.

Blade Skills

  • Foresight - Increases accuracy and evasion rate of team by 30% to 50% at max Affinity.
  • Lightspeed Flurry - Recharges Art or Special used by 20% to 60% upon landing a critical hit.
  • Glint - Increases critical hit rate by 5% to 15%.

Field Skills

  • Focus - Lv. 3
  • Power of Light - Lv. 3
  • Girls' Talk - Lv. 1

Favorite Items

Affinity Chart

Type Name Skill Level Affinity Level Effect Prerequisite Count Flavor Text
Key Affinity Reward 1 1 Unlocks level 1 of the Affinity Chart.
2 2 Unlocks level 2 of the Affinity Chart. Increase Trust 30 "Hey Addam, don't let it go to your head."
3 3 Unlocks level 3 of the Affinity Chart. Increase Trust 500 "Wow, you're getting better...ish."
4 4 Unlocks level 4 of the Affinity Chart. Increase Trust 2,000 "All right, All right, I'll give you some credit... Not just yet, but soon."
5 5 Unlocks level 5 of the Affinity Chart. Affinity bond will be easier to sustain. Increase Trust 4,500 "Know what? I'm glad you're my Driver, for real."
Blade Special Twilight Striker 1 1 Adds a 60% chance of dealing a guard-annulling attack
2 2 Adds a 70% chance of dealing a guard-annulling attack Use Twilight Striker 10 "Oh, it gets better."
3 3 Adds a 80% chance of dealing a guard-annulling attack Defeat a Ribage Grady at Lake Sarleigh in Torna, etc. 3 "I don't think it's ready to go all-in yet."
4 4 Adds a 90% chance of dealing a guard-annulling attack Use Twilight Striker 20 "We're not half bad lately, huh?"
5 5 Adds a 100% chance of dealing a guard-annulling attack Defeat a Marna Garaffa at the Loftin Nature Preserve in Torna, etc. 3 "The real Twilight Striker, ready to go."
Chroma Dust 1 1 Increases damage dealt by 100% when HP is 30% or less
2 2 Increases damage dealt by 110% when HP is 30% or less Defeat a Pinch Bunnit on the Ordia Great Plains in Gormott, etc. 3 "That hardly qualified as practice."
3 3 Increases damage dealt by 120% when HP is 30% or less Use Chroma Dust 15 "Getting used to it yet?"
4 4 Increases damage dealt by 130% when HP is 30% or less Defeat a Trets Aspar in the Streamsand Corridor in Torna, etc. 2 "Hm, now that's what I call power..."
5 5 Increases damage dealt by 150% when HP is 30% or less Use Chroma Dust 30 "A full-powered Chroma Dust should pack quite a punch."
Terminal Flash 1 1 Increases critical damage by 25%
2 2 Increases critical damage by 40% Use Terminal Flash 3 "Don't wimp out on me now, y'hear?"
3 3 Increases critical damage by 55% Defeat a Survee Antol at the Great Breaksand in Torna, etc. 4 "No resting on our laurels, now."
4 4 Increases critical damage by 70% Use Terminal Flash 10 "Well, well, this should let me cut loose a little!"
5 5 Increases critical damage by 85% Defeat a Foray Bunnit in the Hoary Weald in Gormott, etc. 3 "I'll give 'em the full whammy, yeah?"
Battle Skill Foresight 1 1 Increases accuracy and evasion rate of team by 30% at max Affinity
2 2 Increases accuracy and evasion rate of team by 35% at max Affinity Block an attack 10 "Get it together, would you? I can't be nannying you forever!"
3 3 Increases accuracy and evasion rate of team by 40% at max Affinity Perform a Blade Combo finisher 5 "That's the spirit."
4 4 Increases accuracy and evasion rate of team by 45% at max Affinity Finish off an enemy 40 "All thanks to me and my power."
5 5 Increases accuracy and evasion rate of team by 50% at max Affinity Defeat a unique monster (Each kind only counts once) (Previous instances count toward total) 8 "Those guys were perfect for a little test of our skills."
Lightspeed Flurry 1 1 Recharges Art or Special used by 20% upon landing a critical hit
2 2 Recharges Art or Special used by 30% upon landing a critical hit Pull off back attacks 10 "If they leave themselves open, it's not my fault if they get themselves cut."
3 3 Recharges Art or Special used by 40% upon landing a critical hit Use specials to participate in a Chain Attack 10 "It's not that trivial, you know? Slowing myself down to your pace."
4 4 Recharges Art or Special used by 50% upon landing a critical hit Deal a certain amount of total damage 500,000 "There's no winning unless we go on the offensive!"
5 5 Recharges Art or Special used by 60% upon landing a critical hit Reach max. Affinity 20 "Addam, you're a good Driver. I just thought you should know that."
Glint 1 1 Increases critical hit rate by 5% Defeat a Caliber Scorpox in the Haradd Hills in Torna, etc. 3 "You'd be useless without me helping..."
2 2 Increases critical hit rate by 7% Succeed in a button challenge during a battle (Previous instances count towards total) 20 "Nice response times..."
3 3 Increases critical hit rate by 10% Overkill a monster in a Chain Attack 2 "You're not so bad when you try!"
4 4 Increases critical hit rate by 12% Perform a Blade Combo finisher 10 "You've mastered the fine art of not messing up! Aw, they grow up so fast..."
5 5 Increases critical hit rate by 15% Make every item that Mythra can craft 15 "I knew my cooking wasn't *that* bad!"
Field Skill Focus 1 1 The power to focus on a single thing. Also used to control one's power
2 2 Use Mythra's favorite pouch items (Desserts category) 2 "Whoa, how did you know my favorite?"
3 4 Use Mythra's crafting skill 15 "Cooking's fun! ...What's that look for?!"
Power of Light 1 1 The power to illuminate with dazzling light. Also affects ether miasma
2 3 Use Mythra's favorite pouch item, Bunnit-Stuffed Peppers 1 "Addam, you've got good taste!"
3 5 Jump a lot 500 "The light in me is...stronger...for some reason?..."
Girls' Talk 1 1 A power Mythra discovered through human interaction. It's not that useful Gain Community 88 "It's a sign of our time together..."

Battle

Mythra is fought alongside her Driver, Addam, in Feltley Village at level 10 before she joins the party. Unlike most Blade enemies, Mythra fights as a separate enemy rather than a buff for Addam.

As with all story-exclusive enemies in TTGC, Mythra drops no items, only gold.

In Super Smash Bros. Ultimate

Pyra & Mythra in Super Smash Bros. Ultimate

"Mythra Awakens!"
– Introductory tagline

Mythra is a playable character in Super Smash Bros. Ultimate. She was confirmed as a playable character alongside Pyra in the Nintendo Direct on February 17th, 2021, and was release in March 4th, 2021 as part of Fighters Pass Vol. 2. Mythra is classified as Fighter #80.

Known information

  • Mythra is tied to Pyra as a two-in-one fighter, similar to Zelda and Sheik in Melee and Brawl. She can transform into Pyra quickly, however it is currently unknown if it will be bound to down special.
  • Based on their reveal trailer, Pyra and Mythra appear to have a similar moveset, with their main differences being their respective Specials as well as the speed and power of their attacks. Following the archetypical traits of a transforming character, Mythra appears to be the "quick but weak" of the duo.

Moveset

  • Mythra's special moves consist of her abilities as seen in Xenoblade Chronicles 2 and Xenoblade Chronicles 2: Torna - The Golden Country:
    • Lightning Buster - Mythra appears to charge up by holding her sword upright, before unleashing five consecutive slashes in front, last hit launching.
    • Photon Edge - Dashes forward and performs six slashes. Appears similar to Sephiroth's Octaslash.
    • Ray of Punishment - A Dolphin Slash-esque upwards slash followed by a projectile fired down and slightly forwards that explodes upon impact.
    • Chroma Dust - Appears to be a variant of Ray of Punishment, firing multiple projectiles in a wider range.
    • Foresight - While its true functionality is currently unknown, it is one of two things: Either it is a tight dodge mechanic similar to Bayonetta's Bat Within mechanic, or it is a stylized design for her dodges.
    • Sacred Arrow - Mythra's Final Smash. Rex performs a slash attack that starts the cinematic. When the cinematic ends, the opponent hit is barraged by multiple light arrows before being launched.
  • An upwards slice. Appears to be either her forward tilt or dash attack.
  • Up tilt - An overhead slash from behind her, similar to Cloud.
  • Down tilt - An inward slash.
  • Forward smash - A lunging two-handed sword slash.
  • Up smash - Throws the Aegis Sword above herself as it spins. Presumably hits multiple times.
  • Down smash - A spinning pirouette while slashing with the Aegis Sword.
  • Neutral aerial - Spins the Aegis Sword around herself, akin to Flame Nova.
  • Forward aerial - Slashes in an upward arch followed by an elegant twirl, similar to Toon Link.
  • Back aerial - Flips while slashing in an upward arch.
  • Up aerial - An overhead somersaulting slash, resembling the up aerials of most of the Fire Emblem characters.
  • Down aerial - Slashes downward in an arc, similar to Marth.
  • Back throw - Turns around and kicks the opponent, similar to Cloud.

Taunts

  • Puts her sword down while turning her back to the player and looking behind her.
  • Puts her hand on her hip while looking forward.

Victory poses

  • Mythra briefly morphs into Pyra, who does a pose and spins around while morphing back into Mythra, who does a finishing pose by extending her sword out.

Role in World of Light

Despite their status as downloadable content, Pyra and Mythra do have a legitimate role in World of Light, as the latter appears in the base game as a spirit that can be found in the Final Battle Realm, meaning that she was vaporized by Galeem. Defeating this spirit does not unlock her and Pyra as a playable character; rather, they are unlocked after downloading them and defeating at least 10 other fighters from Galeem's control, just like other DLC characters.

Smash Trivia

  • Mythra’s appearance is altered compared to her default appearance in Xenoblade Chronicles 2 — she wears black spandex over her legs and back, and the normally open gap in the blouse of her dress is closed up. This design originally came from her spirit in the base game, which was changed due to age ratings—it was later added to Xenoblade Chronicles 2 as the “Massive Melee Mythra” costume, which means her design in Ultimate is based off a costume that was created directly from her appearance in Ultimate.
  • Pyra and Mythra are the fourth team of characters to share a character slot via transformation, the first three being Zelda and Sheik in Melee and Brawl, Samus and Zero Suit Samus in Brawl, and Pokémon Trainer.
    • Unlike Zelda and Sheik or the Pokémon Trainer, Pyra and Mythra have separate Final Smashes. The only other transforming characters with this distinction are Samus and Zero Suit Samus in Brawl, although their Final Smashes were the cause of their transformation. Zelda and Sheik in Brawl had the same Final Smash, but with slightly altered physics.
    • They are the first DLC characters to be transformations.
  • Succeeding Min Min, Pyra and Mythra are the second and third characters that are both spirits and playable.
    • Coincidentally, their games of origin were in consideration to have playable fighters for the base game, but the base game roster had already been finished by then, making the idea unfeasible.
  • Pyra and Mythra mark the second time in Ultimate that multiple characters share the same slot in the character selection screen while having different Fighter Numbers, with the first being the Pokémon Trainer's Pokémon. The Mii Fighters could also follow this trend but can be separated.
  • While most of Pyra and Mythra's specials are based directly off their Blade Specials as they appear in Xenoblade Chronicles 2, Chroma Dust is instead derived from one of Mythra's Blade Specials in the prequel expansion Torna ~ The Golden Country.
  • Pyra and Mythra are the third characters to have a Smash 4-styled poster to promote their inclusion as a playable fighter, following Inkling and Min Min. Unlike those two however, Pyra and Mythra are not representing a new first-party series, as Xenoblade Chronicles is already represented by Shulk.

Mythra also appears as a spirit in Super Smash Bros. Ultimate. Her artwork was also altered from its original appearance, adding clothing to cover up her cleavage as well as black leggings, most likely to keep the game's ESRB rating to E10+. Prior to this game's release, this edited design was added into the version 2.0.2 update as Massive Melee Mythra.

Merchandise

The 1/7 scale Mythra figure

In addition to the Pyra figure previously announcement by Nintendo, Monolith Soft has announced the Mythra and Siren figures made into a 1/7 scale respectively by Good Smile Company and Kotobukiya. The Mythra figure is approximately 210mm in height, and is based on a concept art designed by Masatsugu Saito.

Etymology

Her Japanese name Hikari, in kanji, means "light". The English name, Mythra, alludes to Mitra, a reconstructed name of a Proto-Indo-Iranian Divinity, from whom derived Mitrá, Rigvedic name of a Indo-Aryan Divinity representing in time the Oath, Friendship, or (eye of, light of) the morning sun; and Mithra, Avestan name of a Zoroastrian angelic Divinity (yazata) of Covenant, Light and Oath.

Gallery

Official Artwork

Xenoblade Chronicles 2 Screenshots

Torna ~ The Golden Country Screenshots

Super Smash Bros. Ultimate

Merchandise

External links

Community content is available under CC-BY-SA unless otherwise noted.