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For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised. |
New Game + is unlocked after beating the final boss in Xenoblade Chronicles. It is absent in Future Connected.
What Carries Over?[]
- Character Levels
- Character Arts
- Character Skills and Affinity Coins
- Party Affinity
- Gold
- Items equipped when the game is cleared are automatically carried over
- 30 weapons selected are carried over in the original version, no limitations in the Definitive Edition
- 30 from each category of armour selected are carried over, no limitations in the Definitive Edition
- 60 materials selected are carried over, no limitations in the Definitive Edition
- All other items (gems, collectables, etc.) except Key Items are carried over without restriction
- Achievement Records
- Collectopaedia (destinations not reached will initially be hidden)
- Monado III (it will not carry over if not equipped or selected when a game is finished)
- Tutorials (game will no longer pause to reintroduce a new tutorial)
- Any unopened Treasure Chests from enemies will remain where they originally dropped
- Noponstones (DE)
- Time Attack achieved rewards (DE)
What Doesn't Carry Over?[]
- Key Items
- Achievement Trials
- Affinity Chart
- Heart-to-Heart progress
- Quests
- Geography (Maps, geography, and landmarks)
- Unique Monster progress
- Colony 6 Reconstruction
- Time Attack unlocked challenges and purchasable items (DE)
Other Changes[]
- The New Game + file will have a crown in the upper left corner of the picture.
- Affinity Coins can be re-earned by killing Unique Monsters, as all of them have re-spawned and reset from the previous file.
- Shulk will not automatically receive any weapons when progressing the story in New Game +. He will begin the game using whichever Monado was equipped during the final battle (when carrying over from a normal playthrough, this will always be the Monado III). ※
- The original Monado will appear in the Weapon Dev. Lab.
- All party members, except Fiora, will start the game appearing in the equipped armour, level, arts (including levels) and affinity they had when the previous playthrough was finished.
- In the Battle of Sword Valley with Dunban and his comrades, Dunban will appear and fight with his carried over equipment (including his sword rather than the Monado). However, Dunban's sword will have the Monado's ring (which displays the Monado's current active power) as well as its beam of light "attached" to his sword for the sake of the cutscene. The party will automatically be given the Monado Enchant status. Mumkhar will appear in his Mechon form rather than his original Homs form and Dickson will appear in his normal clothing instead of his Homs armour. Additionally, when Dunban drops the Monado in agony during the Mechon attack on Colony 9, it will be the same Monado that Shulk was wielding at the start of the game and not his own sword, this is only for the purpose of the cutscene.
- Numerous cutscenes will play out with the armor and weapons carried over from before New Game +, sometimes even outright negating armor and weapons as they were supposed to have been used: Dunban during the Battle of Sword Valley and the defence of Colony 9 keeping the blue neon ring that the Monado has near the hilt of his weapons; the Junk Sword being replaced by Shulk's Monado, and thus being deflected by Mechon armor during the defence of Colony 9; Melia in the High Entia Tomb without her Empress Mask despite bringing her hand up to remove the mask; after releasing the true power of the Monado by removing its shackles and freeing Zanza, Shulk's Monado will miraculously turn into the Monado II before reverting back to Shulk's Monado during the battle.
- Fiora will start in her original form with the level, equipment, and arts she had when she left the party (which can all be completely leveled) acting almost as a completely different entity. However, she will still have her Mechon appearance when she rejoins the party in the last third of the game.
- The ability to set the Appearance for Shulk's weapon becomes available. (DE)
- ※ Note: During the final battle of the normal (non-New Game+) playthrough only, the Monado III will automatically overwrite whichever Replica Monado Shulk has equipped. If the standard Replica Monado is overwritten, it will be permanently lost to that save file.
Non-re-obtainable items[]
Some weapons and armour cannot be re-obtained during a New Game+. They will be lost forever if they are not equipped or selected when starting a New Game+.
Weapons[]
- Monado III, if not equipped or selected from a second New Game+ playthrough and beyond.
- Replica Monado, only obtained during a normal playthrough.
- Scrap Driver, Reyn's starting weapon during a normal playthrough.
- Anti-Mechon Glaive, Dunban's starting weapon when he rejoins the party during a normal playthrough.
- Mechonis Swords, Mecha-Fiora's starting weapon during a normal playthrough.
- Rayon Pike, if the Ether Mine Collection has been already completed.
- Cosmic Nibbler, if the Sword Valley Collection has been already completed.
Additionally, the original Monado, Monado II, and Shulk's Junk Sword are all overwritten during a normal playthrough. They can never be carried over or obtained within New Game+.
Armour[]
- Middle Gear, Armour, Gauntlets, Leggings, and Boots, Reyn's starting armour set.
- Round Cap, Top, Gloves, Bottoms, and Shoes, Sharla's starting armour set.
- General's Cap, Attire, Gauntlets, Belt, and Boots, Dunban's starting armour set.
- Nopon Top, Gloves, and Shoes, three pieces from Riki's starting armour set.
- Crest Shoes, from Melia's starting armour set.
- Ether Goggles, Frame, Arms, Boosters, and Nemesis Drones, Mecha-Fiora's starting armour set.
Gems[]
- Talent Boost III, in the original version, if the Central Factory Collection has already been completed. However it is obtainable from the Nopon Archsage in the Definitive Edition.