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Poppiswap

Poppiswap is a mechanic in Xenoblade Chronicles 2. As artificial special Blades, Poppi α, Poppi QT, and Poppi QTπ have their own unique Blade mechanics and a particular customization. Players can use items earned through the Tiger! Tiger! minigame to upgrade and customize each artificial Blade's elements, roles and skills. The player can also use Ether Crystals earned by playing Tiger! Tiger! to create parts for Poppi and upgrade her Ether Furnace, unlocking more equipment slots and allowing for more powerful items to be equipped on her.

Poppi Parts

Poppiswap parts act as a replacement to equipment and abilities normally accessible to other Blades, which Poppi cannot use due to being an Artificial Blade. Each one has a cost to the energy consumption of her Ether Furnace, whose capacity can be upgraded with Ether Crystals. Poppi α and Poppi QT are compatible with only certain parts, however Poppi QTπ can equip any part in the game.

Elemental Cores and Role CPU modules allow the player to change the element and role of the Poppi forms, respectively. Arts Cards change Poppi's available Blade Arts, while Specials Enhancing RAM determines the effects of her three levels of Blade Specials. Skill RAM are equivalent to Aux Cores in functionality. Skill Upgrades are additional Skill RAM slots that can be unlocked with Ether Crystals.

Types of Poppi Parts

Poppi-energy-converter.png Poppi-role-CPU.png Poppi-element-core.png Poppi-art-cards.png Poppi-skill-RAM.png Poppi-specials-enhancing-RAM.png Poppi-skill-upgrade.png
Energy Converter Role CPU Element Core Arts Cards Skill RAM Specials Enhancing RAM Skill Upgrade

List of Poppi Parts

Icon Name Create / Crystallize Energy Cons. Role Stat Mod. Phys. Def. Ether Def. α QT TM
Poppi-role-CPU.png
Ether Mod I 200 / 100 50 HLR Ether 10% 0 0
Poppi-role-CPU.png
Ether Mod II 600 / 220 100 HLR Ether 10% 5 0
Poppi-role-CPU.png
Ether Mod III 1,200 / 380 150 HLR Ether 15% 5 5 II
Poppi-role-CPU.png
Ether Mod IV 2,000 / 580 200 HLR Ether 15% 10 5 III
Poppi-role-CPU.png
Ether Mod V 5,000 / 1,060 250 HLR Ether 20% 10 10 V
Poppi-role-CPU.png
Master Ether Mod ※ / 1,200 300 HLR Ether 25% 15 15
Poppi-role-CPU.png
Evasion Mod I 200 / 100 50 TNK Agility 10% 20 15 II
Poppi-role-CPU.png
Evasion Mod II 600 / 220 100 TNK Agility 10% 20 20 II
Poppi-role-CPU.png
Evasion Mod III 1,200 / 380 150 TNK Agility 15% 25 20 III
Poppi-role-CPU.png
Evasion Mod IV 2,000 / 580 200 TNK Agility 15% 25 25 IV
Poppi-role-CPU.png
Evasion Mod V 5,000 / 1,060 250 TNK Agility 20% 25 30 V
Poppi-role-CPU.png
Master Evasion Mod ※ / 1,200 300 TNK Agility 25% 30 35
Poppi-role-CPU.png
Luck Mod I 160 / 80 40 HLR Luck 20% 10 10
Poppi-role-CPU.png
Luck Mod II 480 / 176 80 HLR Luck 20% 15 10
Poppi-role-CPU.png
Luck Mod III 960 / 304 120 HLR Luck 25% 15 10 III
Poppi-role-CPU.png
Luck Mod IV 1,600 / 464 160 HLR Luck 25% 15 15 IV
Poppi-role-CPU.png
Luck Mod V 4,000 / 848 200 HLR Luck 30% 15 15 V
Poppi-role-CPU.png
Master Luck Mod ※ / 1,200 300 HLR Luck 40% 20 20
Poppi-role-CPU.png
Muscle Mod I 200 / 100 50 ATK Strength 10% 0 0 II
Poppi-role-CPU.png
Muscle Mod II 600 / 220 100 ATK Strength 10% 5 0 II
Poppi-role-CPU.png
Muscle Mod III 1,200 / 380 150 ATK Strength 15% 5 5 III
Poppi-role-CPU.png
Muscle Mod IV 2,000 / 580 200 ATK Strength 15% 10 5 IV
Poppi-role-CPU.png
Muscle Mod V 5,000 / 1,060 250 ATK Strength 20% 10 10 V
Poppi-role-CPU.png
Master Muscle Mod ※ / 1,200 300 ATK Strength 25% 15 15
Poppi-role-CPU.png
Strike Mod I 180 / 90 45 ATK Dexterity 10% 10 10 II
Poppi-role-CPU.png
Strike Mod II 540 / 198 90 ATK Dexterity 10% 15 10 II
Poppi-role-CPU.png
Strike Mod III 1,080 / 342 135 ATK Dexterity 15% 15 10 III
Poppi-role-CPU.png
Strike Mod IV 1,800 / 522 180 ATK Dexterity 15% 15 15 IV
Poppi-role-CPU.png
Strike Mod V 4,500 / 954 225 ATK Dexterity 20% 15 15 V
Poppi-role-CPU.png
Master Strike Mod ※ / 1,200 300 ATK Dexterity 25% 20 20
Poppi-role-CPU.png
Tank Mod I 200 / 100 50 TNK Max HP 15% 25 20
Poppi-role-CPU.png
Tank Mod II 600 / 220 100 TNK Max HP 15% 25 25
Poppi-role-CPU.png
Tank Mod III 1,200 / 380 150 TNK Max HP 20% 30 25 II
Poppi-role-CPU.png
Tank Mod IV 2,000 / 580 200 TNK Max HP 20% 30 30 III
Poppi-role-CPU.png
Tank Mod V 5,000 / 1,060 250 TNK Max HP 25% 35 30 V
Poppi-role-CPU.png
Master Tank Mod ※ / 1,200 300 TNK Max HP 30% 40 35

Icon Name Create / Crystallize Energy Cons. Poppi's Element α QT TM
Poppi-element-core.png
Elemental Core: Dark 9,000 / 900 100 Dark IV
Poppi-element-core.png
Elemental Core: Earth 5,000 / 800 50 Earth III
Poppi-element-core.png
Elemental Core: Electric 5,000 / 800 50 Electric III
Poppi-element-core.png
Elemental Core: Fire 5,000 / 800 50 Fire III
Poppi-element-core.png
Elemental Core: Ice 5,000 / 800 50 Ice III
Poppi-element-core.png
Elemental Core: Light ※ / 1,000 100 Light
Poppi-element-core.png
Elemental Core: Water 5,000 / 800 50 Water III
Poppi-element-core.png
Elemental Core: Wind 5,000 / 800 50 Wind III

Icon Name Create / Crystallize Energy Cons. Effect α QT TM
Poppi-art-cards.png
AC Accuracy Up I 70 / 60 10 Increases accuracy.
Poppi-art-cards.png
AC Accuracy Up II 250 / 140 20 Increases accuracy.
Poppi-art-cards.png
AC Accuracy Up III 500 / 250 30 Increases accuracy. I
Poppi-art-cards.png
AC Accuracy Up IV 1,000 / 410 40 Increases accuracy. II
Poppi-art-cards.png
AC Accuracy Up V 2,500 / 750 50 Increases accuracy. V
Poppi-art-cards.png
AC Aggro Draw I 88 / 75 10 Draw aggro from enemies in battle. I
Poppi-art-cards.png
AC Aggro Draw II 313 / 175 20 Draw aggro from enemies in battle. I
Poppi-art-cards.png
AC Aggro Draw III 625 / 313 30 Draw aggro from enemies in battle. II
Poppi-art-cards.png
AC Aggro Draw IV 1,250 / 513 40 Draw aggro from enemies in battle. III
Poppi-art-cards.png
AC Aggro Draw V 3,125 / 938 50 Draw aggro from enemies in battle. V
Poppi-art-cards.png
AC Arts Boost I 70 / 60 10 Boosts power of next Driver Art. I
Poppi-art-cards.png
AC Arts Boost II 250 / 140 20 Boosts power of next Driver Art. I
Poppi-art-cards.png
AC Arts Boost III 500 / 250 30 Boosts power of next Driver Art. II
Poppi-art-cards.png
AC Arts Boost IV 1,000 / 410 40 Boosts power of next Driver Art. III
Poppi-art-cards.png
AC Arts Boost V 2,500 / 750 50 Boosts power of next Driver Art. V
Poppi-art-cards.png
AC Back Attack Up I 53 / 45 8 Increases backstab dmg; halves aggro. II
Poppi-art-cards.png
AC Back Attack Up II 188 / 105 15 Increases backstab dmg; halves aggro. II
Poppi-art-cards.png
AC Back Attack Up III 375 / 188 23 Increases backstab dmg; halves aggro. III
Poppi-art-cards.png
AC Back Attack Up IV 750 / 308 30 Increases backstab dmg; halves aggro. IV
Poppi-art-cards.png
AC Back Attack Up V 1,875 / 563 38 Increases backstab dmg; halves aggro. V
Poppi-art-cards.png
AC Critical Up I 53 / 45 8 Increases critical hit rate. II
Poppi-art-cards.png
AC Critical Up II 188 / 105 15 Increases critical hit rate. II
Poppi-art-cards.png
AC Critical Up III 375 / 188 23 Increases critical hit rate. III
Poppi-art-cards.png
AC Critical Up IV 750 / 308 30 Increases critical hit rate. IV
Poppi-art-cards.png
AC Critical Up V 1,875 / 563 38 Increases critical hit rate. V
Poppi-art-cards.png
AC Damage Absorb I 105 / 90 15 Erects a barrier that absorbs fixed dmg. I
Poppi-art-cards.png
AC Damage Absorb II 375 / 210 30 Erects a barrier that absorbs fixed dmg. I
Poppi-art-cards.png
AC Damage Absorb III 750 / 375 45 Erects a barrier that absorbs fixed dmg. II
Poppi-art-cards.png
AC Damage Absorb IV 1,500 / 615 60 Erects a barrier that absorbs fixed dmg. III
Poppi-art-cards.png
AC Damage Absorb V 3,750 / 1,125 75 Erects a barrier that absorbs fixed dmg. V
Poppi-art-cards.png
AC Reaction Nullify I 105 / 90 15 Nullifies one reaction. III
Poppi-art-cards.png
AC Reaction Nullify II 375 / 210 30 Nullifies one reaction. III
Poppi-art-cards.png
AC Reaction Nullify III 750 / 375 45 Nullifies one reaction. IV
Poppi-art-cards.png
AC Reaction Nullify IV 1,500 / 615 60 Nullifies one reaction. IV
Poppi-art-cards.png
AC Reaction Nullify V 3,750 / 1,125 75 Nullifies one reaction. V
Poppi-art-cards.png
AC Recharge Boost I 88 / 75 13 Boosts Arts recharge from auto-attack. III
Poppi-art-cards.png
AC Recharge Boost II 313 / 175 25 Boosts Arts recharge from auto-attack. III
Poppi-art-cards.png
AC Recharge Boost III 625 / 313 38 Boosts Arts recharge from auto-attack. IV
Poppi-art-cards.png
AC Recharge Boost IV 1,250 / 513 50 Boosts Arts recharge from auto-attack. IV
Poppi-art-cards.png
AC Recharge Boost V 3,125 / 938 63 Boosts Arts recharge from auto-attack. V
Poppi-art-cards.png
AC System Reset I 70 / 60 10 Cancels debuffs from enemies.
Poppi-art-cards.png
AC System Reset II 250 / 140 20 Cancels debuffs from enemies.
Poppi-art-cards.png
AC System Reset III 500 / 250 30 Cancels debuffs from enemies. I
Poppi-art-cards.png
AC System Reset IV 1,000 / 410 40 Cancels debuffs from enemies. II
Poppi-art-cards.png
AC System Reset V 2,500 / 750 50 Cancels debuffs from enemies. V

Icon Name Create / Crystallize Energy Cons. Effect α QT TM
Poppi-skill-RAM.png Aerial Hunter I 120 / 72 20 Increases damage dealt to aerial creatures by 20%.
Poppi-skill-RAM.png
Aerial Hunter II 400 / 160 40 Increases damage dealt to aerial creatures by 25%.
Poppi-skill-RAM.png
Aerial Hunter III 720 / 264 60 Increases damage dealt to aerial creatures by 30%. IV
Poppi-skill-RAM.png
Aerial Hunter IV 1,120 / 392 80 Increases damage dealt to aerial creatures by 35%. IV
Poppi-skill-RAM.png
Aerial Hunter V 2,880 / 720 100 Increases damage dealt to aerial creatures by 40%. V
Poppi-skill-RAM.png
Affinity Extend I 120 / 72 20 Extends the range of Driver-Blade Affinity by 100cm. I
Poppi-skill-RAM.png
Affinity Extend II 400 / 160 40 Extends the range of Driver-Blade Affinity by 150cm. I
Poppi-skill-RAM.png
Affinity Extend III 720 / 264 60 Extends the range of Driver-Blade Affinity by 200cm. I
Poppi-skill-RAM.png
Affinity MAX Acc I 180 / 108 30 Increases accuracy by 15% at max Affinity. III
Poppi-skill-RAM.png
Affinity MAX Acc II 600 / 240 60 Increases accuracy by 20% at max Affinity. III
Poppi-skill-RAM.png
Affinity MAX Acc III 1,080 / 396 90 Increases accuracy by 25% at max Affinity. IV
Poppi-skill-RAM.png
Affinity MAX Acc IV 1,680 / 588 120 Increases accuracy by 30% at max Affinity. IV
Poppi-skill-RAM.png
Affinity MAX Acc V 4,320 / 1,080 150 Increases accuracy by 35% at max Affinity. V
Poppi-skill-RAM.png
Affinity MAX Atk I 180 / 108 30 Increases damage dealt by 30% when Affinity is at max. IV
Poppi-skill-RAM.png
Affinity MAX Atk II 600 / 240 60 Increases damage dealt by 35% when Affinity is at max. IV
Poppi-skill-RAM.png
Affinity MAX Atk III 1,080 / 396 90 Increases damage dealt by 40% when Affinity is at max. V
Poppi-skill-RAM.png
Affinity MAX Atk IV 1,680 / 588 120 Increases damage dealt by 45% when Affinity is at max. V
Poppi-skill-RAM.png
Affinity MAX Atk V 4,320 / 1,080 150 Increases damage dealt by 50% when Affinity is at max. V
Poppi-skill-RAM.png
Affinity MAX Barrier I 180 / 108 30 When Affinity reaches max, grant party damage barrier of 10% of max HP.
Poppi-skill-RAM.png
Affinity MAX Barrier II 600 / 240 60 When Affinity reaches max, grant party damage barrier of 15% of max HP.
Poppi-skill-RAM.png
Affinity MAX Barrier III 1,080 / 396 90 When Affinity reaches max, grant party damage barrier of 20% of max HP. I
Poppi-skill-RAM.png
Affinity MAX Barrier IV 1,680 / 588 120 When Affinity reaches max, grant party damage barrier of 25% of max HP. II
Poppi-skill-RAM.png
Affinity MAX Barrier V 4,320 / 1,080 150 When Affinity reaches max, grant party damage barrier of 30% of max HP. V
Poppi-skill-RAM.png
Affinity MAX Evade I 180 / 108 30 Increases evasion rate by 8% when Affinity is at max. II
Poppi-skill-RAM.png
Affinity MAX Evade II 600 / 240 60 Increases evasion rate by 10% when Affinity is at max. II
Poppi-skill-RAM.png
Affinity MAX Evade III 1,080 / 396 90 Increases evasion rate by 12% when Affinity is at max. III
Poppi-skill-RAM.png
Affinity MAX Evade IV 1,680 / 588 120 Increases evasion rate by 14% when Affinity is at max. IV
Poppi-skill-RAM.png
Affinity MAX Evade V 4,320 / 1,080 150 Increases evasion rate by 16% when Affinity is at max. V
Poppi-skill-RAM.png
Aggro Boost I 150 / 90 25 Increases aggro drawn from auto-attacks by 15%.
Poppi-skill-RAM.png
Aggro Boost II 500 / 200 50 Increases aggro drawn from auto-attacks by 17%.
Poppi-skill-RAM.png
Aggro Boost III 900 / 330 75 Increases aggro drawn from auto-attacks by 20%. I
Poppi-skill-RAM.png
Aggro Boost IV 1,400 / 490 100 Increases aggro drawn from auto-attacks by 22%. II
Poppi-skill-RAM.png
Aggro Boost V 3,600 / 900 125 Increases aggro drawn from auto-attacks by 25%. V
Poppi-skill-RAM.png
Agility Boost I 1,960 / 686 140 Increases Agility by 10. V
Poppi-skill-RAM.png
Agility Boost II ※ / 1,428 175 Increases Agility by 15.
Poppi-skill-RAM.png
Anger I 180 / 108 30 Increases damage dealt by 20% when HP is 30% or less. III
Poppi-skill-RAM.png
Anger II 600 / 240 60 Increases damage dealt by 40% when HP is 30% or less. III
Poppi-skill-RAM.png
Anger III 1,080 / 396 90 Increases damage dealt by 60% when HP is 30% or less. IV
Poppi-skill-RAM.png
Anger IV 1,680 / 588 120 Increases damage dealt by 80% when HP is 30% or less. IV
Poppi-skill-RAM.png
Anger V 4,320 / 1,080 150 Increases damage dealt by 100% when HP is 30% or less. V
Poppi-skill-RAM.png
Antique Princess QT (DLC) † / 1,080 150 Increases evasion rate by 16% when Affinity is at max.
Poppi-skill-RAM.png
Aquatic Hunter I 120 / 72 20 Increases damage dealt to aquatic organisms by 20%.
Poppi-skill-RAM.png
Aquatic Hunter II 400 / 160 40 Increases damage dealt to aquatic organisms by 25%.
Poppi-skill-RAM.png
Aquatic Hunter III 720 / 264 60 Increases damage dealt to aquatic organisms by 30%. II
Poppi-skill-RAM.png
Aquatic Hunter IV 1,120 / 392 80 Increases damage dealt to aquatic organisms by 35%. III
Poppi-skill-RAM.png
Aquatic Hunter V 2,880 / 720 100 Increases damage dealt to aquatic organisms by 40%. V
Poppi-skill-RAM.png
Arts Aggro Boost I 150 / 90 25 Increases aggro drawn from Specials and Driver Arts by 5%.
Poppi-skill-RAM.png
Arts Aggro Boost II 500 / 200 50 Increases aggro drawn from Specials and Driver Arts by 7%.
Poppi-skill-RAM.png
Arts Aggro Boost III 900 / 330 75 Increases aggro drawn from Specials and Driver Arts by 10%. I
Poppi-skill-RAM.png
Arts Aggro Boost IV 1,400 / 490 100 Increases aggro drawn from Specials and Driver Arts by 12%. II
Poppi-skill-RAM.png
Arts Aggro Boost V 3,600 / 900 125 Increases aggro drawn from Specials and Driver Arts by 15%. V
Poppi-skill-RAM.png
Arts Heal I 180 / 108 30 Restores 3% HP when using a Driver Art. II
Poppi-skill-RAM.png
Arts Heal II 600 / 240 60 Restores 3.5% HP when using a Driver Art. II
Poppi-skill-RAM.png
Arts Heal III 1,080 / 396 90 Restores 4% HP when using a Driver Art. III
Poppi-skill-RAM.png
Arts Heal IV 1,680 / 588 120 Restores 4.5% HP when using a Driver Art. IV
Poppi-skill-RAM.png
Arts Heal V 4,320 / 1,080 150 Restores 5% HP when using a Driver Art. V
Poppi-skill-RAM.png
Arts Stealth I 150 / 90 25 Reduces aggro drawn from Specials and Driver Arts by 5%.
Poppi-skill-RAM.png
Arts Stealth II 500 / 200 50 Reduces aggro drawn from Specials and Driver Arts by 7%.
Poppi-skill-RAM.png
Arts Stealth III 900 / 330 75 Reduces aggro drawn from Specials and Driver Arts by 10%. III
Poppi-skill-RAM.png
Arts Stealth IV 1,400 / 490 100 Reduces aggro drawn from Specials and Driver Arts by 12%. IV
Poppi-skill-RAM.png
Arts Stealth V 3,600 / 900 125 Reduces aggro drawn from Specials and Driver Arts by 15%. V
Poppi-skill-RAM.png
Auto-Attack Stealth I 150 / 90 25 Reduces aggro drawn from auto-attacks by 15%.
Poppi-skill-RAM.png
Auto-Attack Stealth II 500 / 200 50 Reduces aggro drawn from auto-attacks by 17%.
Poppi-skill-RAM.png
Auto-Attack Stealth III 900 / 330 75 Reduces aggro drawn from auto-attacks by 20%. III
Poppi-skill-RAM.png
Auto-Attack Stealth IV 1,400 / 490 100 Reduces aggro drawn from auto-attacks by 22%. IV
Poppi-skill-RAM.png
Auto-Attack Stealth V 3,600 / 900 125 Reduces aggro drawn from auto-attacks by 25%. V
Poppi-skill-RAM.png
Avenger I 180 / 108 30 Increases damage dealt when an ally is incapacitated by 50%.
Poppi-skill-RAM.png
Avenger II 600 / 240 60 Increases damage dealt when an ally is incapacitated by 75%.
Poppi-skill-RAM.png
Avenger III 1,080 / 396 90 Increases damage dealt when an ally is incapacitated by 100%. II
Poppi-skill-RAM.png
Avenger IV 1,680 / 588 120 Increases damage dealt when an ally is incapacitated by 125%. III
Poppi-skill-RAM.png
Avenger V 4,320 / 1,080 150 Increases damage dealt when an ally is incapacitated by 150%. V
Poppi-skill-RAM.png
Back Attack I 210 / 126 35 Increases damage dealt from the back by 20%.
Poppi-skill-RAM.png
Back Attack II 700 / 280 70 Increases damage dealt from the back by 40%.
Poppi-skill-RAM.png
Back Attack III 1,260 / 462 105 Increases damage dealt from the back by 60%. I
Poppi-skill-RAM.png
Back Attack IV 1,960 / 686 140 Increases damage dealt from the back by 80%. II
Poppi-skill-RAM.png
Back Attack V 5,040 / 1,260 175 Increases damage dealt from the back by 100%. V
Poppi-skill-RAM.png
Beast Hunter I 120 / 72 20 Increases damage dealt to beasts by 20%.
Poppi-skill-RAM.png
Beast Hunter II 400 / 160 40 Increases damage dealt to beasts by 25%.
Poppi-skill-RAM.png
Beast Hunter III 720 / 264 60 Increases damage dealt to beasts by 30%. I
Poppi-skill-RAM.png
Beast Hunter IV 1,120 / 392 80 Increases damage dealt to beasts by 35%. II
Poppi-skill-RAM.png
Beast Hunter V 2,880 / 720 100 Increases damage dealt to beasts by 40%. V
Poppi-skill-RAM.png
Blade Combo Boost I 180 / 108 30 Increases Blade Combo damage by 10%. I
Poppi-skill-RAM.png
Blade Combo Boost II 600 / 240 60 Increases Blade Combo damage by 15%. I
Poppi-skill-RAM.png
Blade Combo Boost III 1,080 / 396 90 Increases Blade Combo damage by 20%. II
Poppi-skill-RAM.png
Blade Combo Boost IV 1,680 / 588 120 Increases Blade Combo damage by 25%. III
Poppi-skill-RAM.png
Blade Combo Boost V 4,320 / 1,080 150 Increases Blade Combo damage by 30%. V
Poppi-skill-RAM.png
Block Rate Up I 150 / 90 25 Boosts block rate by 10%. I
Poppi-skill-RAM.png
Block Rate Up II 500 / 200 50 Boosts block rate by 12%. I
Poppi-skill-RAM.png
Block Rate Up III 900 / 330 75 Boosts block rate by 15%. II
Poppi-skill-RAM.png
Block Rate Up IV 1,400 / 490 100 Boosts block rate by 17%. III
Poppi-skill-RAM.png
Block Rate Up V 3,600 / 900 125 Boosts block rate by 20%. V
Poppi-skill-RAM.png
Blowdown Resist I 120 / 72 20 Boosts Blowdown resistance by 25%.
Poppi-skill-RAM.png
Blowdown Resist II 400 / 160 40 Boosts Blowdown resistance by 30%.
Poppi-skill-RAM.png
Blowdown Resist III 720 / 264 60 Boosts Blowdown resistance by 35%. IV
Poppi-skill-RAM.png
Blowdown Resist IV 1,120 / 392 80 Boosts Blowdown resistance by 40%. IV
Poppi-skill-RAM.png
Blowdown Resist V 2,880 / 720 100 Boosts Blowdown resistance by 50%. V
Poppi-skill-RAM.png
Break Resist I 150 / 90 25 Boosts Break resistance by 25%. IV
Poppi-skill-RAM.png
Break Resist II 500 / 200 50 Boosts Break resistance by 30%. IV
Poppi-skill-RAM.png
Break Resist III 900 / 330 75 Boosts Break resistance by 35%. V
Poppi-skill-RAM.png
Break Resist IV 1,400 / 490 100 Boosts Break resistance by 40%. V
Poppi-skill-RAM.png
Break Resist V 3,600 / 900 125 Boosts Break resistance by 50%. V
Poppi-skill-RAM.png
Challenger I 180 / 108 30 Increases damage dealt to higher-level enemies by 20%.
Poppi-skill-RAM.png
Challenger II 600 / 240 60 Increases damage dealt to higher-level enemies by 35%.
Poppi-skill-RAM.png
Challenger III 1,080 / 396 90 Increases damage dealt to higher-level enemies by 50%. IV
Poppi-skill-RAM.png
Challenger IV 1,680 / 588 120 Increases damage dealt to higher-level enemies by 65%. IV
Poppi-skill-RAM.png
Challenger V 4,320 / 1,080 150 Increases damage dealt to higher-level enemies by 80%. V
Poppi-skill-RAM.png
Cloud Conceal I 210 / 126 35 Increases aggro reduction by 10%. IV
Poppi-skill-RAM.png
Cloud Conceal II 700 / 280 70 Increases aggro reduction by 15%. IV
Poppi-skill-RAM.png
Cloud Conceal III 1,260 / 462 105 Increases aggro reduction by 20%. V
Poppi-skill-RAM.png
Cloud Conceal IV 1,960 / 686 140 Increases aggro reduction by 25%. V
Poppi-skill-RAM.png
Cloud Conceal V 5,040 / 1,260 175 Increases aggro reduction by 30%. V
Poppi-skill-RAM.png
Cornflower Poppi α (DLC) † / 900 125 Adds 25% chance of restoring 12% HP after taking a hit.
Poppi-skill-RAM.png
Counter I 210 / 126 35 Counters attacks with 100% physical damage. III
Poppi-skill-RAM.png
Counter II 700 / 280 70 Counters attacks with 125% physical damage. III
Poppi-skill-RAM.png
Counter III 1,260 / 462 105 Counters attacks with 150% physical damage. IV
Poppi-skill-RAM.png
Counter IV 1,960 / 686 140 Counters attacks with 175% physical damage. IV
Poppi-skill-RAM.png
Counter V 5,040 / 1,260 175 Counters attacks with 200% physical damage. V
Poppi-skill-RAM.png
Critical Restore I 150 / 90 25 Absorbs 10% of critical damage dealt as HP.
Poppi-skill-RAM.png
Critical Restore II 500 / 200 50 Absorbs 15% of critical damage dealt as HP.
Poppi-skill-RAM.png
Critical Restore III 900 / 330 75 Absorbs 20% of critical damage dealt as HP. II
Poppi-skill-RAM.png
Critical Restore IV 1,400 / 490 100 Absorbs 25% of critical damage dealt as HP. III
Poppi-skill-RAM.png
Critical Restore V 3,600 / 900 125 Absorbs 30% of critical damage dealt as HP. V
Poppi-skill-RAM.png
Critical Up I 120 / 72 20 Boosts critical hit rate by 10%. II
Poppi-skill-RAM.png
Critical Up II 400 / 160 40 Boosts critical hit rate by 12%. II
Poppi-skill-RAM.png
Critical Up III 720 / 264 60 Boosts critical hit rate by 15%. III
Poppi-skill-RAM.png
Critical Up IV 1,120 / 392 80 Boosts critical hit rate by 17%. IV
Poppi-skill-RAM.png
Critical Up V 2,880 / 720 100 Boosts critical hit rate by 20%. V
Poppi-skill-RAM.png
Damage Heal I 150 / 90 25 Adds 25% chance of restoring 4% HP after taking a hit. I
Poppi-skill-RAM.png
Damage Heal II 500 / 200 50 Adds 25% chance of restoring 6% HP after taking a hit. I
Poppi-skill-RAM.png
Damage Heal III 900 / 330 75 Adds 25% chance of restoring 8% HP after taking a hit. II
Poppi-skill-RAM.png
Damage Heal IV 1,400 / 490 100 Adds 25% chance of restoring 10% HP after taking a hit. III
Poppi-skill-RAM.png
Damage Heal V 3,600 / 900 125 Adds 25% chance of restoring 12% HP after taking a hit. V
Poppi-skill-RAM.png
Damage Spike I 210 / 126 35 Counters attacks with 120% ether damage. IV
Poppi-skill-RAM.png
Damage Spike II 700 / 280 70 Counters attacks with 140% ether damage. IV
Poppi-skill-RAM.png
Damage Spike III 1,260 / 462 105 Counters attacks with 160% ether damage. V
Poppi-skill-RAM.png
Damage Spike IV 1,960 / 686 140 Counters attacks with 180% ether damage. V
Poppi-skill-RAM.png
Damage Spike V 5,040 / 1,260 175 Counters attacks with 200% ether damage. V
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Dark Absorb 1,680 / 588 120 On Block, Dark damage is absorbed, restoring HP instead of taking damage. IV
Poppi-skill-RAM.png
Dark Def Up I 150 / 90 25 Reduces dark damage received by 10%. IV
Poppi-skill-RAM.png
Dark Def Up II 500 / 200 50 Reduces dark damage received by 15%. IV
Poppi-skill-RAM.png
Dark Def Up III 900 / 330 75 Reduces dark damage received by 20%. V
Poppi-skill-RAM.png
Dark Def Up IV 1,400 / 490 100 Reduces dark damage received by 25%. V
Poppi-skill-RAM.png
Dark Def Up V 3,600 / 900 125 Reduces dark damage received by 30%. V
Poppi-skill-RAM.png
Dark Reflect 4,320 / 1,080 150 On Block, Dark damage is reflected, damaging the enemy instead. V
Poppi-skill-RAM.png
Dexterity Boost I 1,960 / 686 140 Increases Dexterity by 20. V
Poppi-skill-RAM.png
Dexterity Boost II ※ / 1,428 175 Increases Dexterity by 25.
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Double Attack I 1,260 / 462 105 Adds a 20% chance of attacking again after a successful auto-attack. IV
Poppi-skill-RAM.png
Double Attack II 1,960 / 686 140 Adds a 35% chance of attacking again after a successful auto-attack. IV
Poppi-skill-RAM.png
Double Attack III ※ / 1,428 175 Adds a 50% chance of attacking again after a successful auto-attack.
Poppi-skill-RAM.png
Earth Absorb 1,680 / 588 120 On Block, Earth damage is absorbed, restoring HP instead of taking damage. IV
Poppi-skill-RAM.png
Earth Def Up I 150 / 90 25 Reduces earth damage received by 10%.
Poppi-skill-RAM.png
Earth Def Up II 500 / 200 50 Reduces earth damage received by 15%.
Poppi-skill-RAM.png
Earth Def Up III 900 / 330 75 Reduces earth damage received by 20%. III
Poppi-skill-RAM.png
Earth Def Up IV 1,400 / 490 100 Reduces earth damage received by 25%. IV
Poppi-skill-RAM.png
Earth Def Up V 3,600 / 900 125 Reduces earth damage received by 30%. V
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Earth Reflect 4,320 / 1,080 150 On Block, Earth damage is reflected, damaging the enemy instead. V
Poppi-skill-RAM.png
Electric Absorb 1,680 / 588 120 On Block, Electric damage is absorbed, restoring HP instead of taking damage. IV
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Electric Def Up I 150 / 90 25 Reduces electric damage received by 10%.
Poppi-skill-RAM.png
Electric Def Up II 500 / 200 50 Reduces electric damage received by 15%.
Poppi-skill-RAM.png
Electric Def Up III 900 / 330 75 Reduces electric damage received by 20%. IV
Poppi-skill-RAM.png
Electric Def Up IV 1,400 / 490 100 Reduces electric damage received by 25%. IV
Poppi-skill-RAM.png
Electric Def Up V 3,600 / 900 125 Reduces electric damage received by 30%. V
Poppi-skill-RAM.png
Electric Reflect 4,320 / 1,080 150 On Block, Electric damage is reflected, damaging the enemy instead. V
Poppi-skill-RAM.png
Element Orb Ender 1,680 / 588 120 Destroys an element orb when hit with an opposing element in a Chain Attack. V
Poppi-skill-RAM.png
Element Orb Prioritizer 900 / 330 75 Targets damaged element orbs when not using opposing element in a Chain. IV
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Emergency Guard I 150 / 90 25 Boosts block rate by 10% when HP is 30% or lower.
Poppi-skill-RAM.png
Emergency Guard II 500 / 200 50 Boosts block rate by 15% when HP is 30% or lower.
Poppi-skill-RAM.png
Emergency Guard III 900 / 330 75 Boosts block rate by 20% when HP is 30% or lower. I
Poppi-skill-RAM.png
Emergency Guard IV 1,400 / 490 100 Boosts block rate by 25% when HP is 30% or lower. II
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Emergency Guard V 3,600 / 900 125 Boosts block rate by 30% when HP is 30% or lower. V
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Encourage I 150 / 90 25 Increases Affinity by 10 when a fellow Driver misses an attack.
Poppi-skill-RAM.png
Encourage II 500 / 200 50 Increases Affinity by 12 when a fellow Driver misses an attack.
Poppi-skill-RAM.png
Encourage III 900 / 330 75 Increases Affinity by 14 when a fellow Driver misses an attack. I
Poppi-skill-RAM.png
Encourage IV 1,400 / 490 100 Increases Affinity by 16 when a fellow Driver misses an attack. II
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Encourage V 3,600 / 900 125 Increases Affinity by 20 when a fellow Driver misses an attack. V
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Endurance I 180 / 108 30 Reduces damage taken by 10% when HP is 30% or lower. III
Poppi-skill-RAM.png
Endurance II 600 / 240 60 Reduces damage taken by 12% when HP is 30% or lower. III
Poppi-skill-RAM.png
Endurance III 1,080 / 396 90 Reduces damage taken by 15% when HP is 30% or lower. IV
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Endurance IV 1,680 / 588 120 Reduces damage taken by 17% when HP is 30% or lower. IV
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Endurance V 4,320 / 1,080 150 Reduces damage taken by 20% when HP is 30% or lower. V
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Ether Boost I 1,960 / 686 140 Increases Ether by 20. V
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Ether Boost II ※ / 1,428 175 Increases Ether by 25.
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Ether Defense Up I 210 / 126 35 Boosts ether defense by 10%. IV
Poppi-skill-RAM.png
Ether Defense Up II 700 / 280 70 Boosts ether defense by 12%. IV
Poppi-skill-RAM.png
Ether Defense Up III 1,260 / 462 105 Boosts ether defense by 15%. V
Poppi-skill-RAM.png
Ether Defense Up IV 1,960 / 686 140 Boosts ether defense by 17%. V
Poppi-skill-RAM.png
Ether Defense Up V ※ / 1,428 175 Boosts ether defense by 20%.
Poppi-skill-RAM.png
Evasion Focus I 180 / 108 30 Improves evasion by 10% when HP is 30% or lower. II
Poppi-skill-RAM.png
Evasion Focus II 600 / 240 60 Improves evasion by 15% when HP is 30% or lower. II
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Evasion Focus III 1,080 / 396 90 Improves evasion by 20% when HP is 30% or lower. III
Poppi-skill-RAM.png
Evasion Focus IV 1,680 / 588 120 Improves evasion by 25% when HP is 30% or lower. IV
Poppi-skill-RAM.png
Evasion Focus V 4,320 / 1,080 150 Improves evasion by 30% when HP is 30% or lower. V
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Fast Blade Switch I 210 / 126 35 Reduces the cooldown time for a Blade Switch by 10%. IV
Poppi-skill-RAM.png
Fast Blade Switch II 700 / 280 70 Reduces the cooldown time for a Blade Switch by 15%. IV
Poppi-skill-RAM.png
Fast Blade Switch III 1,260 / 462 105 Reduces the cooldown time for a Blade Switch by 20%. V
Poppi-skill-RAM.png
Fast Blade Switch IV 1,960 / 686 140 Reduces the cooldown time for a Blade Switch by 25%. V
Poppi-skill-RAM.png
Fast Blade Switch V ※ / 1,428 175 Reduces the cooldown time for a Blade Switch by 30%.
Poppi-skill-RAM.png
Fire Absorb 1,680 / 588 120 On Block, Fire damage is absorbed, restoring HP instead of taking damage. IV
Poppi-skill-RAM.png
Fire Def Up I 150 / 90 25 Reduces fire damage received by 10%.
Poppi-skill-RAM.png
Fire Def Up II 500 / 200 50 Reduces fire damage received by 15%.
Poppi-skill-RAM.png
Fire Def Up III 900 / 330 75 Reduces fire damage received by 20%. I
Poppi-skill-RAM.png
Fire Def Up IV 1,400 / 490 100 Reduces fire damage received by 25%. II
Poppi-skill-RAM.png
Fire Def Up V 3,600 / 900 125 Reduces fire damage received by 30%. V
Poppi-skill-RAM.png
Fire Reflect 4,320 / 1,080 150 On Block, Fire damage is reflected, damaging the enemy instead. V
Poppi-skill-RAM.png
Flash I 150 / 90 25 Lets you start each battle with some aggro already accumulated.
Poppi-skill-RAM.png
Flash II 500 / 200 50 Lets you start each battle with some aggro already accumulated.
Poppi-skill-RAM.png
Flash III 900 / 330 75 Lets you start each battle with some aggro already accumulated. II
Poppi-skill-RAM.png
Flash IV 1,400 / 490 100 Lets you start each battle with some aggro already accumulated. III
Poppi-skill-RAM.png
Flash V 3,600 / 900 125 Lets you start each battle with some aggro already accumulated. V
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Front Attack I 210 / 126 35 Increases damage dealt from the front by 10%. IV
Poppi-skill-RAM.png
Front Attack II 700 / 280 70 Increases damage dealt from the front by 20%. IV
Poppi-skill-RAM.png
Front Attack III 1,260 / 462 105 Increases damage dealt from the front by 30%. V
Poppi-skill-RAM.png
Front Attack IV 1,960 / 686 140 Increases damage dealt from the front by 40%. V
Poppi-skill-RAM.png
Front Attack V 5,040 / 1,260 175 Increases damage dealt from the front by 50%. V
Poppi-skill-RAM.png
Fusion Combo Up I 150 / 90 25 Boosts Fusion Combo effect by 10% III
Poppi-skill-RAM.png
Fusion Combo Up II 500 / 200 50 Boosts Fusion Combo effect by 15% III
Poppi-skill-RAM.png
Fusion Combo Up III 900 / 330 75 Boosts Fusion Combo effect by 20% IV
Poppi-skill-RAM.png
Fusion Combo Up IV 1,400 / 490 100 Boosts Fusion Combo effect by 25% IV
Poppi-skill-RAM.png
Fusion Combo Up V 3,600 / 900 125 Boosts Fusion Combo effect by 30% V
Poppi-skill-RAM.png
Glittering Stars I 210 / 126 35 Increases aggro every second. IV
Poppi-skill-RAM.png
Glittering Stars II 700 / 280 70 Increases aggro every second. IV
Poppi-skill-RAM.png
Glittering Stars III 1,260 / 462 105 Increases aggro every second. V
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Glittering Stars IV 1,960 / 686 140 Increases aggro every second. V
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Glittering Stars V 5,040 / 1,260 175 Increases aggro every second. V
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Gold Rush I 180 / 108 30 Increases the enemy gold drop rate by 60%. III
Poppi-skill-RAM.png
Gold Rush II 600 / 240 60 Increases the enemy gold drop rate by 70%. III
Poppi-skill-RAM.png
Gold Rush III 1,080 / 396 90 Increases the enemy gold drop rate by 80%. IV
Poppi-skill-RAM.png
Gold Rush IV 1,680 / 588 120 Increases the enemy gold drop rate by 90%. IV
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Gold Rush V 4,320 / 1,080 150 Increases the enemy gold drop rate by 100%. V
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Helping Hand I 150 / 90 25 Increases Blade Arts duration time by 10%. III
Poppi-skill-RAM.png
Helping Hand II 500 / 200 50 Increases Blade Arts duration time by 20%. III
Poppi-skill-RAM.png
Helping Hand III 900 / 330 75 Increases Blade Arts duration time by 30%. IV
Poppi-skill-RAM.png
Helping Hand IV 1,400 / 490 100 Increases Blade Arts duration time by 40%. IV
Poppi-skill-RAM.png
Helping Hand V 3,600 / 900 125 Increases Blade Arts duration time by 50%. V
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HP Attack Boost I 180 / 108 30 Increases damage dealt by 10% when HP is 90% or higher. I
Poppi-skill-RAM.png
HP Attack Boost II 600 / 240 60 Increases damage dealt by 15% when HP is 90% or higher. I
Poppi-skill-RAM.png
HP Attack Boost III 1,080 / 396 90 Increases damage dealt by 20% when HP is 90% or higher. II
Poppi-skill-RAM.png
HP Attack Boost IV 1,680 / 588 120 Increases damage dealt by 25% when HP is 90% or higher. III
Poppi-skill-RAM.png
HP Attack Boost V 4,320 / 1,080 150 Increases damage dealt by 30% when HP is 90% or higher. V
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HP MAX Boost I 1,960 / 686 140 Increases maximum HP by 200. V
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HP MAX Boost II ※ / 1,428 175 Increases maximum HP by 400.
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Humanoid Hunter I 120 / 72 20 Increases damage dealt to humanoids by 20%.
Poppi-skill-RAM.png
Humanoid Hunter II 400 / 160 40 Increases damage dealt to humanoids by 25%.
Poppi-skill-RAM.png
Humanoid Hunter III 720 / 264 60 Increases damage dealt to humanoids by 30%. III
Poppi-skill-RAM.png
Humanoid Hunter IV 1,120 / 392 80 Increases damage dealt to humanoids by 35%. IV
Poppi-skill-RAM.png
Humanoid Hunter V 2,880 / 720 100 Increases damage dealt to humanoids by 40%. V
Poppi-skill-RAM.png
Hunter's Chemistry I 120 / 72 20 Increases Affinity by 150 when starting a battle with the initiative.
Poppi-skill-RAM.png
Hunter's Chemistry II 400 / 160 40 Increases Affinity by 175 when starting a battle with the initiative.
Poppi-skill-RAM.png
Hunter's Chemistry III 720 / 264 60 Increases Affinity by 200 when starting a battle with the initiative. II
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Hunter's Chemistry IV 1,120 / 392 80 Increases Affinity by 225 when starting a battle with the initiative. III
Poppi-skill-RAM.png
Hunter's Chemistry V 2,880 / 720 100 Increases Affinity by 250 when starting a battle with the initiative. V
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Ice Absorb 1,680 / 588 120 On Block, Ice damage is absorbed, restoring HP instead of taking damage. IV
Poppi-skill-RAM.png
Ice Def Up I 150 / 90 25 Reduces ice damage received by 10%.
Poppi-skill-RAM.png
Ice Def Up II 500 / 200 50 Reduces ice damage received by 15%.
Poppi-skill-RAM.png
Ice Def Up III 900 / 330 75 Reduces ice damage received by 20%. IV
Poppi-skill-RAM.png
Ice Def Up IV 1,400 / 490 100 Reduces ice damage received by 25%. IV
Poppi-skill-RAM.png
Ice Def Up V 3,600 / 900 125 Reduces ice damage received by 30%. V
Poppi-skill-RAM.png
Ice Reflect 4,320 / 1,080 150 On Block, Ice damage is reflected, damaging the enemy instead. V
Poppi-skill-RAM.png
Indoor Attack Up I 120 / 72 20 Increases damage dealt indoors by 20%.
Poppi-skill-RAM.png
Indoor Attack Up II 400 / 160 40 Increases damage dealt indoors by 25%.
Poppi-skill-RAM.png
Indoor Attack Up III 720 / 264 60 Increases damage dealt indoors by 30%. I
Poppi-skill-RAM.png
Indoor Attack Up IV 1,120 / 392 80 Increases damage dealt indoors by 35%. II
Poppi-skill-RAM.png
Indoor Attack Up V 2,880 / 720 100 Increases damage dealt indoors by 40%. V
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Insect Hunter I 120 / 72 20 Increases damage dealt to insects by 20%.
Poppi-skill-RAM.png
Insect Hunter II 400 / 160 40 Increases damage dealt to insects by 25%.
Poppi-skill-RAM.png
Insect Hunter III 720 / 264 60 Increases damage dealt to insects by 30%. I
Poppi-skill-RAM.png
Insect Hunter IV 1,120 / 392 80 Increases damage dealt to insects by 35%. II
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Insect Hunter V 2,880 / 720 100 Increases damage dealt to insects by 40%. V
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Into the Air I 150 / 90 25 Increases damage dealt to launched enemies by 50%. II
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Into the Air II 500 / 200 50 Increases damage dealt to launched enemies by 75%. II
Poppi-skill-RAM.png
Into the Air III 900 / 330 75 Increases damage dealt to launched enemies by 100%. III
Poppi-skill-RAM.png
Into the Air IV 1,400 / 490 100 Increases damage dealt to launched enemies by 125%. IV
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Into the Air V 3,600 / 900 125 Increases damage dealt to launched enemies by 150%. V
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Into the Ground I 150 / 90 25 Increases damage dealt to toppled enemies by 50%. I
Poppi-skill-RAM.png
Into the Ground II 500 / 200 50 Increases damage dealt to toppled enemies by 75%. I
Poppi-skill-RAM.png
Into the Ground III 900 / 330 75 Increases damage dealt to toppled enemies by 100%. II
Poppi-skill-RAM.png
Into the Ground IV 1,400 / 490 100 Increases damage dealt to toppled enemies by 125%. III
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Into the Ground V 3,600 / 900 125 Increases damage dealt to toppled enemies by 150%. V
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Knockback Resist I 120 / 72 20 Boosts Knockback resistance by 25%.
Poppi-skill-RAM.png
Knockback Resist II 400 / 160 40 Boosts Knockback resistance by 30%.
Poppi-skill-RAM.png
Knockback Resist III 720 / 264 60 Boosts Knockback resistance by 35%. II
Poppi-skill-RAM.png
Knockback Resist IV 1,120 / 392 80 Boosts Knockback resistance by 40%. III
Poppi-skill-RAM.png
Knockback Resist V 2,880 / 720 100 Boosts Knockback resistance by 50%. V
Poppi-skill-RAM.png
Launch Resist I 150 / 90 25 Boosts Launch resistance by 25%. II
Poppi-skill-RAM.png
Launch Resist II 500 / 200 50 Boosts Launch resistance by 30%. II
Poppi-skill-RAM.png
Launch Resist III 900 / 330 75 Boosts Launch resistance by 35%. III
Poppi-skill-RAM.png
Launch Resist IV 1,400 / 490 100 Boosts Launch resistance by 40%. IV
Poppi-skill-RAM.png
Launch Resist V 3,600 / 900 125 Boosts Launch resistance by 50%. V
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Life Drain I 150 / 90 25 Restores 30% HP each time an enemy is defeated.
Poppi-skill-RAM.png
Life Drain II 500 / 200 50 Restores 35% HP each time an enemy is defeated.
Poppi-skill-RAM.png
Life Drain III 900 / 330 75 Restores 40% HP each time an enemy is defeated. I
Poppi-skill-RAM.png
Life Drain IV 1,400 / 490 100 Restores 45% HP each time an enemy is defeated. II
Poppi-skill-RAM.png
Life Drain V 3,600 / 900 125 Restores 50% HP each time an enemy is defeated. V
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Light Absorb 1,680 / 588 120 On Block, Light damage is absorbed, restoring HP instead of taking damage. IV
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Light Def Up I 150 / 90 25 Reduces light damage received by 10%. IV
Poppi-skill-RAM.png
Light Def Up II 500 / 200 50 Reduces light damage received by 15%. IV
Poppi-skill-RAM.png
Light Def Up III 900 / 330 75 Reduces light damage received by 20%. V
Poppi-skill-RAM.png
Light Def Up IV 1,400 / 490 100 Reduces light damage received by 25%. V
Poppi-skill-RAM.png
Light Def Up V 3,600 / 900 125 Reduces light damage received by 30%. V
Poppi-skill-RAM.png
Light Reflect 4,320 / 1,080 150 On Block, Light damage is reflected, damaging the enemy instead. V
Poppi-skill-RAM.png
Luck Boost I 1,960 / 686 140 Increases Luck by 20. V
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Luck Boost II ※ / 1,428 175 Increases Luck by 25.
Poppi-skill-RAM.png
Machine Hunter I 120 / 72 20 Increases damage dealt to machines by 20%. IV
Poppi-skill-RAM.png
Machine Hunter II 400 / 160 40 Increases damage dealt to machines by 25%. IV
Poppi-skill-RAM.png
Machine Hunter III 720 / 264 60 Increases damage dealt to machines by 30%. V
Poppi-skill-RAM.png
Machine Hunter IV 1,120 / 392 80 Increases damage dealt to machines by 35%. V
Poppi-skill-RAM.png
Machine Hunter V 2,880 / 720 100 Increases damage dealt to machines by 40%. V
Poppi-skill-RAM.png
Movement Heal I 150 / 90 25 Restores 1% HP every second while moving.
Poppi-skill-RAM.png
Movement Heal II 500 / 200 50 Restores 1.5% HP every second while moving.
Poppi-skill-RAM.png
Movement Heal III 900 / 330 75 Restores 2% HP every second while moving. I
Poppi-skill-RAM.png
Movement Heal IV 1,400 / 490 100 Restores 2.5% HP every second while moving. II
Poppi-skill-RAM.png
Movement Heal V 3,600 / 900 125 Restores 3% HP every second while moving. V
Poppi-skill-RAM.png
Nano Orange QTπ (DLC) † / 900 125 Adds a 100% chance of dealing a guard-annulling attack.
Poppi-skill-RAM.png
Natural Guard I 150 / 90 25 Increases Affinity by 5 when a fellow Driver takes damage. II
Poppi-skill-RAM.png
Natural Guard II 500 / 200 50 Increases Affinity by 6 when a fellow Driver takes damage. II
Poppi-skill-RAM.png
Natural Guard III 900 / 330 75 Increases Affinity by 7 when a fellow Driver takes damage. III
Poppi-skill-RAM.png
Natural Guard IV 1,400 / 490 100 Increases Affinity by 8 when a fellow Driver takes damage. IV
Poppi-skill-RAM.png
Natural Guard V 3,600 / 900 125 Increases Affinity by 10 when a fellow Driver takes damage. V
Poppi-skill-RAM.png
Night Vision I 120 / 72 20 Increases Accuracy during the night by 20%.
Poppi-skill-RAM.png
Night Vision II 400 / 160 40 Increases Accuracy during the night by 40%.
Poppi-skill-RAM.png
Night Vision III 720 / 264 60 Increases Accuracy during the night by 60%. IV
Poppi-skill-RAM.png
Night Vision IV 1,120 / 392 80 Increases Accuracy during the night by 80%. IV
Poppi-skill-RAM.png
Night Vision V 2,880 / 720 100 Increases Accuracy during the night by 100%. V
Poppi-skill-RAM.png
Opening Art I 120 / 72 20 Increases damage dealt by 100% for the first Driver Art per battle.
Poppi-skill-RAM.png
Opening Art II 400 / 160 40 Increases damage dealt by 125% for the first Driver Art per battle.
Poppi-skill-RAM.png
Opening Art III 720 / 264 60 Increases damage dealt by 150% for the first Driver Art per battle. I
Poppi-skill-RAM.png
Opening Art IV 1,120 / 392 80 Increases damage dealt by 175% for the first Driver Art per battle. II
Poppi-skill-RAM.png
Opening Art V 2,880 / 720 100 Increases damage dealt by 200% for the first Driver Art per battle. V
Poppi-skill-RAM.png
Outdoor Attack Up I 120 / 72 20 Increases damage dealt outdoors by 20%.
Poppi-skill-RAM.png
Outdoor Attack Up II 400 / 160 40 Increases damage dealt outdoors by 25%.
Poppi-skill-RAM.png
Outdoor Attack Up III 720 / 264 60 Increases damage dealt outdoors by 30%. III
Poppi-skill-RAM.png
Outdoor Attack Up IV 1,120 / 392 80 Increases damage dealt outdoors by 35%. IV
Poppi-skill-RAM.png
Outdoor Attack Up V 2,880 / 720 100 Increases damage dealt outdoors by 40%. V
Poppi-skill-RAM.png
Persevering Strength I 240 / 144 40 Restores 4% HP of damage dealt after a successful auto-attack. IV
Poppi-skill-RAM.png
Persevering Strength II 800 / 320 80 Restores 6% HP of damage dealt after a successful auto-attack. IV
Poppi-skill-RAM.png
Persevering Strength III 1,440 / 528 120 Restores 8% HP of damage dealt after a successful auto-attack. V
Poppi-skill-RAM.png
Persevering Strength IV 2,240 / 784 160 Restores 10% HP of damage dealt after a successful auto-attack. V
Poppi-skill-RAM.png
Persevering Strength V 5,760 / 1,440 200 Restores 12% HP of damage dealt after a successful auto-attack. V
Poppi-skill-RAM.png
Physical Defense Up I 210 / 126 35 Boosts physical defense by 10%. IV
Poppi-skill-RAM.png
Physical Defense Up II 700 / 280 70 Boosts physical defense by 12%. IV
Poppi-skill-RAM.png
Physical Defense Up III 1,260 / 462 105 Boosts physical defense by 15%. V
Poppi-skill-RAM.png
Physical Defense Up IV 1,960 / 686 140 Boosts physical defense by 17%. V
Poppi-skill-RAM.png
Physical Defense Up V ※ / 1,428 175 Boosts physical defense by 20%.
Poppi-skill-RAM.png
Piercing Lunge I 150 / 90 25 Adds a 60% chance of dealing a guard-annulling attack.
Poppi-skill-RAM.png
Piercing Lunge II 500 / 200 50 Adds a 70% chance of dealing a guard-annulling attack.
Poppi-skill-RAM.png
Piercing Lunge III 900 / 330 75 Adds a 80% chance of dealing a guard-annulling attack. III
Poppi-skill-RAM.png
Piercing Lunge IV 1,400 / 490 100 Adds a 90% chance of dealing a guard-annulling attack. IV
Poppi-skill-RAM.png
Piercing Lunge V 3,600 / 900 125 Adds a 100% chance of dealing a guard-annulling attack. V
Poppi-skill-RAM.png
Pinpoint Weakness I 150 / 90 25 Increases critical damage by 10%. II
Poppi-skill-RAM.png
Pinpoint Weakness II 500 / 200 50 Increases critical damage by 20%. II
Poppi-skill-RAM.png
Pinpoint Weakness III 900 / 330 75 Increases critical damage by 30%. III
Poppi-skill-RAM.png
Pinpoint Weakness IV 1,400 / 490 100 Increases critical damage by 40%. IV
Poppi-skill-RAM.png
Pinpoint Weakness V 3,600 / 900 125 Increases critical damage by 50%. V
Poppi-skill-RAM.png
Reflect Damage Up I 120 / 72 20 Increases reflect damage by 25%. II
Poppi-skill-RAM.png
Reflect Damage Up II 400 / 160 40 Increases reflect damage by 50%. II
Poppi-skill-RAM.png
Reflect Damage Up III 720 / 264 60 Increases reflect damage by 75%. III
Poppi-skill-RAM.png
Reflect Damage Up IV 1,120 / 392 80 Increases reflect damage by 100%. IV
Poppi-skill-RAM.png
Reflect Damage Up V 2,880 / 720 100 Increases reflect damage by 125%. V
Poppi-skill-RAM.png
Reflect Immunity 3,600 / 900 125 Annuls reflect. V
Poppi-skill-RAM.png
Shackle Blade Resist I 120 / 72 20 Boosts Blade shackle resistance by 20%.
Poppi-skill-RAM.png
Shackle Blade Resist II 400 / 160 40 Boosts Blade shackle resistance by 40%.
Poppi-skill-RAM.png
Shackle Blade Resist III 720 / 264 60 Boosts Blade shackle resistance by 60%. IV
Poppi-skill-RAM.png
Shackle Blade Resist IV 1,120 / 392 80 Boosts Blade shackle resistance by 80%. IV
Poppi-skill-RAM.png
Shackle Blade Resist V 2,880 / 720 100 Boosts Blade shackle resistance by 100%. V
Poppi-skill-RAM.png
Shoulder to Shoulder I 120 / 72 20 Increases Affinity by 150 when the enemy starts with the initiative.
Poppi-skill-RAM.png
Shoulder to Shoulder II 400 / 160 40 Increases Affinity by 175 when the enemy starts with the initiative.
Poppi-skill-RAM.png
Shoulder to Shoulder III 720 / 264 60 Increases Affinity by 200 when the enemy starts with the initiative. II
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Shoulder to Shoulder IV 1,120 / 392 80 Increases Affinity by 225 when the enemy starts with the initiative. III
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Shoulder to Shoulder V 2,880 / 720 100 Increases Affinity by 250 when the enemy starts with the initiative. V
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Side Attack I 210 / 126 35 Increases damage dealt from the side by 20%. II
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Side Attack II 700 / 280 70 Increases damage dealt from the side by 40%. II
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Side Attack III 1,260 / 462 105 Increases damage dealt from the side by 60%. III
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Side Attack IV 1,960 / 686 140 Increases damage dealt from the side by 80%. IV
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Side Attack V 5,040 / 1,260 175 Increases damage dealt from the side by 100%. V
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Silent Strike I 150 / 90 25 Increases damage dealt by a surprise attack by 100%.
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Silent Strike II 500 / 200 50 Increases damage dealt by a surprise attack by 125%.
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Silent Strike III 900 / 330 75 Increases damage dealt by a surprise attack by 150%. I
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Silent Strike IV 1,400 / 490 100 Increases damage dealt by a surprise attack by 175%. II
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Silent Strike V 3,600 / 900 125 Increases damage dealt by a surprise attack by 200%. V
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Smash Resist I 120 / 72 20 Boosts Smash resistance by 25%. I
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Smash Resist II 400 / 160 40 Boosts Smash resistance by 30%. I
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Smash Resist III 720 / 264 60 Boosts Smash resistance by 35%. II
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Smash Resist IV 1,120 / 392 80 Boosts Smash resistance by 40%. III
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Smash Resist V 2,880 / 720 100 Boosts Smash resistance by 50%. V
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Specials Lv 1 Plus I 150 / 90 25 Increases Lv 1 Special damage by 20%.
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Specials Lv 1 Plus II 500 / 200 50 Increases Lv 1 Special damage by 30%.
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Specials Lv 1 Plus III 900 / 330 75 Increases Lv 1 Special damage by 40%. I
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Specials Lv 1 Plus IV 1,400 / 490 100 Increases Lv 1 Special damage by 50%. II
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Specials Lv 1 Plus V 3,600 / 900 125 Increases Lv 1 Special damage by 60%. V
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Specials Lv 2 Plus I 150 / 90 25 Increases Lv 2 Special damage by 20%.
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Specials Lv 2 Plus II 500 / 200 50 Increases Lv 2 Special damage by 30%.
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Specials Lv 2 Plus III 900 / 330 75 Increases Lv 2 Special damage by 40%. II
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Specials Lv 2 Plus IV 1,400 / 490 100 Increases Lv 2 Special damage by 50%. III
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Specials Lv 2 Plus V 3,600 / 900 125 Increases Lv 2 Special damage by 60%. V
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Specials Lv 3 Plus I 150 / 90 25 Increases Lv 3 Special damage by 20%.
Poppi-skill-RAM.png
Specials Lv 3 Plus II 500 / 200 50 Increases Lv 3 Special damage by 30%.
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Specials Lv 3 Plus III 900 / 330 75 Increases Lv 3 Special damage by 40%. III
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Specials Lv 3 Plus IV 1,400 / 490 100 Increases Lv 3 Special damage by 50%. IV
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Specials Lv 3 Plus V 3,600 / 900 125 Increases Lv 3 Special damage by 60%. V
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Specials Lv 4 Plus I 150 / 90 25 Increases Lv 4 Special damage by 20%. IV
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Specials Lv 4 Plus II 500 / 200 50 Increases Lv 4 Special damage by 30%. IV
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Specials Lv 4 Plus III 900 / 330 75 Increases Lv 4 Special damage by 40%. V
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Specials Lv 4 Plus IV 1,400 / 490 100 Increases Lv 4 Special damage by 50%. V
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Specials Lv 4 Plus V 3,600 / 900 125 Increases Lv 4 Special damage by 60%. V
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Spike Defense I 120 / 72 20 Reduces Spike damage taken by 60%.
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Spike Defense II 400 / 160 40 Reduces Spike damage taken by 70%.
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Spike Defense III 720 / 264 60 Reduces Spike damage taken by 80%. I
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Spike Defense IV 1,120 / 392 80 Reduces Spike damage taken by 90%. II
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Spike Defense V 2,880 / 720 100 Reduces Spike damage taken by 100%. V
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Strength Boost I 1,960 / 686 140 Increases Strength by 20. V
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Strength Boost II ※ / 1,428 175 Increases Strength by 25.
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Strong Foundation I 1,080 / 396 90 Increases auto-attack damage by 20%. III
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Strong Foundation II 1,680 / 588 120 Increases auto-attack damage by 40%. IV
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Strong Foundation III 4,320 / 1,080 150 Increases auto-attack damage by 60%. V
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Sunlight Eye I 120 / 72 20 Increases Accuracy during the day by 20%.
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Sunlight Eye II 400 / 160 40 Increases Accuracy during the day by 40%.
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Sunlight Eye III 720 / 264 60 Increases Accuracy during the day by 60%. IV
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Sunlight Eye IV 1,120 / 392 80 Increases Accuracy during the day by 80%. IV
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Sunlight Eye V 2,880 / 720 100 Increases Accuracy during the day by 100%. V
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Swift Evasion I 150 / 90 25 Improves evasion by 10% while moving. I
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Swift Evasion II 500 / 200 50 Improves evasion by 15% while moving. I
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Swift Evasion III 900 / 330 75 Improves evasion by 20% while moving. II
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Swift Evasion IV 1,400 / 490 100 Improves evasion by 25% while moving. III
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Swift Evasion V 3,600 / 900 125 Improves evasion by 30% while moving. V
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Swift Strike I 150 / 90 25 Increases damage dealt by 60% 30 seconds after the start of battle.
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Swift Strike II 500 / 200 50 Increases damage dealt by 70% 30 seconds after the start of battle.
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Swift Strike III 900 / 330 75 Increases damage dealt by 80% 30 seconds after the start of battle. II
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Swift Strike IV 1,400 / 490 100 Increases damage dealt by 90% 30 seconds after the start of battle. III
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Swift Strike V 3,600 / 900 125 Increases damage dealt by 100% 30 seconds after the start of battle. V
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Swim Lesson Poppi α (DLC) † / 1,000 30 Reduces terrain damage by 35%.
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Telepathy I 150 / 90 25 Increases chance of triggering Blade Arts by 20%.
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Telepathy II 500 / 200 50 Increases chance of triggering Blade Arts by 40%.
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Telepathy III 900 / 330 75 Increases chance of triggering Blade Arts by 60%. II
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Telepathy IV 1,400 / 490 100 Increases chance of triggering Blade Arts by 80%. III
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Telepathy V 3,600 / 900 125 Increases chance of triggering Blade Arts by 100%. V
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Titan Hunter I 120 / 72 20 Increases damage dealt to Titans by 20%. IV
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Titan Hunter II 400 / 160 40 Increases damage dealt to Titans by 25%. IV
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Titan Hunter III 720 / 264 60 Increases damage dealt to Titans by 30%. V
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Titan Hunter IV 1,120 / 392 80 Increases damage dealt to Titans by 35%. V
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Titan Hunter V 2,880 / 720 100 Increases damage dealt to Titans by 40%. V
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Topple Resist I 150 / 90 25 Boosts Topple resistance by 25%. III
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Topple Resist II 500 / 200 50 Boosts Topple resistance by 30%. III
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Topple Resist III 900 / 330 75 Boosts Topple resistance by 35%. IV
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Topple Resist IV 1,400 / 490 100 Boosts Topple resistance by 40%. IV
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Topple Resist V 3,600 / 900 125 Boosts Topple resistance by 50%. V
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Treasure Sensor I 180 / 108 30 Increases the enemy item drop rate by 60%. IV
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Treasure Sensor II 600 / 240 60 Increases the enemy item drop rate by 70%. IV
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Treasure Sensor III 1,080 / 396 90 Increases the enemy item drop rate by 80%. V
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Treasure Sensor IV 1,680 / 588 120 Increases the enemy item drop rate by 90%. V
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Treasure Sensor V 4,320 / 1,080 150 Increases the enemy item drop rate by 100%. V
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Ultimate Shield 5,760 / 1,440 200 On Block, gives 50% chance to completely deflect enemy attack. V
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Vendetta I 180 / 108 30 Increases damage dealt to enemies targeting user by 25%. III
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Vendetta II 600 / 240 60 Increases damage dealt to enemies targeting user by 30%. III
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Vendetta III 1,080 / 396 90 Increases damage dealt to enemies targeting user by 35%. IV
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Vendetta IV 1,680 / 588 120 Increases damage dealt to enemies targeting user by 40%. IV
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Vendetta V 4,320 / 1,080 150 Increases damage dealt to enemies targeting user by 50%. V
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Water Absorb 1,680 / 588 120 On Block, Water damage is absorbed, restoring HP instead of taking damage. IV
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Water Def Up I 150 / 90 25 Reduces water damage received by 10%.
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Water Def Up II 500 / 200 50 Reduces water damage received by 15%.
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Water Def Up III 900 / 330 75 Reduces water damage received by 20%. II
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Water Def Up IV 1,400 / 490 100 Reduces water damage received by 25%. III
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Water Def Up V 3,600 / 900 125 Reduces water damage received by 30%. V
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Water Reflect 4,320 / 1,080 150 On Block, Water damage is reflected, damaging the enemy instead. V
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Wind Absorb 1,680 / 588 120 On Block, Wind damage is absorbed, restoring HP instead of taking damage. IV
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Wind Def Up I 150 / 90 25 Reduces wind damage received by 10%.
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Wind Def Up II 500 / 200 50 Reduces wind damage received by 15%.
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Wind Def Up III 900 / 330 75 Reduces wind damage received by 20%. III
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Wind Def Up IV 1,400 / 490 100 Reduces wind damage received by 25%. IV
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Wind Def Up V 3,600 / 900 125 Reduces wind damage received by 30%. V
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Wind Reflect 4,320 / 1,080 150 On Block, Wind damage is reflected, damaging the enemy instead. V

Icon Name Create / Crystallize Energy Cons. Effect α QT TM
Poppi-specials-enhancing-RAM.png
AB Aerial Slayer I 100 / 70 20 1% chance of felling an aerial foe on attack (fails on bosses/uniques).
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AB Aerial Slayer II 400 / 180 40 2% chance of felling an aerial foe on attack (fails on bosses/uniques).
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AB Aerial Slayer III 800 / 310 60 3% chance of felling an aerial foe on attack (fails on bosses/uniques). IV
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AB Aerial Slayer IV 1,200 / 450 80 4% chance of felling an aerial foe on attack (fails on bosses/uniques). IV
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AB Aerial Slayer V 3,000 / 520 100 5% chance of felling an aerial foe on attack (fails on bosses/uniques). V
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AB Affinity Boost I 100 / 70 20 Increases Affinity by 60 when using a Special.
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AB Affinity Boost II 400 / 180 40 Increases Affinity by 70 when using a Special.
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AB Affinity Boost III 800 / 310 60 Increases Affinity by 80 when using a Special. I
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AB Affinity Boost IV 1,200 / 450 80 Increases Affinity by 90 when using a Special. II
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AB Affinity Boost V 3,000 / 520 100 Increases Affinity by 100 when using a Special. V
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AB Aggro Down I 150 / 105 30 Reduces 20% of aggro toward user upon landing a hit. III
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AB Aggro Down II 600 / 270 60 Reduces 25% of aggro toward user upon landing a hit. III
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AB Aggro Down III 1,200 / 465 90 Reduces 30% of aggro toward user upon landing a hit. IV
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AB Aggro Down IV 1,800 / 675 120 Reduces 35% of aggro toward user upon landing a hit. IV
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AB Aggro Down V 4,500 / 780 150 Reduces 40% of aggro toward user upon landing a hit. V
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AB Anger I 125 / 88 25 Increases damage dealt by 100% when HP is 30% or less. II
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AB Anger II 500 / 225 50 Increases damage dealt by 110% when HP is 30% or less. II
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AB Anger III 1,000 / 388 75 Increases damage dealt by 120% when HP is 30% or less. III
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AB Anger IV 1,500 / 563 100 Increases damage dealt by 130% when HP is 30% or less. IV
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AB Anger V 3,750 / 650 125 Increases damage dealt by 150% when HP is 30% or less. V
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AB Aquatic Slayer I 100 / 70 20 1% chance of felling an aquatic foe on attack (fails on bosses/uniques).
Poppi-specials-enhancing-RAM.png
AB Aquatic Slayer II 400 / 180 40 2% chance of felling an aquatic foe on attack (fails on bosses/uniques).
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AB Aquatic Slayer III 800 / 310 60 3% chance of felling an aquatic foe on attack (fails on bosses/uniques). II
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AB Aquatic Slayer IV 1,200 / 450 80 4% chance of felling an aquatic foe on attack (fails on bosses/uniques). III
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AB Aquatic Slayer V 3,000 / 520 100 5% chance of felling an aquatic foe on attack (fails on bosses/uniques). V
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AB Attack Teamheal I 200 / 140 100 When landing a hit, restores 6% of damage dealt to the whole party. IV
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AB Attack Teamheal II 800 / 360 120 When landing a hit, restores 7% of damage dealt to the whole party. IV
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AB Attack Teamheal III 1,600 / 620 140 When landing a hit, restores 8% of damage dealt to the whole party. V
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AB Attack Teamheal IV 2,400 / 900 160 When landing a hit, restores 9% of damage dealt to the whole party. V
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AB Attack Teamheal V 6,000 / 1,040 180 When landing a hit, restores 10% of damage dealt to the whole party. V
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AB Avenger I 100 / 70 20 Increases damage dealt when an ally is incapacitated by 50%. IV
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AB Avenger II 400 / 180 40 Increases damage dealt when an ally is incapacitated by 75%. IV
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AB Avenger III 800 / 310 60 Increases damage dealt when an ally is incapacitated by 100%. V
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AB Avenger IV 1,200 / 450 80 Increases damage dealt when an ally is incapacitated by 125%. V
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AB Avenger V 3,000 / 520 100 Increases damage dealt when an ally is incapacitated by 150%. V
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AB Back Force I 100 / 70 20 Increases damage dealt from the back by 100%.
Poppi-specials-enhancing-RAM.png
AB Back Force II 400 / 180 40 Increases damage dealt from the back by 110%.
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AB Back Force III 800 / 310 60 Increases damage dealt from the back by 120%. III
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AB Back Force IV 1,200 / 450 80 Increases damage dealt from the back by 130%. IV
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AB Back Force V 3,000 / 520 100 Increases damage dealt from the back by 150%. V
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AB Beast Slayer I 100 / 70 20 1% chance of felling a beast on attack (fails on bosses/uniques).
Poppi-specials-enhancing-RAM.png
AB Beast Slayer II 400 / 180 40 2% chance of felling a beast on attack (fails on bosses/uniques).
Poppi-specials-enhancing-RAM.png
AB Beast Slayer III 800 / 310 60 3% chance of felling a beast on attack (fails on bosses/uniques). I
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AB Beast Slayer IV 1,200 / 450 80 4% chance of felling a beast on attack (fails on bosses/uniques). II
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AB Beast Slayer V 3,000 / 520 100 5% chance of felling a beast on attack (fails on bosses/uniques). V
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AB Challenger I 100 / 70 20 Increases damage dealt to higher-level enemies by 60%. I
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AB Challenger II 400 / 180 40 Increases damage dealt to higher-level enemies by 70%. I
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AB Challenger III 800 / 310 60 Increases damage dealt to higher-level enemies by 80%. II
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AB Challenger IV 1,200 / 450 80 Increases damage dealt to higher-level enemies by 90%. III
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AB Challenger V 3,000 / 520 100 Increases damage dealt to higher-level enemies by 100%. V
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AB Flank Force I 100 / 70 20 Increases damage dealt from the side by 100%.
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AB Flank Force II 400 / 180 40 Increases damage dealt from the side by 110%.
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AB Flank Force III 800 / 310 60 Increases damage dealt from the side by 120%. II
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AB Flank Force IV 1,200 / 450 80 Increases damage dealt from the side by 130%. III
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AB Flank Force V 3,000 / 520 100 Increases damage dealt from the side by 150%. V
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AB Frontal Force I 100 / 70 20 Increases damage dealt from the front by 60%.
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AB Frontal Force II 400 / 180 40 Increases damage dealt from the front by 70%.
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AB Frontal Force III 800 / 310 60 Increases damage dealt from the front by 80%. I
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AB Frontal Force IV 1,200 / 450 80 Increases damage dealt from the front by 90%. II
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AB Frontal Force V 3,000 / 520 100 Increases damage dealt from the front by 100%. V
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AB HP Absorb Arts I 125 / 88 25 Restores 10% HP of damage dealt when a Special connects. II
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AB HP Absorb Arts II 500 / 225 50 Restores 12% HP of damage dealt when a Special connects. II
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AB HP Absorb Arts III 1,000 / 388 75 Restores 15% HP of damage dealt when a Special connects. III
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AB HP Absorb Arts IV 1,500 / 563 100 Restores 17% HP of damage dealt when a Special connects. IV
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AB HP Absorb Arts V 3,750 / 650 125 Restores 20% HP of damage dealt when a Special connects. V
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AB HP Potion I 150 / 105 30 Spawns a small HP Potion on hit, with a 60% chance to spawn 2. II
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AB HP Potion II 600 / 270 60 Spawns a small HP Potion on hit, with a 70% chance to spawn 2. II
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AB HP Potion III 1,200 / 465 90 Spawns a small HP Potion on hit, with a 80% chance to spawn 2. III
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AB HP Potion IV 1,800 / 675 120 Spawns a small HP Potion on hit, with a 90% chance to spawn 2. IV
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AB HP Potion V 4,500 / 780 150 Spawns a small HP Potion on hit, with a 100% chance to spawn 2. V
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AB Humanoid Slayer I 100 / 70 20 1% chance of felling a humanoid on attack (fails on bosses/uniques).
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AB Humanoid Slayer II 400 / 180 40 2% chance of felling a humanoid on attack (fails on bosses/uniques).
Poppi-specials-enhancing-RAM.png
AB Humanoid Slayer III 800 / 310 60 3% chance of felling a humanoid on attack (fails on bosses/uniques). III
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AB Humanoid Slayer IV 1,200 / 450 80 4% chance of felling a humanoid on attack (fails on bosses/uniques). IV
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AB Humanoid Slayer V 3,000 / 520 100 5% chance of felling a humanoid on attack (fails on bosses/uniques). V
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AB Insect Slayer I 100 / 70 20 1% chance of felling an insect on attack (fails on bosses/uniques).
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AB Insect Slayer II 400 / 180 40 2% chance of felling an insect on attack (fails on bosses/uniques).
Poppi-specials-enhancing-RAM.png
AB Insect Slayer III 800 / 310 60 3% chance of felling an insect on attack (fails on bosses/uniques). I
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AB Insect Slayer IV 1,200 / 450 80 4% chance of felling an insect on attack (fails on bosses/uniques). II
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AB Insect Slayer V 3,000 / 520 100 5% chance of felling an insect on attack (fails on bosses/uniques). V
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AB Launch I 100 / 70 20 Increases damage dealt to launched enemies by 100%. III
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AB Launch II 400 / 180 40 Increases damage dealt to launched enemies by 110%. III
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AB Launch III 800 / 310 60 Increases damage dealt to launched enemies by 120%. IV
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AB Launch IV 1,200 / 450 80 Increases damage dealt to launched enemies by 130%. IV
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AB Launch V 3,000 / 520 100 Increases damage dealt to launched enemies by 150%. V
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AB Machine Slayer I 100 / 70 20 1% chance of felling a machine on attack (fails on bosses/uniques). IV
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AB Machine Slayer II 400 / 180 40 2% chance of felling a machine on attack (fails on bosses/uniques). IV
Poppi-specials-enhancing-RAM.png
AB Machine Slayer III 800 / 310 60 3% chance of felling a machine on attack (fails on bosses/uniques). V
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AB Machine Slayer IV 1,200 / 450 80 4% chance of felling a machine on attack (fails on bosses/uniques). V
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AB Machine Slayer V 3,000 / 520 100 5% chance of felling a machine on attack (fails on bosses/uniques). V
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AB Titan Slayer I 100 / 70 20 1% chance of felling a Titan on attack (fails on bosses/uniques). IV
Poppi-specials-enhancing-RAM.png
AB Titan Slayer II 400 / 180 40 2% chance of felling a Titan on attack (fails on bosses/uniques). IV
Poppi-specials-enhancing-RAM.png
AB Titan Slayer III 800 / 310 60 3% chance of felling a Titan on attack (fails on bosses/uniques). V
Poppi-specials-enhancing-RAM.png
AB Titan Slayer IV 1,200 / 450 80 4% chance of felling a Titan on attack (fails on bosses/uniques). V
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AB Titan Slayer V 3,000 / 520 100 5% chance of felling a Titan on attack (fails on bosses/uniques). V
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AB Topple I 100 / 70 20 Increases damage dealt to toppled enemies by 100%. III
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AB Topple II 400 / 180 40 Increases damage dealt to toppled enemies by 110%. III
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AB Topple III 800 / 310 60 Increases damage dealt to toppled enemies by 120%. IV
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AB Topple IV 1,200 / 450 80 Increases damage dealt to toppled enemies by 130%. IV
Poppi-specials-enhancing-RAM.png
AB Topple V 3,000 / 520 100 Increases damage dealt to toppled enemies by 150%. V
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AB Vendetta I 125 / 88 25 Increases damage dealt to enemies targeting user by 60%. III
Poppi-specials-enhancing-RAM.png
AB Vendetta II 500 / 225 50 Increases damage dealt to enemies targeting user by 70%. III
Poppi-specials-enhancing-RAM.png
AB Vendetta III 1,000 / 388 75 Increases damage dealt to enemies targeting user by 80%. IV
Poppi-specials-enhancing-RAM.png
AB Vendetta IV 1,500 / 563 100 Increases damage dealt to enemies targeting user by 90%. IV
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AB Vendetta V 3,750 / 650 125 Increases damage dealt to enemies targeting user by 100%. V
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AB Vital Charge I 125 / 88 25 Increases damage dealt by 100% when HP is 90% or higher. I
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AB Vital Charge II 500 / 225 50 Increases damage dealt by 110% when HP is 90% or higher. I
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AB Vital Charge III 1,000 / 388 75 Increases damage dealt by 120% when HP is 90% or higher. II
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AB Vital Charge IV 1,500 / 563 100 Increases damage dealt by 130% when HP is 90% or higher. III
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AB Vital Charge V 3,750 / 650 125 Increases damage dealt by 150% when HP is 90% or higher. V

※ Part cannot be crafted through the Poppiswap interface and must be obtained randomly from the big chest at the end of a specific Tiger! Tiger! stage.
† Costume Skill RAM cannot be crafted or obtained through normal means and must be purchased from Noponstone Exchange using Noponstones in the Land of Challenge (DLC only).

Create/Crystallize

The player can spend Ether Crystals in order to create new parts, provided they have the necessary technical manual. This can be accomplished in the "Create/Crystallize Parts" menu that is accessible by selecting a Poppi form. By pressing the "Y" button in this menu, one can also choose to crystallize already obtained parts, turning them back into Ether Crystals. This allows for the conversion of unnecessary equipment back into resources that can be used to craft desired parts, greatly reducing the player's dependence on Tiger! Tiger! rewards.

Technical Manuals

Most Poppiswap parts cannot be crafted until a specific Technical Manual, of which there are 5 total, has been obtained.

Gallery

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