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Rayguns are ranged weapons in Xenoblade Chronicles X. They are the ranged weapon for Enforcers, and can be further mastered by the Psycorruptor and Mastermind classes. Rayguns are also the ranged weapons for Doug, Mia, and Yelv.

Classes

Level 2

Level 3

Level 4

Arts

Art Acquired Class Acquired Rank Effect Range Attribute TP Cost Description
Beam Barrage Enforcer 1 Target: Enemies in front Weapon 0 Weapon damage + with Aura: boosts damage
Myopic Screen Enforcer 5 Target: Enemies in front Weapon 0 Weapon damage + inflicts Blackout
Subterfuge Psycorruptor 2 Target: Enemies in front None 0 Inflicts Debuff Resistance Down
Ether Blast Psycorruptor 5 Target: Enemies in front Ether 1000 Ether damage + with Aura: boosts damage
Gravity Blast Mastermind 1 Target: Single Enemy Gravity 0 Gravity damage + inflicts Topple
Gravity Cloak Mastermind 2 Target: Nearby Allies None 0 Gravity Resistance Up
Pathogen Blast Mastermind 8 Target: Enemies in front None 0 Inflicts Virus

Unique Arts

Art Acquired From Mission Effect Range Attribute TP Cost Description
Clarity Ray Mia Mia Grows Up Target: Nearby Allies None 0 Removes debuffs + Grants Ether Resistance Up
Beam Bomber Mia Mia Grows Up Target: Enemies in front Weapon 0 Weapon damage + with Aura: boosts damage
Master Gunner Yelv Yelv's Partner Target: Self None 1000 Boosts Ranged Attack + Boosts Potential + Boosts Appendage damage

Models

Arms Manufacturer Name Damage (Lv. 60) Attribute Cooldown Ammo TP Gain Stability (+-) Upgrades
Sakuraba Industries Raygun 128 Beam 3.7s 4 9 20 3
Grenada Galactic Group Lastyr 128 Beam 3.2s 3 9 8 3
Lastyr II 144 Beam 3.2s 1 9 8 3
Lastyr III 128 Thermal 3.0s 3 9 8 3
Meredith & Co. Radius 128 Ether 3.3s 3 9 10 3
Radius II 144 Ether 3.3s 1 9 10 3
C&C Strobe 128 Electric 3.3s 3 9 6 3
Factory 1.21 Faith 128 Gravity 3.3s 3 9 8 3
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