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For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised. |
- "The Monado... I hope I can figure out the secret of its power one day."
- — Shulk
Shulk (Japanese: シュルク, Shuruku; English dub: /ˈʃʊlk/) is the main playable character and the protagonist of Xenoblade Chronicles. His ability to wield the Monado, using the sword's unique powers, as well as visions of the future, makes him one of the main forces against the Mechon. He is often referred to by some characters as the "Heir to the Monado".
Personality[]
Shulk is determined, organized, strong-hearted, smart, and quick-witted to the bone. Despite being called out by Dickson for spending too much time indoors doing research, Shulk is a very kind person and is often seen trying to help others. He likes to think things through and is very methodical in his approach to most situations. He even shows concern for his friends, such as when Dunban lost the use of his right arm.
However, Shulk is also portrayed as being oblivious to other peoples' feelings, such as when he cared more about a broken machine than Fiora after Reyn accidentally slashed her. Despite his gentle nature, Shulk is roused to great hatred and vengeance against the Mechon after they attack Colony 9, revenge being the main factor that leads him and Reyn to begin their journey. Shulk trusts his companions above anything else, and goes to great lengths to protect them. Shulk also tends to be pessimistic, often feeling particularly frustrated if and when he fails to change the future seen in his visions.
According to Fiora, Shulk doesn't have a sense of taste. He will like her cooking even if it is very cold, and will merely say 'it's always delicious', which he assumedly said every day up until the events of the game.
As an adult, Shulk retains his resolve and methodical attitude, and has developed a reputation for being calm and composed even in the thick of battle. As he's gotten older, he has lost some of his courage. However, he is as enthusiastic about working with machines as he was in his younger days.
Shulk and Rex are shown to be close friends. The two leaders of the Liberators have complete trust in each other and know very well of how the other thinks.
Appearance[]
In Xenoblade Chronicles[]
Shulk is a 1.71 m (5'7") young man with jaw-length wavy blond hair, greyish blue eyes, and a pointed face. In the Definitive Edition, Shulk's hair is more yellow than its original dirty blond.
Shulk's default attire, which he wears in promotional material as well as in his appearances in other games, consists of a short maroon jacket, a black sweater with pink and purple patterning, grey shorts with straps and red flat-soled boots. He wears a whistle around his neck.
In Future Connected, Shulk's default attire consists of a sleeveless red jacket with a hoodie, a gray sweater, gray shorts, navy and red shoes, a wristband on his right wrist, and a brown belt. His shoes and belt are outfitted with what appear to be power frames, which would later be seen on multiple forms of Kevesi life.
In Xenoblade Chronicles 3: Future Redeemed[]
In Xenoblade Chronicles 3: Future Redeemed, Shulk, as an adult, wears a short gray jacket over his black sweater. He also wears a long red and black cape. He still wields the Monado REX+ as his weapon. After his first fight with Alpha, Shulk lost his right arm and grew his hair longer. His right arm has been replaced with a prosthetic arm made for him by Riku.[1]
Story[]
Xenoblade Chronicles[]
The Monado Expedition[]
At four years old, Shulk accompanied his parents on an expedition to Ose Tower, where the Monado was held. An incident here resulted in the deaths of every researcher, leaving Shulk alone with the Monado to be found soon after by Dickson. Dickson brought both with him to Colony 9, where Shulk grew up alongside Reyn and Fiora and developed a keen interest in weapons development and Monado research himself.
Shulk's First Vision of the Future[]
The game introduces Shulk, one year after the Battle of Sword Valley, at 18 years old, scavenging for fallen scrap metal at the Mechon Wreckage Site for his work. Reyn helps him fend off a Krabble and upon returning to the colony they find that Dickson has returned from one of his long journeys – he is pleased to see Shulk and impressed with his Monado research. Later Shulk catches Reyn holding the Monado, which horrifies Shulk as nobody but Dunban can control the weapon, and upon confiscating it Shulk experiences a vision of the future. Shulk spends some time separately with Fiora before all three head into Tephra Cave on a Defence Force task, during which Colony 9 is attacked by Mechon forces for the first time since the Battle of Sword Valley.
The attack is brutal and spearheaded by a new type of Mechon, which has a Face and appears intelligent. Dunban takes up the Monado in an attempt to fend off the Mechon but is quickly overwhelmed by it, so Shulk picks it up himself and finds that, not only is he able to wield it, but that it allows him to see the future. Fiora is sent away to get help whilst Shulk, Reyn, and Dunban fight their way around the Commercial District, and she finds and pilots the Mobile Artillery unit. The Faced Mechon attacks the group in the Residential District, where they discover that it is immune to the Monado. Fiora damages in an all-out attack with the mobile artillery, but not enough to disable it – and consequently the Mechon, to Shulk and Dunban's extreme horror, picks up her vehicle and kills her. Shulk's fury does nothing to help the attack – an internal change in the Mechon causes the attack to be called off, and the Mechon force retreat, leaving the colony to recover from the damage and deaths caused in the attack.
The Climb Up Bionis[]
Shulk decides that he wants to pursue and destroy the Mechon that killed Fiora, and so sets out with Reyn on the road to Colony 6. They pass through Tephra Cave again, where Shulk has a vision of Reyn being killed by the Arachno Queen but in reality a new Monado art saves him, causing Shulk to realise that his visions show only a potential future. Upon reaching the Bionis' Leg, Shulk and Reyn rescue Juju from monsters and meet his older sister, a medic from Colony 6, who tells them that the colony has been occupied by Mechon. Juju tries to return to Colony 6 to fight them on his own, but is abducted by a Mechon M71 on the way, which Shulk has a vision of. This vision includes Sharla and Juju both dying, which leaves Shulk shaken. He relays the vision sans death to Sharla and Reyn, and they head out to rescue Juju. Shulk gains another Monado art, which convinces Sharla of the legitimacy of his visions, and they come close to rescuing Juju before a second Faced Mechon appears and taunts them, verbally, before defeating them easily and abducting Juju.
Shulk, Reyn, and Sharla regroup before heading toward the Ether Mine below Colony 6, where Sharla concludes may be a safer route into Colony 6 than going above ground. They find an older Colony 6 Defence Force survivor, Otharon, who Shulk immediately has a vision of dying – although he only shares this with Reyn under pressure. Otharon dismisses the vision and they press on to find the Faced Mechon in the lowest pit of the mine. Attacks from the Monado again fail to damage the Mechon's armour, but Otharon pilots an abandoned mining vehicle and drives the Mechon into the ether river below the platform they've fought on. The Mechon catches Otharon's vehicle and pulls it over the edge, and Otharon says the words Shulk heard in his vision – terrifying Shulk, who thinks he is going to watch another friend die – but Reyn acts on Shulk's earlier warning and manages to catch Otharon moments before he falls. Relieved, and with Juju safe, the party retreat up a freight elevator toward the surface – and the Faced Mechon reappears, scarred and malfunctional from the ether, and attacks them again. This time the Monado dispatches it easily, but it tells Shulk cryptically that he did not even use the “true power” of the Monado, but falls and explodes before giving any further details.
The party reach the surface, and mention their motivation – revenge against the Mechon dubbed Metal Face – before Metal Face immediately appears and attacks them. Again the Monado is useless, and Shulk's fury is only increased as this Mechon reveals it too can talk, and taunts him. Attacks again prove fruitless, even when Dunban and Dickson appear in aid, but intervention from a surprise Telethia drive the Mechon off. This infuriates Shulk, who wants to give immediate chase, but Reyn holds him back. Shulk tells the others that his visions have shown him a confrontation with Metal Face at a black tower at the head of the Bionis – and Dickson offers to lead them up to the capital of the elusive High Entia, Alcamoth.
On the way, Dickson tells Shulk that he has a great destiny. Shulk ruminates on the Monado and his parents, and the party head through Satorl Marsh, through a section of the Bionis' Interior – which Shulk notes feels as if it is not dead – and up into Makna Forest, where they come across an unconscious stranger. Shulk heads alone into the forest to find ether crystals to allow Sharla to heal her, and meets another stranger – a young Homs who introduces himself as Alvis. Shulk half-recognises Alvis – a shadowed figure who appeared during the dream in which he saw Reyn killed by the Arachno – but before he can make the connection a group of Telethia appear and attack Shulk, unhindered by his visions. Alvis tells him that the Telethia are telepathic and can thus anticipate Shulk's own movements, and despite dire warning from Shulk takes up the Monado himself and uses a new art to render the Telethia's telepathy useless. He returns the Monado to Shulk, who defeats the Telethia, but vanishes before Shulk can question how he could wield the Monado or who he is. Shulk returns to the party with the crystals, and they wake Melia.
Melia also disbelieves Shulk's visions when they are first mentioned to her, but comes to trust him upon the defeat of another Telethia. She agrees to escort them to Alcamoth, where the party are immediately arrested for possession of the Monado. Shulk is brought before the Emperor who explains an ancient myth that the Monado will cause the destruction of the High Entia. Shulk explains his vision of Prison Island and Metal Face, and the Emperor asks more time for deliberation. Whilst the party are interred Melia is sent to prove her worthiness for the throne in the trial of the High Entia Tomb, and when her brother Kallian explains this to the party they convince him to let them help her, as Shulk has a vision of an assassination. They are accompanied by Alvis, who works as a seer for the High Entia, and although Alvis has not foreseen the assassination that Shulk has he vouches for Shulk's trustworthiness. They rescue Melia and return to Alcamoth, where celebrations are planned.
This achievement is cut short by an attack by the Mechon – targeting Prison Island, a squadron fly in and in retaliation the Emperor heads to Prison Island in order to release an ancient secret before the Mechon can penetrate the ether barrier and do more harm. The party follow quickly, Shulk's vision of Prison Island less immediate a priority than the Emperor's safety, and they make it up to the top of Prison Island before the Mechon can get through. The Emperor has released a Giant, who addresses himself as Zanza, from the island who addresses Shulk directly – offering to unshackle the Monado to allow it to harm Faced Mechon. Melia objects but Shulk agrees, and the Monado gains a new form just as Metal Face manages to break the barrier with a spear and impale the Giant. Metal Face is immobilised temporarily by the Emperor's ether, but breaks through it and kills him too. Again, Shulk is infuriated – but unlike his other encounters with Metal Face, he now has the power to fight back. He severs Metal Face's arm before a new Faced Mechon puts itself between Metal Face and the Monado to shield it from a killing blow; the attack instead cuts through the front armour of the new Mechon, revealing its pilot – Fiora.
The Mechon retreat, for the first time from real danger to their well-being. Shulk screams, but Fiora does not acknowledge him, and he cannot pursue them over the edge of Prison Island. She disappears and the group are left to come to terms with Faced Mechon being Homs, Fiora being alive but unresponsive, and the death of Melia's father.
Infiltrating the Mechon Stronghold[]
Dunban consoles Shulk and he resolves to follow Fiora to find her again, and bring her back. The group sets out toward Mechonis, as the Mechon stronghold Galahad Fortress is a likely place to find her. They are accompanied by Alvis again, as he knows the area between Alcamoth and the Mechonis' sword. He leads them to Ose Tower, where Shulk was found as a child; he and Shulk have a conversation about the Monado and how it is the source of their visions.
At the foot of Valak Mountain Fiora's Face appears again – but its pilot does not recognise Shulk or Dunban, surprised to learn that she has family. The reunion is interrupted by Metal Face, who threatens to kill Fiora (again) if Shulk does not relinquish the Monado. Shulk offers it immediately, and Metal Face reveals himself to be Dunban's old comrade Mumkhar. Mumkhar gloats and does not see an ether attack from Melia coming, which sparks a fight between him and the party. Shulk hangs back to give Dunban the fight, but it is broken up by the arrival of a gigantic golden Faced Mechon who declares himself the leader of Mechonis, and addresses Shulk directly – as the “heir to the Monado” he is expected on Mechonis. This new Mechon takes both other Faces and retreats, again to Shulk's dismay. He and the party pursue the Mechon until the far end of Sword Valley, where Mumkhar is waiting to torment them again. Dunban tries to kill Mumkhar but is stopped by Shulk, whose previous goal of destroying all Mechon has been offset by the knowledge that they are piloted by Homs. Mumkhar, enraged at being beaten again, charges at Shulk, who immediately has a vision of Mumkhar's death. He tries to warn him away but Mumkhar continues and is himself impaled by debris, which destroys the platform they have fought on and falls with Mumkhar, still within Metal Face, down from the Sword.
Pressing on through Galahad Fortress leads the party to find Fiora's Mechon alongside the golden Face, who manages to shut the Monado down via ether wave emission, rendering Shulk powerless against Mechon directed against the party – which include Fiora, even though she tells the party she cannot control the Face's actions. Fiora manages to break from the control and attack the golden Face, which causes massive damage to the lower level of the Fortress and greatly damages Fiora's Face. She is thrown to the side of the platform and begins to slide off, and Shulk starts toward her – unable to stop her fall from the platform, he throws himself off after her down from the Fortress as it collapses.
Reuniting with Fiora[]
Unconscious, Shulk dreams of falling through the ground after hunting scrap metal as a child. Another child, identical to him, watches him fall. When he wakes he finds himself on a beach beside the Silver Wreckage, from which he immediately excavates Fiora, who is still unconscious. Shulk notes a strange object fixed on her chest, then brings her water and kisses her to cause her to reflexively swallow it. This wakes her; Shulk tries to introduce himself to her but she stops him and tells him that she remembers. There has been a second entity controlling her since she woke after her “death” in Colony 9 and the replacement of her body, which is sleeping now. Shulk expresses hatred toward them and hopes they will never reappear, but Fiora suggests the person was trying to help. The two set out to try and find the party, but with the Monado still malfunctioning and Fiora's new Mechon body weaker than expected they have difficulty until Reyn and Sharla find and rescue them.
The area they have landed on is the Fallen Arm of the Mechonis – and on it they come across a small village populated by mechanical people known as Machina. Among these Machina is one named Miqol who asks that Shulk find and kill the pilot of the golden Mechon – his son, Egil. The Machina tend to Fiora and Shulk brings Mechon parts to allow them to stabilise her body enough that she can fight alongside them, and Dickson meets them at the village to offer Shulk encouragement toward killing Egil. Shulk is unsure but resolves at least to find Egil.
The Climb up Mechonis[]
The party climb Mechonis, meeting Egil's sister, Vanea, who tells them that Egil has not always been cruel and that the Monado is not merely a weapon, but rather a projection of the light of living beings. She leads them up to a data centre in the abandoned Mechonis capital, where the party are shown a projection narrated by the being inside Fiora – who reveals herself to be the soul of the Mechonis, equal to Zanza – the giant trapped in Prison Island and the soul of the Bionis. The projection shows early civilisations on both titans living in peace before the Bionis attacked unprovoked, doing great damage to the Machina and the Mechonis before the two titans exausted themselves. Shulk is shocked by this – the Monado of the Bionis is the same Monado he holds, and Zanza was the one to empower it. He fears that he may come to do great damage with the Monado, although the party reassure him otherwise. They proceed to the Meyneth Shrine where Egil awaits them, and although Shulk tries to reason with him – understanding now the Machina's past – Egil mocks him and fights the party before descending into the Mechonis Core to reactivate Mechonis in an attempt to destroy the Bionis and all life upon it. Agniratha is destroyed, and the party are saved by the timely arrival of Dickson and Alvis on Miqol's ship. They fly down into the Core and leave the ship, but on their way the Monado reacts suddenly and violently to Shulk, sending him into an intense seizure. Dunban notes that it is similar to how the Monado hurt him when he wielded it in Sword Valley, but that he had not expected it to harm Shulk. Shulk insists they press onward regardless.
They find Egil just as he activates Mechonis, using the sword – with the combined Bionis army on it – to hack at the Bionis. Egil attacks the party, but Shulk is able to use the Monado to incredible effect and manages to behead the golden Face, stopping just short of killing Egil in the same blow. A voice in Shulk's mind goads him toward killing Egil, which Shulk wants to do and almost does until he remembers a jumbled sequence of events that have happened since he took the Monado – cumulating in the fact that Egil was kind, and once aimed to stop the revenge cycle rather than perpetuating it. Shulk realises that he and Egil are not motivated differently, and that he has power enough to prevent Egil from causing further harm even if Egil has no intention to stop. Shulk lowers his blade and sits down on the shoulder of the Mechon, beside Egil, to talk. Egil relents, seeing no hint in Shulk of Zanza, and explains his own past – a friendship with the giant Arglas, who would come to be possessed by Zanza to start the original war. He reaches his hand out to make a truce with Shulk, and Shulk is shot in the back.
Zanza's Revival[]
Shulk falls, and is caught by Egil's Mechon and lowered to the ground, to the horror of Egil and the party. Dickson has entered the Core and reveals a number of things; that Shulk was killed with the rest of the research group at Ose Tower fourteen years ago, that Shulk was revived only due to Zanza's need for another host, and that Dickson brought him back to Colony 9 as Dickson has long been an acolyte of Zanza's. Shulk's refusal to kill Egil hinders Zanza's plan to destroy Mechonis, and so Shulk had to be killed again in order to release Zanza from his body.
Shulk's body enters another seizure, convulsing on the ground with Fiora at his side. He stands suddenly and a golden man peels out of him, letting Shulk's body fall to the floor again. This is the true form of Zanza as a god. Shulk survives this ordeal in a coma – he remains unconscious as Zanza fights and kills Meyneth, activates the Bionis, obliterates the Mechonis (killing Egil), and activates an ether event transforming many High Entia into Telethia. Reyn carries Shulk's body back to Junks, where he remains until the party regroup at Colony 6, which is functioning as a stronghold against Telethia attacks.
Unconscious, Shulk finds himself floating in a simulated outer space, surrounded by meteorites. He laments the meaninglessness of his life, and the concept of having never really been alive, but is interrupted by Alvis, appearing in his mind. Alvis convinces Shulk that he has willpower and the choice to submit or not to Zanza's design, and Shulk wakes. Miqol has created a Replica Monado during this time, which Shulk takes and uses to great effect against the attacking Telethia. Dickson appears on a Telethia to taunt the party, and outs Alvis as another disciple of Zanza's. Alvis sends a Telethia to attack the party and Reyn tries to attack Alvis, but Shulk stops him and expresses understanding toward Alvis. Dickson and Alvis depart, and Shulk resolves to follow them to find and stop Zanza. The party enter the Bionis' Interior through a new wound, destroying the third disciple, Lorithia, at its heart. A portal leads out to the sunken Prison Island, where Dickson torments the party before fighting them in his original form at the Prison Terrace. Despite Shulk and Fiora no longer having access to the Monados of the gods possessing them, they are able to overcome Dickson – Shulk delivers a debilitating blow across Dickson's chest, forcing him to give up. Dickson waves the party away, feigning nonchalance, but as they leave Fiora notes that if left untreated Dickson will die. Shulk grieves visibly but presses on, leaving Dickson to die alone.
The True Monado[]
Another portal brings the party into Memory Space – the place Shulk found himself while unconscious. Shulk alone hears Alvis' voice welcome him there, and they find Zanza waiting for them. Zanza thanks Shulk for giving him access to both his and Meyneth's Monados, and offers Shulk immortality in exchange for becoming a disciple. Shulk refuses and attacks Zanza; despite Shulk having no Monado he can still see the future, and still hold his own against Zanza. To Zanza's shock, Shulk manifests a new Monado through Alvis' intervention, and cleaves Zanza in half with it, vanquishing him for good.
Shulk is then brought into a vision of the past by Alvis and sees a space station with Klaus and his colleague, who will become Zanza and Meyneth. Alvis explains that they were mortals before their experiment destroyed and recreated the universe, and that he was the computer that ran the experiment and created the world containing the Bionis and Mechonis. Shulk is given the choice of what should happen from here, and he decrees that what the people want is a new world without any gods at all, honouring Meyneth's final wish. Alvis obeys, and the world is remade, with Shulk, having lost his ability to see visions, helping rebuild Colony 9 overtime. Reuniting with Fiora after she spent half a year in the regeneration chamber to restore her Homs body, the two of them look out toward the ocean from the shore, with Shulk expressing hoping to meet all the people of the newly recreated world.
Xenoblade Chronicles 2[]
At the same time that Shulk fights against Zanza, Rex and Pneuma fight against Malos and Artifice Aion in the First Low Orbit Station, Rhadamanthus, which is the same space station Alvis later shows Shulk. When Shulk is about to deal the finishing blow to Zanza with his Monado, the Architect, the other half of Klaus that resides in Alrest, hears Shulk's declaration of seizing his destiny, and realises that his end is imminent. As Shulk kills Zanza, which happens at the same time as Rex and Pneuma's victory over Malos, Klaus disappears and the Conduit vanishes into an unknown dimension.
Future Connected[]
At some point after Zanza's death, Shulk, using the Replica Monado as a base, developed the Monado Replica EX. One year after Zanza's death and Fiora's restoration, Shulk suggests to Melia that the two of them use Junks to travel to Alcamoth, which has been sighted by the Bionis' Shoulder. On their way, Junks is shot down by a black laser from Alcamoth, and they crash land on the Shoulder. Accompanied by Nene and Kino, two of Riki's children who snuck into Junks with them, Shulk and Melia travel across the Shoulder, helping the refugees at Gran Dell and working to reclaim Alcamoth from the Fog King, an otherworldly creature that appeared from a rift that opened in Alcamoth. In order to defeat the Fog King, Shulk, with help from Radzam, upgrades his weapon into the Monado Replica EX+, which has the power to render the Fog King vulnerable. The party then defeats the Fog King, and the rift closes. Shulk, Kino, and Nene then return to Colony 9 and inform the colony's residents of the events on the Shoulder. Shulk, along with the colony's residents, returns to Alcamoth to aid the city's reconstruction. After the city is restored, Shulk is among those present for Melia's coronation as Empress of the High Entia.
Future Redeemed[]
A Gift From Alvis[]
One day, Shulk came across the Ontos core on the shore of Colony 9.
At some point, Shulk married Fiora, and had a son with her named Nikol.
The Two Worlds Draw Near[]
A few decades after Alcamoth's restoration, the worlds of the Bionis and Alrest, the two worlds that Klaus created by splitting the original apart with the Conduit, began to re-fuse back together, which would effectively destroy both. As the worlds drew closer, they began to devise a plan that would allow their worlds to survive destruction. Both worlds would construct one half of an ark known as Origin that contained all of their societies' knowledge and their citizens' literal souls, which would allow them to be reborn after their worlds were split apart and returned to their original forms. The Ontos core was a critical part of its construction. However, Origin's AI had been affected by the digitized souls of the people within it, transforming it into the being called Z. Born from their fear of an uncertain future and their desire for stability, Z hijacked the intersection of the worlds. Rather than Origin preserving the worlds as planned, both original worlds were frozen in time during their attempt to merge back together, creating Aionios. Shulk was among the few people who was not assimilated by Origin, with the reason for this being unknown.
Forming the Liberators[]
Shulk eventually meets Rex, a close friend of the Agnian Queen Nia, and the two of them become close friends. At an unknown point in time, Ontos, now calling himself "Alpha", re-emerged to take control of Origin's systems for himself. Having determined that the future had no place for the beings of the old worlds, he planned to destroy Aionios while bringing the new lives born there to another world, where no traces of the past would remain.
Shulk and Rex, alongside Z, confront Alpha in an attempt to drive him away with Shulk trying to reach out to Alpha, calling him Alvis, to question if this is what he truly wants, only for Rex to stop him by telling him that he cannot get through to him due to him being a "Heartless Machine". Shulk however insist that they have to try. Alpha then blows all three of them away without much effort, costing Shulk his right arm. After this, Shulk and Rex agree to a ceasefire with Z until Alpha is defeated. Shulk and Rex later became the leaders of the Liberators and made Colony 9 their base of operations. At some point, Shulk became the mentor for Panacea and was given a prosthetic arm by Riku.
Meeting Ouroboros[]
When Panacea encounters Glimmer, Shulk takes her to a camp for questioning. She manages to escape, and ends up being attacked by Consul W, whom she had contacted for help and gave the location of Shulk's party. Shulk saves her from an attack and tells W that he was going against their compact with Z, but W says that was before two of his comrades were killed. Shulk, along with Matthew, A, and Nikol, who appear then, battle the Moebius. Shulk asks who Matthew's group is, before noticing Ontos's core on A, immediately realizing that A is Alvis. During the battle, W fuses himself with his two Ferronises, and fires a beam at Glimmer and Nikol, only for Rex to arrive and save them. After a long battle against W, Shulk, Rex, and Matthew attack W and his Ferronis simultaneously, destroying the Moebius. He and Rex then take everyone back to Colony 9. Soon after, the party is informed of a distress signal coming from Raguel Lake, which they go to investigate.
After setting up camp by Raguel Lake, Shulk, Rex, and A have a discussion about Alpha and what he intends to do, with A explaining that they are the manifestation of Ontos's discarded conscience that was unshackled from Alpha due to N's power and Ghondor's dying act. When Shulk asks the reason for A's appearance, Rex explains as being due to the way the Trinity Processor was designed - Logos being the male persona, Pneuma being the female, and, as Rex describes it, Ontos being somewhere in between. A also explains how Alpha is inhabiting Na'el in the same way Zanza had once inhabited Shulk.
Their conversation is interrupted by the appearance of Na'el, who is inhabited by Alpha. The party fights Alpha until N shows up and fights Alpha himself. The party then explains to Matthew that as long as Alpha exists, Moebius is not the primary target, and that N is not their enemy. Alpha, suffering severe damage, leaves and tells the party she will be waiting. Prison Island then releases energy that causes Origin to appear above the Cent-Omnia Region.
The Origin of the Worlds[]
After returning to Colony 9, Shulk and Rex inform Matthew, Glimmer, and Nikol about the origins of Aionios, telling them about how, originally, their worlds were one and the same. This world boasted almost unthinkable prosperity and was home to countless people. However, one man, Klaus, messed it all up and caused the world to be split into two separate places. One was the world of the Bionis, and the other was Alrest. The two divided worlds began to evolve independently of each other, giving birth to new life. However, it was not all peaceful, with there being tyrannic empires and conflicts over limited resources. But despite all that, thanks to numerous generations of people fighting for the future, the worlds were eventually able to attain harmony.
They then explain how the worlds began to return to how they once were. However, since they were composed of opposing types of matter, they would dissolve into light and cease to be when recombined. To escape destruction, the two worlds worked together to build Origin, a repository of data about everything, of memories and souls. Even if the worlds were annihilated, the Origin system would allow them to be revived. They explain how at the heart of Origin's workings is the Trinity Processor core, Ontos, or in other words, Alpha, and also how, Alpha had deemed the existence of all people from the two worlds obsolete and wanted to erase them. They then explain that Alpha is now gathering power and preparing to depart in the heart of Origin, called The Ark, alongside the new lives, those of City people, gathered there for the purpose of taking them to a new world.
Return to Prison Island[]
The party then discusses what to do next, determining that Prison Island would be their best bet of reaching Origin, where Alpha is waiting. However, in order to get there, they need to gather the resources needing to build an Ether Lift in order to travel vertically. Additionally, Nikol and Glimmer request to come with everyone to Origin, but Shulk and Rex adamantly refuse, deeming Nikol and Glimmer unworthy of challenging Alpha, telling them they must stay in the Colony. The party asks Riku about boosting their Ouroboros power. Riku informs them that they need some kind of "Trigger" to power up. In order to activate this trigger, Shulk and Rex volunteer to fight Nikol and Glimmer at the Gotrock Oracle Ruins. Nikol and Glimmer struggle a bit against the two, but are able to unlock more Ouroboros power to defeat Shulk and Rex, powering up the Ouroboros Stone in the process. Shulk and Rex then agree to let them tag along to Origin. With both matters dealt with, the party turns in for the night.
The next morning, the party leaves for the Black Mountains, where Prison Island is located. During the party's rest at the Valak Peak Camp, Shulk talks with A about how when he turned down the chance to be a god, he lost the power to have visions, while A still has that power. A tells him that he should know better than anyone that there is no single established future, and if A were to tell him what form Shulk's futures might one day take, it would be only one hazy possibility. A follows by saying that his will is what gives shape to his future. Shulk says A is right, and tells A that he does not enjoy getting old, as age saps his courage. Riku then affirms this and tells Shulk that leaping Blade-first into battle is best left to the young and reckless, words taken from Riku's master. Riku tells Shulk how his master told him that when Riku finds someone like that, he needs to give them Lucky Seven. Riku says that "everyone" is in Lucky Seven and also with Shulk in his Monado REX+. Shulk agrees with him that they are not alone.
Soon after, the party finally arrives at the Prison Terrace. Shulk says that it is just like old times, and A explains to him that back then, he and his friends embarked for Ontos's Memory Space from there, and how recreating it was deliberate on Alpha's part, allowing the party to board the Ark from there. They are greeted by N, who reveals that the one keeping Na'el in this world is Matthew, which is why N's been trying to kill him. The party confronts him, and N's clash with Matthew reveals to them a memory from Origin, of N's attack on the City and Alpha's involvement with it. All of a sudden, Alpha shows up and sends a ray of lighting at N, shocking him. Alpha's power emanates a fog which consumes the party.
Avatars of Origin[]
The party arrives inside a memory from Origin. The party looks around at the scenery of a house with a garden, with a view of a large city with tall buildings, with one tower reaching into the sky. Shulk and Rex confirm that this is a memory of Klaus's world. The party then follows the sound of a piano, and find Na'el, who explains that the world could be like this if they went through with Alpha's plan. A then shows Na'el the Land of Morytha, the aftermath of Klaus's experiment and what Alpha's proposed new world would ultimately become if his plan succeeded. Matthew persuades her that she would be no different from Moebius if she continued to view the Kevesi and Agnians as "things" unworthy of life, and that they could live like the people of the City if they were only allowed to choose it. Na'el agrees to join the party and stop Alpha, but not before Alpha regains control of her and disappears.
The party is then transported back to the Ark, where Alpha insists that the future has no need for the things of the past and that conscience is useless to the Trinity Processor. The party refuses to accept his goals, with Shulk and Rex recalling that Klaus trusted them with the future, and engage in combat with Alpha. After a while, Alpha tries to pull Matthew's soul in, but he resists and stays inside his body before N intervenes in the battle. Matthew expresses that for now, he is glad to have N at his side. Alpha unleashes his true form, that of a large humanoid figure with an empty, mask-like face. In a final effort to defeat Alpha, N grants Matthew the powers of his Sword of The End and instructs him to combine it with his Ouroboros Knuckles. Matthew's gauntlets begin to emit green energy, which Rex quickly recognises to be Pneuma's power. This grants the party the true power of Ouroboros, resulting in Alpha's demise.
Shulk and Rex begin to fade, and they reveal that without Alpha, Origin requires a new avatar to keep Aionios stable, which will be themselves and A. The party expresses disagreement, but Rex assures the group that they will see them all again when the worlds are restored. Shulk and Rex grant their life force to their respective children, Nikol and Glimmer, and step forward into a large rift, telling them that the three of them will be waiting for them at the far edge of time. As they enter the rift, Shulk and Rex ask A if they had foreseen the current turn of events, but A states that their hopes have always been a constant in the flow of time. At some point after his departure, his Monado Replica EX+ was found by Melia, who hid it in her bedroom as a memento.
Xenoblade Chronicles 3[]
Legacy as the Mentor of the City's Liberatrix[]
When the City was rebuilt, a statue of Shulk was placed in the Memorial Hall alongside the statues of Rex, Matthew, Nikol, Glimmer, and Na'el. The statue depicts him rather than Panacea, the actual founder of House Reid, as a way of honoring her old mentor.
Remembered by Melia[]
Shulk appears in a flashback during From Atop Her Throne, after Noah and the party's words of encouragement reminds Melia of her old companions.
In Xenoblade Chronicles[]
Most of Shulk's arts revolve around positioning, often requiring other party members to draw aggro away from him in order for his arts to deal their additional effects, which makes him weaker when fighting enemies head-on, as his arts require him to wait for openings.
Shulk is able to call upon the power of the Monado in battle, which can stock up to eight unique skills, unlocked by progressing through the story or by finishing quests, and all of his moves are useful in a variety of ways, from giving useful buffs to protecting his entire party from harm.
Shulk has the third lowest HP of the playable cast, but his Strength and Agility greatly balance out this flaw. After gaining the Monado, Shulk cannot switch weapons. However, the Monado's stats will scale according to Shulk's level.
General stats[]
Max Level | Max HP | Max Strength | Max Ether | Max Agility |
---|---|---|---|---|
99 | 5,135 | 405 | 417 | 117 |
※ These stats are raw and do not include the bonuses from the skill lines.
- each auto-attack hit adds 20% to his Talent Gauge
- can have up to 8 Monado Arts, which can be rearranged but cannot be removed from the Battle Palette
- can only use a Monado Art after using Activate Monado, the amount of Talent Gauge depletion from using a Monado Art depends on the Art
- low cooldown Break arts in Stream Edge and Air Slash
- can constantly keep an enemy's physical defence down with Slit Edge
- high burst damage with Back Slash
- increases damage and lets the party hurt Mechon with Monado Enchant; can also deal burst damage against Mechon using Monado Buster
- defensive party buffs in Monado Speed, Monado Shield and Monado Armour
- can remove Soul Read using Monado Purge; can remove other buffs with Monado Eater
- can Break, Topple then Daze an enemy single-handedly with Monado Cyclone
Arts[]
- Turn Strike [Talent Art] - Heavy damage to a single target, and inflicts Break for a long duration. Permanently replaced by Activate Monado after obtaining the Monado.
- Back Slash - Damages single target. Attacking the target's back will cause double damage. One of Shulk's initial arts.
- Light Heal - Restores HP to a single ally. One of Shulk's initial arts.
- Slit Edge - Damages single target. Attacking the target's side will reduce Physical Defence. Learnt at Level 3.
- Stream Edge - Damages multiple enemies in front of Shulk, inflicts Break and fills Talent Gauge. Learnt at Level 5.
- Shadow Eye - Reduces aggro and increases damage of next physical Art. Learnt at Level 10.
- Air Slash - Damages and inflicts Break on a single target. A side hit may inflict Slow. Learnt at Level 14.
- Shaker Edge - Damages single target. Dazes if target is Toppled. Learnt at Level 23.
- Battle Soul - Sacrifices half of Shulk's current HP to refill a portion of his Talent Gauge. Learnt at Level 32.
For information on leveling battle arts, see Levelling Battle Arts.
Monado Arts[]
- Activate Monado [Talent Art] [Aura] - Switches Shulk's available Arts between his normal Arts and Monado Arts.
- Buster - Damages enemies in a straight line. Mechon and Machina suffer double damage.
- Enchant - Allows allies to damage Mechon for a time and boosts attack power (not available in Future Connected).
- Shield - Blocks Talent Arts of equal level or lower. Best used when Shulk has a vision.
- Speed - Improves evasion of a single ally.
- Purge - Damages single target at a distance. Removes Auras and Spike effects and inflicts Aura Seal.
- Eater - Damages enemies in front, removes all buffs and inflicts Bleed.
- Armour - Reduces all Physical and Ether damage to the party.
- Cyclone - Damages all enemies around Shulk. Enemies suffering Break will be Toppled.
Skill Tree[]
Shulk has the following Skill Branches (not available in Future Connected):
Integrity is one of Shulk's initial three Skill Branches, and the first skill is unlocked at the start of the game.
Prioritizing Integrity improves Shulk's block rate, based on the number of skills that have been unlocked in this branch:
Skills Unlocked | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Block Rate Increase | 4% | 6% | 8% | 10% | 15% |
Skills
Frame | Skill | Effect | SP Cost | Link Cost |
---|---|---|---|---|
Medium Equipment | Allows medium weight armor to be equipped. | 0 | 10 | |
Secret of Life | 10% more HP is restored when reviving a party member. | 700 | 20 | |
Rewarding Work | Successfully completed quests award 10% more EXP. | 1000 | 3 | |
Resilient Warrior | Boosts Physical Defence and Ether Defence by 5%. | 2000 | 11 | |
Ultimate Teamwork | Increases Chain Attack damage by 25%. | 3500 | 18 |
Humanity is one of Shulk's initial three Skill Branches.
Prioritizing Humanity improves Shulk's Ether based on the number of skills that have been unlocked in this branch:
Skills Unlocked | 0 | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|---|
Ether Increase | 5 | 10 | 20 | 30 | 40 | 50 |
Skills
Frame | Skill | Effect | SP Cost | Link Cost |
---|---|---|---|---|
Healing Wisdom | Healing Arts restore 15% more HP. | 300 | 8 | |
Kind Encouragement | Restores HP to an encouraged ally. | 700 | 7 | |
Friendship Heals | Heals the party slightly after a Chain Attack (5%). | 1000 | 20 | |
Cheer of a Friend | Causes Burst Affinity to fill more of the Party Gauge (15). | 2000 | 45 | |
Chain of Friendship | Increases chance of a Chain Link by 15%. | 3500 | 45 |
Intuition is one of Shulk's initial three Skill Branches.
Prioritizing Intuition improves Shulk's Agility based on the number of skills that have been unlocked in this branch:
Skills Unlocked | 0 | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|---|
Agility Increase | 2 | 5 | 8 | 10 | 12 | 15 |
Skills
Frame | Skill | Effect | SP Cost | Link Cost |
---|---|---|---|---|
Battle Cry | Increases tension gained from the Battle Start Affinity by 20. | 300 | 13 | |
Underdog | Agility Up buff (15%) at start of battle with higher level enemies. | 700 | 2 | |
Equipment Master | Reduced weight of equipment by 5. | 1000 | 5 | |
Fever Pitch | Increases chance of Fever when gem crafting. | 2000 | 18 | |
Element of Surprise | Improves Arts with Bonus Effects from behind. | 3500 | 20 |
Pessimism is Shulk's fourth Skill Branch. It can be unlocked by completing Désirée's Future, which requires Colony 9 affinity of 4½☆.
Prioritizing Pessimism improves Shulk's Ether Defence based on the number of skills that have been unlocked in this branch:
Skills Unlocked | 0 | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|---|
Ether Defence Increase | 5 | 10 | 20 | 30 | 40 | 50 |
Skills
Frame | Skill | Effect | SP Cost | Link Cost |
---|---|---|---|---|
Fight the Future | Grants an extra 4 seconds before visions become reality | 200 | -- | |
Stealth Warrior | Reduces aggro gained by using Arts by 10% | 500 | 30 | |
Epic Evasion | Increases chance of gaining Burst Affinity by 5% after evading an attack | 800 | 45 | |
Forced Mercy | Increases amount of aggro lost when attacked by 25% | 1000 | 30 | |
Immunization | Grants immunity to stat-reducing debuffs | 1500 | 45 |
Bravery is Shulk's fifth Skill Branch. It is obtained by completing either A Young Captain's Trust or A Young Captain's Revival, which require Colony 9 affinity of 4½☆.
Prioritizing Bravery improves Shulk's Critical Hit rate based on the number of skills that have been unlocked in this branch:
Skills Unlocked | 0 | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|---|
Critical Hit Rate Increase | 2% | 5% | 10% | 12% | 15% | 20% |
Skills
Frame | Skill | Effect | SP Cost | Link Cost |
---|---|---|---|---|
Fate Evasion | EXP Bonus when vision tags are destroyed | 200 | -- | |
Hero's Privilege | Trading Bonus 20% | 500 | -- | |
Lone Warrior | Agility is raised by 20 when a party member is incapacitated | 800 | 4 | |
Ultimate Defence | Boost the party's Physical Defence and Ether Defence by 10% | 1000 | 65 | |
Glorious Future | Talent Gauge is maxed after a vision | 1500 | 28 |
Legend
Gem Crafting[]
Shulk owns unique Shooter and Engineer abilities for Gem Crafting, they are:
Shooter[]
- Fever Plus: Gets into a Fever easily when crafting.
Engineer[]
- Strong Flame: Average
- Medium Flame: Average
- Gentle Flame: Good
Presents[]
4 hearts[]
- Love Source (Strange, Other)
3 hearts[]
- Azure Hollyhock (Flower, Mechonis Field)
- Rainbow Slug (Animal, Fallen Arm)
- Shield Bug (Bug, Makna Forest)
- Blue Chain (Part, Colony 9)
- Winding Gear (Part, Bionis' Leg)
- Digital Filament (Part, Fallen Arm)
- Grape Spring (Part, Agniratha)
- Pauper's Cup (Strange, Satorl Marsh)
2 hearts[]
- Sirius Anemone (Flower, Colony 6)
- Orb Daisy (Flower, Satorl Marsh)
- Black Blossom (Flower, Sword Valley)
- Mud Squirrel (Animal, Valak Mountain)
- Cable Mouse (Animal, Central Factory)
- Rumble Stonefly (Bug, Tephra Cave)
- Mystery Firefly (Bug, Ether Mine)
- Water Boatman (Bug, Mechonis Field)
- Art Core Coil (Part, Galahad Fortress)
- Modern Blue Gear (Part, Mechonis Field)
- Blue Light Amp (Part, Agniratha)
- Strong Screw (Part, Prison Island)
- Thunder Compass (Other)
- Black Panel (Strange, Frontier Village)
- Steel Hauyne (Strange, Eryth Sea)
- Dramatic Night (Strange, Agniratha)
- Blue Blood (Strange, Prison Island)
In Xenoblade Chronicles 2[]
Shulk reappears as a Rare Blade in Xenoblade Chronicles 2 alongside Fiora in Challenge Battle Mode, released as part of Version 1.5.0 for players with the Expansion Pass. Like Poppibuster, Shulk and Fiora can freely switch between Drivers (excluding Tora) without the need of an Overdrive Protocol. However, they cannot be taken out of the Land of Challenge until the party receives the Alrest Linkring from completing the Dino Drama Challenge Battle. Shulk uses the light element, wields the Monado, and acts as an Attacker in battle.
For this appearance, Shulk was redesigned by Kunihiko Tanaka, lead character designer for Xenoblade Chronicles X, as well as the Xenogears and Xenosaga series, and designer of Finch, Elma, Fiora and KOS-MOS in Xenoblade Chronicles 2.
In the English dub of Xenoblade Chronicles 2, the original pronunciation for Shulk's name from Xenoblade Chronicles (/ˈʃʊlk/) can still be heard, but an alternate pronunciation (/ˈʃʌlk/) can also be heard.
Abilities[]
Specials[]
- Lv. 1 - Monado Purge - Brandish the Monado to generate a mid-air shockwave.
- Lv. 2 - Monado Cyclone - Perform a rising spin to damage enemies surrounding you.
- Lv. 3 - Monado Buster - A powerful slash using the true power of the Monado.
- Lv. 4 - Monado Unbound - Unleash the true power of the Monado in a series of strikes.
Blade Arts[]
- Accuracy Up - Increases accuracy.
- Debuff Cancel - Cancels debuffs from enemies.
- Back Attack Up - Increases backstab dmg; halves aggro.
Battle Skills[]
- Vision - Can negate powerful enemy attack via button challenge (100-60 sec cooldown).
- Monado Enchant - Increases damage dealt by the party by 20-40% when at max Affinity.
- Monado Speed - Increases accuracy and evasion rate of team by 24-40% at max Affinity.
Field Skills[]
- Salvaging Mastery - Lv. 3
- Keen Eye - Lv. 3
- Ancient Wisdom - Lv. 3
Favorite Items[]
- Pouch item types: Veggies, Literature
- Pouch items: Addam's Supercakes (Veggies), Ardainian Arms Album (Literature)
Affinity Chart[]
Type | Name | Skill Level | Affinity Level | Effect | Prerequisite | Count | Flavor Text | |
---|---|---|---|---|---|---|---|---|
Key Affinity Reward | 1 | 1 | Unlocks level 1 of the Affinity Chart. | |||||
2 | 2 | Unlocks level 2 of the Affinity Chart. | Increase Trust. | 100 | "It's an unfamiliar fighting style, but I think I've got the hang of it." | |||
3 | 3 | Unlocks level 3 of the Affinity Chart. Affinity bond will be easier to sustain. | Increase Trust. | 700 | "I feel I can get stronger." | |||
4 | 4 | Unlocks level 4 of the Affinity Chart. | Increase Trust. | 2,000 | "We have to keep getting better. 'I' have to keep getting better." | |||
5 | 5 | Unlocks level 5 of the Affinity Chart. | Increase Trust. | 4,000 | "I feel strong enough to do anything!" | |||
Blade Special | Monado Purge | 1 | 1 | 60% chance to remove awakened status from enemy when using Special. | ||||
2 | 2 | 70% chance to remove awakened status from enemy when using Special. | Use Monado Purge. | 15 | "I think I'm getting used to this one." | |||
3 | 3 | 80% chance to remove awakened status from enemy when using Special. | Finish an enemy. | 30 | "Sometimes, losing isn't an option." | |||
4 | 4 | 90% chance to remove awakened status from enemy when using Special. | Use Monado Purge. | 25 | "I've honed it almost to perfection." | |||
5 | 5 | 100% chance to remove awakened status from enemy when using Special. | Complete the Challenge Battle "Mk. VIII". | "That was a strong foe! It probably would've gotten stronger if we'd left it alone..." | ||||
Monado Cyclone | 1 | 1 | Increases critical damage by 25%. | |||||
2 | 2 | Increases critical damage by 40%. | Finish an enemy. | 10 | "I have to fight harder than ever before if I want to keep everyone safe." | |||
3 | 3 | Increases critical damage by 55%. | Use Monado Cyclone. | 15 | "I'm sure I'll hold my own the next time things come to a head." | |||
4 | 4 | Increases critical damage by 70%. | Use Monado Cyclone. | 20 | "I'm looking forward to showing off more of this!" | |||
5 | 5 | Increases critical damage by 85%. | Complete the Challenge Battle "9th Imp. Armored Div.". | "It was our mortal bodies against heavy armor, and we won... Hats off to you, everyone!" | ||||
Monado Buster | 1 | 1 | Adds a 60% chance of dealing a guard-annulling attack. | |||||
2 | 2 | Adds a 70% chance of dealing a guard-annulling attack. | Use Monado Buster. | 5 | "I've gotten a little stronger." | |||
3 | 3 | Adds a 80% chance of dealing a guard-annulling attack. | Use Monado Buster. | 10 | "No one's coming to any harm, not while I'm around." | |||
4 | 4 | Adds a 90% chance of dealing a guard-annulling attack. | Finish an enemy. | 100 | "I can't stop yet. There's so much more left to learn." | |||
5 | 5 | Adds a 100% chance of dealing a guard-annulling attack. | Complete the Challenge Battle "Call the Exterminators". | "Let's get an even higher score next time!" | ||||
Battle Skill | Vision | 1 | 1 | Can negate powerful enemy attack via button challenge (100 sec cooldown). | ||||
2 | 2 | Can negate powerful enemy attack via button challenge (90 sec cooldown). | Evade an attack. | 10 | "I've got your back. Trust me." | |||
3 | 3 | Can negate powerful enemy attack via button challenge (80 sec cooldown). | Block an attack. | 50 | "I'll try my hardest, don't you worry." | |||
4 | 4 | Can negate powerful enemy attack via button challenge (70 sec cooldown). | Evade an attack. | 30 | "If you need me to back you up, I'll give it everything I've got!" | |||
5 | 5 | Can negate powerful enemy attack via button challenge (60 sec cooldown). | Block an attack. | 100 | "This power should benefit everyone." | |||
Monado Enchant | 1 | 1 | Increases damage dealt by the party by 20% when at max Affinity. | Collect a lot of Ether Cubes during a single Challenge Battle. | 1,000 | "Sure, this'll do." | ||
2 | 2 | Increases damage dealt by the party by 24% when at max Affinity. | Complete the Challenge Battle "Think of the Soldiers". | "I almost feel sorry for them." | ||||
3 | 3 | Increases damage dealt by the party by 28% when at max Affinity. | Collect a lot of Ether Cubes during a single Challenge Battle. | 1,800 | "Nice one! That's a new high score!" | |||
4 | 4 | Increases damage dealt by the party by 32% when at max Affinity. | Complete the Challenge Battle "Torna's Finest". | "That was a real challenge... But we were more than up to it." | ||||
5 | 5 | Increases damage dealt by the party by 40% when at max Affinity. | Collect a lot of Ether Cubes during a single Challenge Battle. | 3,600 | "I don't think that record will be broken for a good long while." | |||
Monado Speed | 1 | 1 | Increases the accuracy and evasion rate of the team by 24% at max Affinity. | |||||
2 | 2 | Increases the accuracy and evasion rate of the team by 28% at max Affinity. | Complete Challenge Battles. | 10 | "There will be more challenges ahead." | |||
3 | 3 | Increases the accuracy and evasion rate of the team by 32% at max Affinity. | Attack from behind. | 30 | "Attacking from behind. One of my tried and tested tactics." | |||
4 | 4 | Increases the accuracy and evasion rate of the team by 36% at max Affinity. | Complete Challenge Battles. | 30 | "We've been really pushing ourselves. I'd say we've earned a break!" | |||
5 | 5 | Increases the accuracy and evasion rate of the team by 40% at max Affinity. | Attack from behind. | 100 | "Don't worry, I'll support you." | |||
Field Skill | Salvaging Mastery | 1 | 3 | Knowledge related to salvaging. | Acquire Mechanical items from the Collectibles list. | 10 | "I'm really curious about this salvaging business." | |
2 | 4 | Acquire Mechanical items from the Collectibles list. | 20 | "So... how is it, deep down in the Cloud Sea?" | ||||
3 | 5 | Acquire Mechanical items from the Collectibles list. | 40 | "I think I'd like to try salvaging sometime, just to see what it's like." | ||||
Keen Eye | 1 | 3 | The power to see things clearly. Used to notice small changes, etc. | Succeed in a button challenge during a battle. | 10 | "Perfect timing there!" | ||
2 | 4 | Help an incapacitated ally. | 20 | "Let's stay on our toes next time." | ||||
3 | 5 | Swap Blades during battle. | 100 | "I know how to wait my turn." | ||||
Ancient Wisdom | 1 | 3 | Knowledge of ancient civilizations. Used to decode writing, etc. | Acquire Treasure items through salvaging. | 5 | "Could my expertise come in useful too?" | ||
2 | 4 | Acquire Treasure items through salvaging. | 10 | "There's so much here that I've never seen before." | ||||
3 | 5 | Acquire Treasure items through salvaging. | 20 | "If we find more...we might learn more!" |
In Xenoblade Chronicles 3: Future Redeemed[]
In Xenoblade Chronicles 3: Future Redeemed, Shulk fights as a Grand Marshal, a Kevesi Defender class, and wields his Monado REX+ as his Blade. He specialises in evasion-tanking, with a fighting style that resembles Dunban's from Xenoblade Chronicles. He was designed by Masatsugu Saito, the lead character designer of the game.
In a Chain Attack, Shulk starts with 20 TP by default, and can gain 5 more through a "TP Plus" skill in his Affinity Growth tree. Shulk's Chain Art is Liberation Edge, which has the default completion bonus of "Increases damage ratio by 100 percentage points and grants Power Charge to all allies".
General Stats[]
"Base" assumes minimum weapon level and no Affinity Growth. "Fully upgraded" assumes maximum weapon level and complete Affinity Growth.
Level | HP | Attack | Healing Power | Dexterity | Agility | Critical Rate | Block Rate | Physical Defense | Ether Defense |
---|---|---|---|---|---|---|---|---|---|
1, base | 478 | 60 | 13 | 31 | 28 | 9% | 21% | 40% | 40% |
99, base | 7,972 | 398 | 216 | 319 | 287 | 9% | 21% | 40% | 40% |
99, fully upgraded | 7,972 | 1,039 | 216 | 319 | 316 | 16% | 30% | 40% | 40% |
Weapon Stats[]
Shulk's weapon can be upgraded in Riku's Workshop after the quest Riku's Workshop has been completed.
Weapon Level | Attack | Critical Rate | Block Rate | Ingredients Required | Item Rarity | Gold Cost |
---|---|---|---|---|---|---|
I | 39 | 9% | 21% | - | - | - |
II | 58 | 9% | 22% | Bladestone Fragment | 2,200 | |
III | 79 | 10% | 22% | Bladestone Fragment x2 | 3,700 | |
IV | 111 | 10% | 23% | Bladestone Fragment x3 Testudo Shoulder Gun |
5,300 | |
V | 146 | 11% | 24% | Bladestone Kevesi Soldier's Armor x3 |
6,500 | |
VI | 185 | 12% | 25% | Bladestone x2 Luminescent Laia Fin |
9,300 | |
VII | 229 | 12% | 26% | Bladestone x3 Testudo Shoulder Gun |
10,300 | |
VIII | 300 | 13% | 27% | Exquisite Bladestone Mineral Darbus Bone |
16,800 | |
IX | 413 | 15% | 28% | Exquisite Bladestone x3 Egel Horn |
31,000 | |
X | 559 | 16% | 30% | Mysterious Fragment Silver Ravoon Bone |
44,800 |
Arts[]
- Monado Buster (Talent Art), AOE/Awakened+/Pierce
- Stream Edge, Break
- Heavy Rush, Awakened Boost
- Slit Edge, AOE/Bleed
- Monado Rage, Target Lock
- Monado Armor, Field/Armor Veil
- Monado Purge, AOE/Aggroed+
Fusion Arts[]
The below table shows the results of each possible fusion Art and their additional effects. They replace the Ouroboros Powers' effect, while the regular Arts' effects are unchanged.
Regular Arts are listed in the top row, whereas Ouroboros Powers are listed in the first column. Their intersection in the table contains the resulting Fusion Art.
Fusion | Stream Edge | Heavy Rush | Slit Edge |
---|---|---|---|
Monado Rage | Stream Rage Target Lock/Blowdown |
Heavy Rage Target Lock/Awakened Boost |
Rage Edge AOE/Target Lock |
Monado Armor | Armor Stream Armor Veil/Eva. up |
Armor Rush Armor Veil/Power Charge |
Edge Armor AOE/Armor Veil |
Monado Purge | Purge Stream AOE/Purge buffs/Atk down |
Heavy Purge AOE/Purge buffs/Acc. down |
Purge Edge Purge buffs for all |
Skills[]
- Right Back At You, When nearby ally is attacked, deal 100-200% of attack in damage to enemy.
- Natural Born Warrior, Grants a small/medium/large increase to damage dealt the more enemies target you (up to a maximum of 300%).
- Sword of Reprisal, Deals 150-300% of Attack damage when you evade an attack.
- Mechanical Rhythm, 5-15% chance for own attack to become a guaranteed hit and to evade enemy attacks during it.
Affinity Growth[]
The below table contains a detailed breakdown of Shulk's Affinity Growth tree.
Note: Nodes are listed from top to bottom, from left to right.
Icon | Name | Description | Cost | Prerequisites |
---|---|---|---|---|
Affinity Growth Tier 1 | ||||
Enhance Art Stream Edge |
Power Multiplier: 300% -> 360% Recharge Gauge: 30.0s -> 26.6s |
20 AP | None | |
Enhance Art Heavy Rush |
Power Multiplier: 120% -> 140% Boosts damage dealt by |
20 AP | None | |
Enhance Art Slit Edge |
Power Multiplier: 200% -> 260% Recharge Gauge: 26.6s -> 23.3s |
20 AP | None | |
Learn Art Monado Armor |
Type: Set Field Area of Effect: AOE around User Power Multiplier: 0% Recharge Gauge: 8 (Auto-Attack Recharge) Buff/Debuff: Armor Veil |
15 AP | None | |
Learn Art Monado Purge |
Type: Ether Attack Area of Effect: AOE around User Power Multiplier: 225% Recharge Gauge: 5 (Auto-Attack Recharge) Boosts damage dealt when attacking enemies targeting you by 50%. |
15 AP | None | |
Learn Skill Right Back At You |
When nearby ally is attacked, deal 100% of attack in damage to enemy. | 20 AP | None | |
Learn Skill Natural Born Warrior |
Grants a small increase to damage dealt the more enemies target you (up to a maximum of 300%). | 20 AP | None | |
Learn Skill Initiative Effect: Break |
Starting the battle with an attack from the back inflicts Break on enemies within a certain radius. | 5 AP | None | |
Learn Skill Attack Plus |
Increases Attack by 30. | 5 AP | None | |
Learn Skill Agility Plus |
Increases Agility by 15. | 5 AP | None | |
Affinity Growth Tier 2 (1 Affinity Growth Unlock Kit required) | ||||
Enhance Art Stream Edge |
Power Multiplier: 360% -> 440% Recharge Gauge: 26.6s -> 22.6s |
30 AP | Stream Edge powered up once | |
Enhance Art Heavy Rush |
Power Multiplier: 140% -> 180% Boosts damage dealt by |
30 AP | Heavy Rush powered up once | |
Enhance Art Slit Edge |
Power Multiplier: 260% -> 340% Recharge Gauge: 23.3s -> 19.3s |
30 AP | Slit Edge powered up once | |
Enhance Art Monado Rage |
Power Multiplier: 180% -> 235% Recharge Gauge: 8 -> 7 |
25 AP | None | |
Enhance Art Monado Armor |
Field range of effect - |
25 AP | Monado Armor learned | |
Enhance Art Monado Purge |
Power Multiplier: 225% -> 295% Recharge Gauge: 5 -> 4 Boosts damage dealt when attacking enemies targeting you by |
25 AP | Monado Purge learned | |
Enhance Talent Art Monado Buster |
Power Multiplier: 625% -> 725% Deals damage that ignores defense. Also boosts damage dealt by |
40 AP | None | |
Learn Skill Sword of Reprisal |
Deals 150% of Attack damage when you evade an attack. | 20 AP | None | |
Learn Skill Mechanical Rhythm |
5% chance for own attack to become a guaranteed hit and evade enemy attacks during it. | 20 AP | None | |
Enhance Skill Right Back At You |
When nearby ally is attacked, deal |
30 AP | Right Back At You learned | |
Enhance Skill Natural Born Warrior |
Grants a |
30 AP | Natural Born Warrior learned | |
Enhance Skill Sword of Reprisal |
Deals |
30 AP | Sword of Reprisal learned | |
Enhance Skill Mechanical Rhythm |
30 AP | Mechanical Rhythm learned | ||
Learn Skill Unlock Arts Canceling |
Allows you to cancel one Art into another Art, and raises Art damage by 25%. | 45 AP | None | |
Learn Skill TP Plus |
At start of Chain Attack, increases TP by 5. | 20 AP | None | |
Affinity Growth Tier 3 (2 Affinity Growth Unlock Kits required) | ||||
Enhance Art Monado Rage |
Power Multiplier: 235% -> 310% Recharge Gauge: 7 -> 5 |
35 AP | Monado Rage powered up once | |
Enhance Art Monado Armor |
Recharge Gauge: 8 -> 7 Field range of effect - |
35 AP | Monado Armor powered up once | |
Enhance Art Monado Purge |
Power Multiplier: 295% -> 390% Recharge Gauge: 4 -> 3 Boosts damage dealt when attacking enemies targeting you by |
35 AP | Monado Purge powered up once | |
Enhance Talent Art Monado Buster |
Power Multiplier: 725% -> 875% Deals damage that ignores defense. Also boosts damage dealt by |
60 AP | Monado Buster powered up once | |
Enhance Skill Right Back At You |
When nearby ally is attacked, deal |
40 AP | Right Back At You powered up once | |
Enhance Skill Natural Born Warrior |
Grants a |
40 AP | Natural Born Warrior powered up once | |
Enhance Skill Sword of Reprisal |
Deals |
40 AP | Sword of Reprisal powered up once | |
Enhance Skill Mechanical Rhythm |
40 AP | Mechanical Rhythm powered up once | ||
Learn Skill Faster Damage Aggro |
Boosts aggro generated from dealing damage by 30%. | 15 AP | None | |
Learn Skill Evasion Up (Art) |
Boosts evasion by 20% while Art is active. | 15 AP | None | |
Learn Skill Attack Up |
Boosts Attack by 10%. | 15 AP | None | |
Learn Skill Agility Up |
Boosts Agility by 5%. | 15 AP | None | |
Learn Skill Unbeatable |
50% chance to survive a KO with 1 HP and five seconds of invincibility (once per battle, does not stack). | 20 AP | None | |
Learn Skill Ranged Evasion |
30% chance to evade ranged attacks. | 20 AP | None |
Unity Pairings[]
When Shulk is paired with the following party members in Unity, they grant the skill shown and have the following Unity Combo finisher as shown in the below table. The Unity Order of which Shulk is a part of is also named differently, depending on who he is paired with.
Note that all Unity Orders have the same completion bonus of "Reduces enemy physical and ether defense by 30 percentage points during Chain Attack".
Icon | Character | Skill | Unity Combo | Unity Order Name |
---|---|---|---|---|
Matthew | First and Foremost: Fills the Unity pairing's Special gauge by 70%/100% at start of battle. | Monado Crash: Deals damage to enemies in range and inflicts Burst. | Liberation Onslaught | |
A | Passage of Fate: Boosts all allies' accuracy and evasion by 10%/15%. Does not stack. | Double Cyclone: Deals huge damage to enemies in range and inflicts Blowdown. | Liberation Blade | |
Nikol | The Protectors: Reduces damage to allies by 10%/15%, and boosts HP recovery by 10%/15% (does not stack). | Arrow Cyclone: Deals immense damage to target and inflicts Blowdown. | Liberation Link | |
Glimmer | Promised Land: Extends the buff duration for all allies by 25%/50%. (Does not stack.) | Flame Slash: Deals damage to target and inflicts Smash. | Red-Hot Horizon | |
Rex | Immortal Legend: Boosts damage dealt when attacking higher-level enemies by 50%/100%. | Tri-Calamity: Deals damage to target and inflicts Smash. | Sword of Liberation |
Battle[]
Godcleaver Shulk is fought as Boss alongside Stoutheart Rex at level 38 at the Gotrock Oracle Ruins in Yesterdale during The Ouroboros Power.
Skills[]
Godcleaver Shulk has the following skills:
- Deals 35% of attack damage when you evade an attack.
- Boosts damage from Bleed by 200%
Resistances[]
Break | 75% | Topple | 0% |
---|---|---|---|
Daze | 0% | Burst | 0% |
Launch | 0% | Smash | 0% |
Knockback | 75% | Blowdown | 75% |
Phys. Debuffs | 50% | Ether Debuffs | 70% |
Enraged[]
Trigger | Enemy is reduced to 50% HP. |
---|---|
Effects |
|
Arts[]
Name | Attribute | Targets | Hits | Power | Reactions/Statuses | Notes | Use Conditions | Cooldown |
---|---|---|---|---|---|---|---|---|
Auto-Attack 1 | Physical | Single Target | 1 | 80% | Anytime | 0s | ||
Auto-Attack 2 | Physical | Single Target | 1 | 80% | Anytime | 0s | ||
Stream Edge | Physical | Single Target | 2 | 240% | Break | Anytime | 15s | |
Heavy Rush | Physical | Single Target | 1 | 180% | Target Lock | While not enraged | 25s | |
Slit Edge | Physical | Frontward AOE | 1 | 130% | Bleed | Evade enemy attacks while Art is active | Anytime | 20s |
Monado Rage | Physical | Single Target | 2 | 150% | Target Lock | While not enraged | 20s | |
Monado Purge | Ether | AOE around user | 1 | 180% | While enraged | 30s | ||
Monado Buster | Physical | Frontward AOE | 5 | 370% |
|
20s |
In Xenoblade Chronicles 3[]
After completing the Challenge Battle The Two Saviors, Shulk is unlocked as a Hero. There are several gameplay differences between his appearances in Future Redeemed and the main game:
- The Ouroboros Powers Monado Rage and Monado Armor have been converted into Kevesi Arts with time-based cooldowns, to be consistent with other Heroes who only have Arts of one cooldown type. Monado Purge is unavailable.
- The stats of the Arts at Rank 20 match the fully upgraded stats in Future Redeemed, with the exception of the cooldown of Monado Rage and Monado Armor.
- The skill "Sword of Reprisal" is replaced by "Gentleman's Valor", which grants him Awakening should he take a cumulative amount of damage equal to 20% of his maximum HP.
- Other skills' stats match the fully upgraded stats in Future Redeemed.
- In a Chain Attack, Shulk now starts with 25 TP by default.
- His Heroic Chain is fixed to "When character completes an order, adds 20 TP to the character with the most TP, and reactivates them", and his Chain Order's completion bonus is fixed to "Increases damage ratio by 50/63/75/88/100 percentage points and grants Power Charge to all allies" (the damage ratio increase is dependent on level).
- Similar to other Heroes, Shulk's Gem loadout is fixed to the following:
- Steady Striker
- Steelcleaver, from level 20 onwards
- Tailwind, from level 40 onwards
- Shulk's default accessories are the following Common-variant accessories, which can be changed in post-game or New Game +:
- Gear Support
- Iron Misanga, from level 30 onwards
- Dragonfang Necklace, from level 50 onwards
- Compared to Future Redeemed, Shulk's base stats are scaled such that he has higher base stats at lower levels, though he will have the same base stats at level 99 in both Future Redeemed and the main game (when excluding Affinity Growth). The base stats in the main game are shown in the below table.
- Shulk's weapon stats scale with his level (similar to all other characters in the main game) instead of being manually upgraded. However, since the level I weapon in Future Redeemed is equivalent to the weapon at level 10 in the main game, his final Attack stat at level 1 is lower in the main game than in Future Redeemed with a level I weapon. In contrast, the level X weapon in Future Redeemed is equivalent to the weapon at level 99 in the main game.
Level | HP | Attack | Healing Power | Dexterity | Agility | Critical Rate | Block Rate | Physical Defense | Ether Defense |
---|---|---|---|---|---|---|---|---|---|
1, base | 557 | 42 (+20) | 15 | 31 | 28 (+10) | 8% | 20% | 40% | 40% |
99, base | 7,972 | 918 (+70) | 216 | 319 | 287 (+35) | 16% | 30% | 40% | 40% |
99, with default accessories | 7,972 | 918 (+70) | 216 | 319 | 344 (+35) | 16% | 30% | 40% | 40% |
Shulk also has some differences with other Heroes in the main game:
- Shulk has no Ascension Quest; he is Rank 20 in his class when he joins the party. His class cannot be inherited or controlled by any playable character, and consequently does not grant any Master Arts or Skills.
- Time to Fight! plays when he is used in battle if the "Special BGM" setting is enabled.
- As a DLC Hero, he will not appear in any story cutscenes, nor will he participate in the final boss battle, unless chosen as the party's Hero.
Challenge Battle[]
Godcleaver Shulk is fought alongside Stoutheart Rex at level 80 during the Challenge Battle The Two Saviors.
Resistances[]
Break | 70% | Topple | 0% |
---|---|---|---|
Daze | 0% | Burst | 0% |
Launch | 0% | Smash | 0% |
Knockback | Immune | Blowdown | Immune |
Phys. Debuffs | 75% | Ether Debuffs | 80% |
Enraged[]
Trigger | Enemy is reduced to 50% HP. |
---|---|
Effects |
|
Arts[]
Name | Attribute | Targets | Hits | Power | Reactions/Statuses | Notes | Use Conditions | Cooldown |
---|---|---|---|---|---|---|---|---|
Auto-Attack 1 | Physical | Single Target | 1 | 100% | Anytime | 0s | ||
Auto-Attack 2 | Physical | Single Target | 1 | 100% | Anytime | 0s | ||
Stream Edge | Physical | AOE around target | 2 | 150% | Break | During every odd numbered minute | 25s | |
Heavy Rush | Physical | Single Target | 1 | 250% | Target Lock | During every odd numbered minute | 20s | |
Slit Edge | Physical | Frontward AOE | 1 | 130% | Bleed | Evades attacks while Art is aactive | During every even numbered minute | 30s |
Monado Rage | Physical | AOE around target | 2 | 150% | Target Lock | During every odd numbered minute | 25s | |
Monado Purge | Ether | AOE around user | 1 | 170% | Removes buffs from target | During every even numbered minute | 30s | |
Monado Buster | Physical | Frontward AOE | 5 | 250% | Below 50% HP, and during every odd numbered minute | 50s | ||
Below 50% HP and after Assume Stance - Furious Attack has been used | ||||||||
Assume Stance - Defensive | Physical | Single Target | 1 | 250% | Target Lock |
|
During every odd numbered minute | 0s |
Assume Stance - Offensive | Ether | AOE around user | 1 | 170% |
|
During every even numbered minute | 0s | |
Assume Stance - Furious Attack | Physical | Frontward AOE | 5 | 250% |
|
After 25 min, or once when only Shulk remains | 0s |
Other appearances[]
Super Smash Bros. series[]
Super Smash Bros. for Nintendo 3DS / Wii U[]
Shulk is a playable character in Super Smash Bros. for Nintendo 3DS / Wii U. He was officially confirmed on August 29, 2014, during a Japanese Nintendo 3DS Direct that also revealed Xenoblade Chronicles 3D. As a fighter, Shulk's moves revolve around the Monado, which splits open to reveal a beam of light that gives his attacks added range, while the blade deals greater damage.
Six of Shulk's seven alternate costumes are based upon the other six party members of Xenoblade Chronicles, while his seventh is Shulk's appearance when not equipped with any armor.
On the Gaur Plain stage, Metal Face has unique quotes for if Shulk is present.
Shulk retains his English voice actor, Adam Howden, and his Japanese voice actor, Shintarō Asanuma, from the English and Japanese versions of Xenoblade Chronicles, respectively. Months before Shulk was officially revealed as a playable character for Super Smash Bros. for Nintendo 3DS / Wii U, his English voice actor, Adam Howden, stated on Twitter that he was doing voice-over work for a game, but could not reveal what it was at the time.[2]
If Shulk is present on the Boxing Ring stage, the jumbotron in the background can display Shulk with the title of "The Visionary". This title is carried over into Super Smash Bros. Ultimate.
Trophies[]
Super Smash Bros. Ultimate[]
Shulk is an unlockable playable fighter in Super Smash Bros. Ultimate, and his fighter number is 57. Shulk has the same special moves as before, but he received some minor changes. Shulk's hair now changes color depending on the palette swap, to better reflect their representations of various characters from Xenoblade Chronicles. Shulk benefits from mobility improvements, like every other fighter, and some changes to Shulk's moveset include Mecha-Fiora appearing in Chain Attack and Monado Arts enhancing his abilities to a greater extent.
Like every other fighter, Shulk has his own route in Classic Mode, with Shulk's specifically being titled "Witness the Monado's Power."
Shulk appears in the opening cutscene of World of Light. With Vision, he predicted that the fighters would be vaporized by Galeem's attack.
Spirits[]
Like every other fighter, Shulk has his own fighter spirit.
# | Name | Image | Type | Slots | Class | Strength / effect(s) | How to obtain |
---|---|---|---|---|---|---|---|
951 | Shulk | Fighter | N/A | N/A | N/A | Clear Classic Mode as Shulk |
Moveset[]
Shulk's neutral special move uses his Monado Arts:
- 翔 (Jump): increased jump height, increased air speed, increased falling speed, increased Air Slash height, lower defence.
- 疾 (Speed): increased ground speed, increased air speed, decreased attack power, decreased jump height.
- 盾 (Shield): increased defence, increased weight, increased shield health, decreased ground speed, decreased air speed, decreased jump height, decreased attack power
- 斬 (Buster): increased attack power, decreased launching power, decreased defence.
- 撃 (Smash): increased launch power, decreased attack power, decreased weight
In Super Smash Bros. Ultimate, a Monado Art can be selected rather than switching between each one.
Shulk's up special move is Air Slash, a rising slash with an optional second slash.
Shulk's side special move is Back Slash, a leaping slash that deals extra damage if it hits an enemy from behind, similarly to the Art's effect in Xenoblade Chronicles.
Shulk's down special move is Vision, in which he foresees an opponent's attack, dodges, and counterattacks. Vision can be altered to launch the opponent behind Shulk.
His Final Smash is a Chain Attack, in which Shulk calls on his friends Riki and Dunban to help attack opponents that he has trapped. In Super Smash Bros. Ultimate, Shulk is also assisted by Fiora.
Some of Shulk's neutral attacks also resemble some other arts that he and other party members in Xenoblade Chronicles used, two notable examples being his forward smash's similarity to Slit Edge and his down smash's to War Swing, one of Reyn's arts.
amiibo[]
- Main article: Shulk amiibo
An amiibo of Shulk was released as part of the third wave of amiibo figures for Super Smash Bros. for Nintendo 3DS / Wii U.
Super Mario Maker[]
In Super Mario Maker, Shulk is among the characters Mario can transform into by collecting a Mystery Mushroom in courses with the Super Mario Bros. style. Shulk's costume is unlocked either by scanning the Shulk amiibo or randomly after clearing the 100 Mario Challenge on Normal setting or harder. Shulk uses voice clips from the Japanese dub of Xenoblade Chronicles, regardless of the language setting. If the player presses up on the controller while not moving, Shulk will hold the Monado. Upon finishing a level as Shulk, the "Course Clear" fanfare is replaced by the Secret Area discovery tune from Xenoblade Chronicles.
StreetPass Mii Plaza[]
Shulk appears alongside Fiora when viewing the completed Xenoblade Chronicles puzzle for Puzzle Swap in StreetPass Mii Plaza. The two of them are visible by moving the camera to the right. They look out toward the Mechonis in the distance together.[3]
He also appears on the Super Smash Bros. for Nintendo 3DS / Wii U puzzle, with his Super Smash Bros. for Nintendo 3DS / Wii U official render appearing alongside renders of various other fighters from said game.
Yoshi's Woolly World[]
In Yoshi's Woolly World and Poochy & Yoshi's Woolly World, scanning the Shulk amiibo will give Yoshi a design based on Shulk known as Shulk Yoshi.
Tetris 99[]
In Tetris 99, Shulk and Reyn appear in the background during matches as part of the Xenoblade Chronicles: Definitive Edition theme, with the background consisting of a screenshot of the two of them reaching the Jabos Rock Rest Area on the Bionis' Leg.
Quotes[]
Xenoblade Chronicles[]
Battle Quotes[]
- [Starting versus yellow/brown/blue level enemies] "Everyone, let's go!"
- [Starting versus yellow/brown/blue level enemies] "We can't lose!"
- [Starting versus yellow/brown/blue level enemies] "Right, let's do this!"
- [Starting versus red level enemies] "Looks like we don't have a choice!"
- [Starting versus black level enemies] "The enemy's weak, but don't drop your guard!"
- [Starting versus yellow/brown/blue level enemies; ally] "Everyone, do your best!"
- [Starting versus yellow/brown/blue level enemies; ally] "I'm ready!"
- [Starting versus red level enemies; ally] "Can we actually win here?"
- [Starting versus red level enemies; ally] "Is this such a good idea?"
- [Starting versus black level enemies; ally] "Don't get careless, guys!"
- [Starting versus enemies considered the worst fit] "Can someone else handle this one?"
- [Starting versus enemies considered the best fit] "Leave this to me!"
- [Dodging] "Not good enough!"
- "We haven't lost yet!"
- [Activating] "This is the Monado's power!"
- "Nothing's gonna stop me!"
- "Let's aim higher!"
- "Almost there!"
- [Healed] "Just what I needed!"
- "Monado! Show me the way!"
- "Behold the power of the Monado!"
- "I... I'm seeing something!"
- "It's coming to me...!"
- "Ohh... Wait!"
- "Ok, my turn!"
- "Not bad!"
- "Monado, lend us your power!"
- "More enemies!"
- "There's no end to them!"
- "I'm...sorry..."
- "I can't...go on..."
- "This isn't going well..."
- Shulk: "I'm really feeling it!"
Reyn: "yeah, Shulk! get stuck in!" - Shulk: "Reyn!"
Reyn: "I know, I know!" - "Altogether for a Chain Attack!"
- "Sharla! Don't worry about it!"
- [Talent Gauge full] "We can definitely do this!"
- Shulk: "This isn't going well."
Reyn: "Sorry, I lost focus." - Shulk: "Altogether now!"
Riki: "Riki together too!" - [Focusing attacks] "Let's Focus our efforts!"
- [Engaging at will] "Play it by ear everyone!"
- [Retreat] "Everyone, make a run for it!"
Arts[]
- "BATTLE SOUL!"
- "Shadow Eye!"
- "Back Slash!"
- "Air Slash!"
- "Streeeam Edge!"
- "Light Heal!"
- "Slit Edge!"
- "This'll leave a mark-- Shaker Edge!"
- [Art: Shaker Edge] "Pesky thing!"
- "Monado—Buster!"
- [Art: Monado Shield] "Monado... Shield us!"
- [Art: Monado Speed] "Monado, show me the way!""
- "You're not invincible! Monado Enchant!"
- "No escape..." *yelling* "MONADO PURGE!!!!"
- [Art: Monado Purge] "That's ENOUGH!!!"
- "I'll blow you away... Monado Cyclone!"
- "Monadoooo... Eater!"
- "Tuuurn... Strike!"
- [Art: Monado Eater] "I'll smash you up!"
Leveling up[]
- "Cool!"
- "I need to be even stronger!"
- "I can feel the power!"
Victory[]
- "Piece of cake!"
- "Hahaha, we win!"
Character Yells[]
Reyn[]
- "Reyn!!!"
- "Get up, Reyn!"
- "You're really getting into this, Reyn!"
- "Reyn! Let's see what you're made of!"
- "And nothing's gonna stop us."
- "Ok, Reyn!"
- "It's cause we all make such a good team, Reyn!"
- "Reyn! You're up!"
- "Easy there, Reyn!"
- "Reyn! You're a lifesaver!"
- "Reyn! It's up to you!"
- "Nice one, Reyn!"
- "Reyn! This isn't like you!"
Fiora[]
- "Fiora! Please, no!!!"
- "Come on, Fiora, get up!"
- "Looking good too, Fiora!"
- "Go get em, Fiora!"
- "Me too, Fiora!"
- "I won't let you go, Fiora!"
- "I feel exactly the same, Fiora!"
- "Fiora! Keep it coming!"
- "Fiora! I'll protect you."
- "Fiora! Glad you're around!"
- "Fiora! We're all with you!"
- "Fiora! You got it?"
- "Fiora, that's great!"
- "Fiora! Don't give up!"
Dunban[]
- "No way..... DUNBAN!!!!"
- "It's not over yet, Dunban!"
- "Yeah Dunban, go for it!"
- "Dunban! You're really shining!"
- "Yeah, Dunban!"
- "Understood, Dunban!"
- "Yes sir!"
- "Dunban! We're counting on you!"
- "Dunban! Don't overdo it!"
- "Thank you, Dunban."
- "Dunban! That's the one!"
- "Dunban! You're awesome!"
- "Dunban, hang in there!"
Sharla[]
- "SHARLA!!!"
- "Sharla, hang in there!"
- "Sharpshooter Sharla!"
- "Sharla! You're really focussed!"
- "And as one, we're unbeatable!"
- "We can do even better. Come on, Sharla!"
- "Yeah! It's cool, isn't it, Sharla?"
- "Sharla! Go for it!"
- "Sharla! You're needed here!"
- "Sharla! Nice shot!"
- "Come on, Sharla! We're not done yet!"
Riki[]
- "RIKI!!!"
- "You're all right, Riki?"
- "We need full power, Riki!"
- "Heropon on the rampage!"
- "Haha! Teach us, Heropon Riki!"
- "Hah. Good well be, Riki."
- "Right behind you, Riki!"
- "Riki! It's your turn!
- "Riki! Take the lead!"
- "Riki! Keep it up!"
- "Riki, a sad face doesn't suit you!"
Melia[]
- "MELIA!!!"
- "Melia! Don't give up!"
- "Give it all you've got, Melia!"
- "Melia's scary when she's angry!"
- "I'm glad you're with us, Melia!"
- "Yeah! And we're stronger than anyone else!"
- "Melia! Thank you!"
- "Melia! It's up to you!"
- "Melia! That's the one!"
- "Melia! I knew you could do it!"
- "Melia! Cheer up!"
Vision Warnings[]
- "Reyn, this is not good."
- "Sharla, watch out!"
- "Dunban, listen!"
- "Riki, be careful!"
- "Melia, this is bad!"
- "Fiora, we've gotta hurry!"
- "No! I can't see it clearly!"
- "The future doesn't belong to you!"
Dialogue[]
- "Long ago, the world was nothing more than an endless sea cloaked in a boundless sky, reaching as far as could possibly be imagined. Then two great titans came into existence. The Bionis and the Mechonis. The titans were locked in a timeless battle. Until at last, only their lifeless corpses remained. […] Eons have passed. Now, our world, this vast land stretching across the remains of the Bionis, is under attack by a relentless force known as the Mechon."
"Reyn's right. You can't go on like this. […] Dunban! … This time...it's my turn!"
"I've made a decision. … My purpose in life - I will pursue that faced Mechon. … They attacked our colony, killed Fiora... I will find that Mechon - find it and destroy it. Destroy them all!"
- "Xord? So you have a name?"
- [to Metal Face] "You will know the pain and suffering you caused the Emperor and Fiora!"
- "Fiora! It's me! Shulk! Fiora!"
- "So it's true. You really don't remember us at all. Fiora, listen! If nothing else, you must remember your family! That's Dunban over there!"
- [jumping after Fiora's falling Mechon] "Fiora!"
- Shulk: [after reviving Fiora] "Fiora. You're awake. Uh...do you remember? My name is Shu-"
[Fiora puts her hand on Shulk's cheek, and he looks at her expression of content with surprise.]
- Fiora: "I can't believe it. My first kiss."
- Shulk: [overjoyed] "You do remember me! Fiora!"
- Fiora: [nods] "Of course I do, Shulk." [The two embrace.]
- "If I'd wanted to walk the predetermined path, I wouldn't have come this far. Even with the odds stacked against us, even though I can't see the future, I'll keep walking. My own path. That I decide."
- "I just want to live my life as a Homs, in a world...without...you!"
- Zanza: "How, how can you have visions?! You no longer possess the Monado!"
- Shulk: "I don't know. It comes from the bottom of my heart. It shows me my enemy. It reveals the future I must change!"
- "What's important isn't whether you can see the future or not. It's the will to make a choice, and the strength to seize your destiny! Our time has come. OUR DESTINY IS OUR OWN!"
- "Today, we use our power to fell a god, and then, SEIZE OUR DESTINY!"
- "I won't decide. The future should be decided by each and every person in the world. And so what I... No what we wish for is... A world with no Gods!"
- "I don't know what the future holds. But that means, I can imagine all the possibilities."
- "I hope I can meet them all one day. The people of this endless world."
Post-battle Dialogue[]
Party Members | Dialogue |
---|---|
Shulk, Reyn | Shulk - Reyn, I can always count on you! Reyn - Heh, nothing's gonna touch you as long as I'm around.
|
Shulk, Reyn | Shulk - We need to stick together from here on, and we'll be right as Reyn. Get it? Reyn - *Laughs* You crack me up, Shulk.
|
Shulk, Reyn, Sharla | Reyn - I'm on fire! Sharla, did you see me? Did you see what I did!? Sharla - Oh! I, uh, wasn't really looking. Reyn - Aw, come on. That's not fair. Shulk - *Laughs*
|
Shulk, Reyn, Dunban | Reyn - Dunban, with you around, there ain't no stopping us! Shulk - Totally! Dunban - Don't get cocky. Stay focussed, stay sharp. Shulk & Reyn - Yes sir!
|
Shulk, Reyn, Melia | Shulk - Melia, are you tired? Melia - No, I am fine. Reyn, however... I'm not so sure about. Shulk: Reyn, wake up! Reyn! Reyn: *Yawns* Sorry, sorry. Didn't get enough sleep. Why don't we grab some shut-eye?
|
Shulk, Reyn, Riki | Riki - Thanks to Riki's sidekicks, we win. Reyn - Wha!? Who're you calling sidekick? Riki - No see anyone else. Must be you. Reyn - Stupid furry volleyball. I'm gonna... Shulk - Reyn, you're such an easy target. *Laughs*
|
Shulk, Reyn, Fiora | Reyn - Man, am I good or am I good. Shulk - *Laughs* That is so you, Reyn. Fiora - *Giggles* You two never change. |
Shulk, Sharla, Dunban | Shulk - Sharla, could you teach me how to use a rifle sometime? Dunban - So that's how it is. Giving up the sword already? Shulk - No, no! That's not it at all! Sharla - Oh let him have a go, Dunban.
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Shulk, Sharla, Melia | Melia - Sharla, your skill is truly unrivalled. Shulk - It's true. You're really good, Sharla! Sharla - Wow, thanks. I don't know what to say.
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Shulk, Sharla, Riki | Riki - Mighty Riki also amazing with gun! Sharla - Oh really? Sure you won't shoot yourself in the paw? Riki - Oh no! Riki need paws! Shulk - *Laughs* Sharla, cut him some slack.
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Shulk, Sharla, Fiora | Shulk - Fiora, are you hurt? Fiora - Shulk, tell me you're okay. Sharla - Uh... I'm here too, you know? Shulk & Fiora - Sorry, Sharla. Sharla - *Laugh* I'm just teasing.
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Shulk, Dunban, Melia | Shulk - Melia, it'd be great if you taught me how to use ether! Dunban - So that's how it is. Giving up the sword already? Shulk - No, no! That's not it at all! Melia - I'm speechless.
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Shulk, Dunban, Riki | Dunban - Riki, mighty Heropon, I can see that you're in pain. Riki - Hmph, nothing can beat Riki. Shulk - Dunban, you're embarrassing Riki!.
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Shulk, Dunban, Fiora | Dunban - Fiora, how are you doing? Fiora - I'm fine, Dunban. But thanks for asking. Shulk - I wish I had a brother or sister. You guys look like a real family. Fiora - Well... you're basically like our baby brother. Shulk - What!? Baby brother!? Fiora - *Laugh* Be careful what you wish for.
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Shulk, Melia, Riki | Riki - Melly, Riki try really hard! You see it? Melia - Of course, you sweet thing. Who's a brave boy? Shulk - Um, Melia? Are you feeling okay?
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Shulk, Melia and Fiora | Shulk - Wow, when did you two get so tough? Fiora - What? Just because we're girls we're supposed to be wimps? How rude! Melia - Quite. I'm afraid you have much to learn about the fairer sex, Shulk. Shulk - *Groan* Why do I get the feeling that mastering the Monado is going to be easier? Fiora & Melia - *Laughs*
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Shulk, Riki, Fiora | Riki - Riki try really hard. Fiora - I was watching the whole time. Riki - Wha..? No way. You watching Riki? Shulk - I saw him slacking off a bit. Riki - *Guilty laugh* You wrong. Riki try really hard. Shulk & Fiora - *Laughs*
|
Xenoblade Chronicles 2[]
- "I don't know what's going on, but I feel a little safer now... It's not the Bionis... But it's not the Mechonis either... We're in unknown territory for sure..."
- "Looks like we've got a problem. It's good to help each other out. Tell us what's wrong."
- "We all came here unwillingly... I guess we are in the same predicament."
- "Fiora and I were just walking, when suddenly we saw this odd light... It turned out to be a portal."
- "Could it be...to make Elma, and me, and you, Rex, meet face-to-face?"
- "It appears to me that the word "Blade" may have different meanings in Rex's and Elma's worlds..."
- "Your planet, Mira... It's the first time I'm hearing about it. Your world certainly seems different from ours. The Bionis and Alrest were relatively similar in comparison."
- ""Milliseconds"...? Did he just make up a unit there?"
- "It's truly remarkable... The Bionis and the Mechonis are very tall, but this structure is likely larger still."
- "It reminds me of the words I heard that time... All life, walking hand in hand... It's a little like what we're doing now, isn't it? I'd like to think so, anyway..."
- "This is quite an interesting place. We don't have mercenary groups where we come from. Maybe that's why I find it so different."
- "This is the Monado's power! Clear our path, to the future!"
Post-Battle Dialogue[]
Xenoblade Chronicles 1 spoilers:
Mythra | "Shulk, your sword... Is it really, uh..."
|
Shulk | "Yes. Everything you've heard is true."
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Mythra | "It's alright, I don't need the details now. But one day, you'll have to tell me all about it."
|
Chapter 4 spoilers:
Xenoblade Chronicles 3: Future Redeemed[]
Story[]
- "Tell me why! Is this... really what you want?! Alvis!"
- "I heard about that from Melia. A gift from Alvis, she called it."
- "Our original worlds...used to be one and the same. It boasted almost unthinkable prosperity, and was home to *so* many people."
- "At the heart of its workings is the Trinity Processor core called Ontos. In other words, Alpha."
- "Oh, not at all. It just occurred to me. I didn't expect I'd ever get to celebrate seeing them grow again like this..."
- "I'll do anything that's in my power too. Even if it costs us our lives..."
- "When I turned down the chance to be a god, I lost the power to have visions. But you A..."
- "I don't relish getting old. Age saps my courage."
- "It might not be the best way to put this, but... It's like old times."
- "Yeah. The source of us all... Zanza- no, Klaus's world."
Affinity Scenes[]
- "...This takes me back. I've always liked coming here whenever I had to do some serious thinking."
- "Hah... If that is so, the credit goes to someone I've known all my life, who'd bring me food here. She supported me through thick and thin. It's thanks to her I'm here today at all... ...That goes for you, too."
- "The last time I explored these ruins, something crawled up towards us from below... It was the leader of the local Antols... It caught me and my friends completely by surprise, so I'm still slightly traumatized."
Gameplay[]
- "It's a future we all fought for."
- "I'm not really feeling it."
- "You're certainly putting your back into it, Rex!"
- "Rex! We can't do this without you!
- "Showing off again, Rex."
- "Give them all we've got, Matthew!"
- "Let's do it with feeling, Matthew."
- "You know my mind, A!"
- "A, counting on you."
- "We won't need words, will we A?"
- "Nikol, let's do our best together."
- "Nikol, will you share your strength with me?"
- "Glimmer, I hope you won't mind."
- "I'll be sure to match your rhythm."
- "Rex, it's our turn!"
- "Let's be each other's support, Rex."
- "Come then, Rex! We'll show them how it's done!"
Super Smash Bros. series[]
- "Back Slash!"
- "Air Slash!"
- "A vision...!"
- "I see it...!"
- "Now it's Shulk time!"
- "I'm really feeling it!"
- "I can change the future!"
- "The future is ours to decide!"
- "I've got a good rhythm going!"
- "I got through that pretty good!"
- "This is a good result!"
- "I can feel the power!"
- "One Day, Pyra Just Disappeared" trailer
- "I never expected to see you two again... But, well... Now that you're in Smash, I won't go easy on you!"
Trivia[]
- Shulk was originally meant to be a silent protagonist, comparable to Link from The Legend of Zelda series. It was not until late in development when Takahashi decided for Shulk to be shown speaking.[4]
- In a Heart-to-Heart - "A Gift for a Loved One" - between Dunban and Sharla at Eryth Sea, Dunban states that Shulk's diet is not healthy as he dislikes vegetables. He eats the vegetables Fiora cooks him without complaining though, because he is too embarrassed to admit that he does not like them to her.
- In spite of collectables in the Vegetables category being Shulk's least favourite in Xenoblade Chronicles, with some of them lowering his Affinity by as much as 18 points, in Xenoblade Chronicles 2 one of his favorite Pouch Items is Addam's Supercakes and one of his favorite categories is Veggies.
- According to "The Legend of the Spider", Shulk is scared of caterpillars. Apparently this was caused when Reyn hid a caterpillar in Shulk's sock drawer.
- After falling from Galahad Fortress, Shulk has a dream where he picks up a piece of scrap metal and falls through the ground as a child. The piece of scrap metal bears a high resemblance to the Monado.
- Some of Shulk's post-battle dialogue in Xenoblade Chronicles 2 reference major events from the main story of Xenoblade Chronicles.
- Shulk and Zanza have the same voice actors in both English and Japanese, Adam Howden and Shintarō Asanuma. This is probably intended as a foreshadowing to the plot twist that he has been dead all the time and Zanza kept him alive through the Monado. They also voice the Architect in Xenoblade Chronicles 2. Adam Howden also provides the "Classic" male voice and Shintarō Asanuma the "Protagonist" male voice for Cross in Xenoblade Chronicles X as well as the English voice of the Nopon Archsage in Xenoblade Chronicles 3.
- Shulk is the first Xenoblade Chronicles character to appear in a franchise outside his own, having appeared as playable character in Super Smash Bros. for Nintendo 3DS / Wii U and as a unlockable Mystery Mushroom costume in Super Mario Maker.
- Due to Super Mario Maker, Shulk is currently the only Xenoblade Chronicles character to appear on his own in a franchise outside his own, as other Xenoblade Chronicles characters and materials appear in Super Smash Bros. for Nintendo 3DS / Wii U, and Fiora, Metal Face, and several enemies and areas from Xenoblade Chronicles in the non-Nintendo (but Monolith Soft developed) game, Project X Zone 2.
- When using the Tachyon Chip, Shulk as a Blade in Xenoblade Chronicles 2 has the highest auto-attack stat in the game capping at 1,974 at S+ trust. This makes him have higher auto-attack than Pandoria and Poppi QTπ, who hit the 1,700's.
- In Xenoblade Chronicles 3's Challenge Battle Mode, Noah can obtain an outfit that resembles Shulk's Xenoblade Chronicles outfit.
- With him wearing a red cloak, having long hair, and having a missing right arm, Shulk's design in Future Redeemed seems to be evoking that of Dunban's.
- Additionally, his fighting style in said game is nearly identical to Dunban's, with many of his arts as well as his battle stance being basically the same animation-wise (Stream Edge mimicking Worldly Slash, Heavy Rush mimicking Steel Strike, Slit Edge mimicking Gale Slash, Monado Purge mimicking Demon Slayer, and Monado Buster mimicking Blossom Dance).
- Torna ~ The Golden Country is the only main installment in the Xenoblade Chronicles trilogy that Shulk does not make an appearance in.
Gallery[]
Xenoblade Chronicles[]
Official Art[]
Concept Art[]
Screenshots[]
Xenoblade Chronicles: Definitive Edition[]
Official Art[]
Screenshots[]
Xenoblade Chronicles 2[]
Xenoblade Chronicles 3: Future Redeemed[]
Official Art[]
In-Game Renders[]
Screenshots[]
Super Smash Bros. for Nintendo 3DS / Wii U[]
Super Smash Bros. Ultimate[]
Super Mario Maker[]
External links[]
References[]
Characters in Xenoblade Chronicles | |
---|---|
Playable Characters | Shulk · Reyn · Fiora · Sharla · Dunban · Melia · Riki |
(FC) | Melia · Shulk · Kino · Nene |
Homs | Alvis · Dickson · Gadolt · Juju · Mumkhar · Otharon · Vangarre |
Nopon | Chief Dunga · Oka |
Ponspectors (FC) | Dekadeka · Drydry · Evelen · Faifa · Fofora · Hekasa Nonona · Setset · Tei-Tei · Tentoo · Tutu · Wunwun |
High Entia | Kallian · Lorithia · Sorean · Tyrea · Yumea |
(FC) | Gael'gar · Helmaline · Maxis · Teelan · Tyrea |
Machina | Egil · Linada · Miqol · Vanea |
(FC) | Radzam |
Gods | Meyneth · Zanza |
Characters in Xenoblade Chronicles 2 | |
---|---|
Playable Characters | Rex · Nia · Tora · Vandham · Mòrag · Zeke |
Legendary Blades | Pyra · Mythra · Pneuma · Dromarch · Poppi α, QT, QTπ · Roc · Brighid · Pandoria · Aegaeon |
Supporting Characters | Addam · Amalthus · Architect · Azurda · Bana · Cole · Corinne · Eulogimenos · Fan la Norne · Lila · Niall · Niranira · Raqura · Tatazo · Turters |
Torna | Jin · Malos · Sever · Akhos · Obrona · Mikhail · Cressidus · Patroka · Perdido |
Dagas · Newt · Crossette | |
Gorg · Praxis · Sheba | |
Godfrey · Theory · Ursula · Perun · Dahlia | |
Adenine · Boreas · Finch · Zenobia · Fiora | |
Wulfric · Agate · Floren · Nim | |
Electra · Kora · Herald · Vess | |
KOS-MOS · Poppibuster · Corvin · Shulk | |
Azami · Vale · Perceval · Kasandra · T-elos · Elma |
Characters in Xenoblade Chronicles 3 | |
---|---|
Ouroboros | Noah · Mio · Lanz · Eunie · Sena · Taion |
Heroes | Ethel · Valdi · Zeon · Teach · Riku & Manana · Gray · Isurd · Juniper · Ashera · Alexandria · Monica · Fiona · Triton · Ghondor · Miyabi · Cammuravi · Segiri · Nia · Melia · Ino · Masha · Shulk · Rex |
Keves | Mwamba · Joran · Garvel · Hoope · Layla · Kite · Ethel · Bolearis · Crys · Queen of Keves · Melia |
Agnus | Hackt · Cammuravi · Isurd · Nimue · Queen of Agnus · Nia |
Lost Numbers | Guernica Vandham · Monica · Travis · Ghondor · Samon · Shania · Aggy · Oggy · Jansen · Kryto · Olive · Cyma · Nissick · Kisame · Masha |
Consuls | B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z |
Characters in Xenoblade Chronicles 3: Future Redeemed | |
---|---|
Playable Characters | Matthew · A · Nikol · Glimmer · Shulk · Rex |
City | Na'el · Ghondor · Chyra |
Liberators | Panacea · Linka · Riku · Dillon |
Consuls | N · Q · R · W · Z |
Antagonists | Alpha |