Skills are a battle mechanic in Xenoblade Chronicles X. They are unlocked by reaching certain Class Ranks in certain Classes, and can be leveled up by spending Battle Points. During battles several buff and debuff effects occur depending on the selected Skills. There are 94 in total.
Some Classes have different amounts of skill slots available to assign a skill. Drifter has 5 skill slots. Generally, level 2 classes have 2 skill slots, level 3 classes have 3 skill slots, and level 4 classes have 4 skill slots. The exceptions to this rule are Striker, Samurai Gunner, and Duelist, which all have 1 less skill slot than standard for their level. Different skills are obtained by increasing a character's class rank, with the exception of the Drifter which has no skills of its own. Although skills are obtained in a certain class, they can be assigned regardless of the class the character is in.
List of Skills[]
Icon | Name | Class | Class Rank | Users ※ | Maximum Effect |
---|---|---|---|---|---|
![]() |
Steel Flesh | Striker | 2 | Lin, L, Nagi, Alexa, H.B. | Maximum HP boosted by 30% |
![]() |
Unwavering Courage | Striker | 3 | Gwin, Frye | Melee accuracy boosted by 20% |
![]() |
Flame Trigger | Striker | 5 | Gwin | Damage from Blaze boosted by 20% |
![]() |
Mighty Muscle | Striker | 7 | Lin, Gwin, L, Frye, Nagi, H.B. | Melee attack boosted by 30% |
![]() |
Combat Presence | Striker | 9 | H.B. | Extends Taunt effects by 18 seconds |
![]() |
Dismantler | Striker | 10 | Lin | Melee art damage to appendages boosted by 150%, (45% chance) |
![]() |
CQC Master | Samurai Gunner | 2 | — | Triggering melee combos boosts critical chance by 50% |
![]() |
Auto Melee Boost | Samurai Gunner | 3 | Gwin | Melee auto-attacks damage boosted by 50%. |
![]() |
Iron Knuckle | Samurai Gunner | 4 | Frye | Damage from Physical attacks boosted by 50% |
![]() |
Healing Aura | Samurai Gunner | 5 | Gwin | Aura recovers HP by 20% when activated |
![]() |
Weapon Guard | Samurai Gunner | 6 | Gwin, Frye | Wielding a melee weapon adds 20 resistance to Physical damage |
![]() |
Blazing Auto | Samurai Gunner | 7 | Frye | Melee auto-attacks have a 18% chance of inflicting Blaze III |
![]() |
Theroid Slayer | Samurai Gunner | 9 | Gwin | Damage dealt to Theroid enemies boosted by 50% |
![]() |
Yamato Spirit | Samurai Gunner | 10 | Nagi | Gain 60 TP when using melee arts, or double if an aura is active |
![]() |
Conflagrant Edge | Duelist | 2 | Gwin | Damage from Thermal attacks boosted by 50% |
![]() |
Aggro Boost | Duelist | 3 | — | Damage dealt to enemies inflicted with Taunt boosted by 100% |
![]() |
Fortified Flesh | Duelist | 5 | Nagi, Alexa | Maximum HP boosted by 50% |
![]() |
Grand Procession | Duelist | 7 | Nagi | Overdrive activation gives all party members 500 TP |
![]() |
Thermal Shield | Shield Trooper | 2 | — | Wielding a melee weapon adds 20 resistance to Thermal damage |
![]() |
Topple Topper | Shield Trooper | 3 | H.B. | Enemy resistance to Topple reduced by 30% |
![]() |
Shield Screen | Shield Trooper | 4 | Lin, L, H.B. | Wielding a Shield reduces damage taken by 30% |
![]() |
Rising Renewal | Shield Trooper | 5 | Frye, Nagi | Recovers HP by 30% more when revived |
![]() |
Long Topple | Shield Trooper | 6 | Lin, L, H.B. | Extends Topple duration by 5 seconds |
![]() |
Trauma Tension | Shield Trooper | 8 | Frye, Nagi, H.B. | Gain 150 TP when taking damage, (15% chance) |
![]() |
Dirty Fighter | Shield Trooper | 9 | Lin | Melee art damage dealt to enemies inflicted with Topple boosted by 100% |
![]() |
Stand Strong | Shield Trooper | 10 | Lin, L | Wielding a Shield adds 100 resistance to Stagger, Topple, Knockback, and Launch |
![]() |
Machine Gunner | Bastion Warrior | 2 | Lin, Frye, Nagi | Ranged damage boosted by 100% while in battle against two or more enemies. |
![]() |
Heatseeker | Bastion Warrior | 5 | — | Critical chance boosted by 100% when attacking enemies inflicted with Blaze |
![]() |
Double Spike | Bastion Warrior | 9 | H.B. | Aura spike damage boosted by 100% |
![]() |
Double Reflect | Bastion Warrior | 10 | L | Aura reflect damage boosted by 100% |
![]() |
Agile Gunslinger | Commando | 2 | Elma, Phog, Murderess | Wielding a ranged weapon boosts Evasion by 20% |
![]() |
Steady Hand | Commando | 3 | Elma, Phog, Celica | Ranged accuracy boosted by 20% |
![]() |
Boosted Bullets | Commando | 4 | Murderess | Ranged attack boosted by 30% |
![]() |
Background Noise | Commando | 5 | Elma, Phog | Melee art damage dealt from behind an enemy boosted by 125% |
![]() |
Combo Gunner | Commando | 7 | — | Triggering ranged combos boosts damage by 125% |
![]() |
Third Eye | Commando | 8 | — | Gain 60 TP when using ranged arts, or double if an aura is active |
![]() |
Master Edge | Commando | 9 | Elma, Phog, Bozé | Wielding a melee weapon boosts critical chance by 10% |
![]() |
Aura Burst | Commando | 10 | Celica | Aura extended by 8 seconds |
![]() |
Deep Fang | Winged Viper | 2 | — | Enemy resistance to debuffs reduced by 30% when attacking from the side. |
![]() |
Mortal Enemy | Winged Viper | 3 | Elma, Phog | Damage dealt to Humanoid enemies boosted by 50% |
![]() |
Trigger Happy | Winged Viper | 5 | Murderess | Triggering ranged combos reduces art cooldown time by 50% |
![]() |
Lifeline | Winged Viper | 7 | Murderess | Aura recovers your HP by 30% when activated, if HP is below 50% |
![]() |
Mindscape | Winged Viper | 9 | Celica | Maximum TP increased by 1500 |
![]() |
Hellhound | Winged Viper | 10 | Elma, Phog, Murderess | Overdrive extended by 10 seconds |
![]() |
Night Vision | Full Metal Jaguar | 2 | — | Damage dealt during the nighttime boosted by 100% |
![]() |
Zero Lapse | Full Metal Jaguar | 3 | — | Melee auto-attacks have their cooldown duartion reduced by 50%. |
![]() |
Red Zone | Full Metal Jaguar | 5 | Celica | Overdrive boosts critical chance by 40% |
![]() |
Crisis Catalyst | Full Metal Jaguar | 7 | Elma, Phog | Critical chance boosted by 30% when HP is 50% or less. Effect doubles when HP is 25% or less. |
![]() |
Blood Carnival | Full Metal Jaguar | 9 | — | Melee auto-attacks recover HP by 12% of the damage dealt, (25% chance) |
![]() |
Phantom Counter | Full Metal Jaguar | 10 | Elma, Phog | Overdrive activation adds 12 to Overdrive count |
![]() |
Killshot | Partisan Eagle | 2 | Lao, Bozé | Ranged auto-attacks have their critical chance boosted by 10% |
![]() |
Electric Guard | Partisan Eagle | 3 | Bozé | Wielding a melee weapon adds 20 resistance to Electric damage |
![]() |
Electric Boost | Partisan Eagle | 5 | Lao, Alexa, Bozé | Damage from Electric attacks boosted by 50% |
![]() |
Knock 'n' Shock | Partisan Eagle | 7 | Lao, Bozé | Melee arts have an 18% chance of inflicting Shock III. |
![]() |
Fleet Feet | Partisan Eagle | 9 | Celica | Wielding a melee weapon boosts evasion by 30% |
![]() |
Piscinoid Slayer | Partisan Eagle | 10 | Lao | Damage dealt to Piscinoid enemies boosted by 50% |
![]() |
Long Shot | Astral Crusader | 2 | Lao | Increases firing range of ranged attacks by 25m |
![]() |
Unstoppable | Astral Crusader | 3 | — | Sprinting adds 100 resistance to Topple, Stagger, Knockback, and Launch |
![]() |
Quick Reload | Astral Crusader | 5 | Lao, Alexa, Bozé | Ranged auto-attacks have their cooldown reduced by 50% |
![]() |
Conductive Strike | Astral Crusader | 7 | Lao, Bozé | Damage dealt with electric attacks to enemies inflicted with Shock boosted by 300% |
![]() |
Electric Flesh | Astral Crusader | 9 | — | When taking damage, 30% chance to inflict electrical spike damage |
![]() |
TP Overdrive | Astral Crusader | 10 | Lao, Hope, Alexa, Bozé | Gain 150 TP when using Arts during Overdrive |
![]() |
Inner Search | Enforcer | 2 | Irina, Doug, Hope, Celica, Mia, Yelv | Potential boosted by 20% |
![]() |
Beam Boost | Enforcer | 4 | Doug, Mia, Yelv | Damage from Beam attacks boosted by 50% |
![]() |
Beam Guard | Enforcer | 6 | — | Wielding a ranged weapon adds 20 resistance to Beam damage |
![]() |
Buff Heal | Enforcer | 8 | Hope | Restores 500 HP when receiving a buff. |
![]() |
Healing Touch | Enforcer | 9 | Irina | Allies recover 50% more HP when revived. |
![]() |
High Tension | Enforcer | 10 | Irina, Doug, Murderess, Alexa, Yelv | Maximum TP increased by 1500 |
![]() |
Beauty Sleep | Psycorruptor | 2 | Irina, Mia | Extends Sleep duration by 18 seconds |
![]() |
Brain Wall | Psycorruptor | 3 | — | Aura adds 100 resistance to Sleep, Control and Slow Arts |
![]() |
Gentle Approach | Psycorruptor | 4 | Celica | Sleeping enemies hit with auto-attacks have a 100% chance of not waking up |
![]() |
King's Decree | Psycorruptor | 5 | Irina, Hope | Enemy resistance to Control reduced by 30% and raises debuff tier |
![]() |
Extra Armor | Psycorruptor | 6 | Mia | Barrier absorbs 15% more damage |
![]() |
Feather Touch | Psycorruptor | 8 | Irina, Celica | Sleeping enemies hit with arts have a 100% chance of not waking up |
![]() |
Unpleasant Dream | Psycorruptor | 9 | Irina | Damage dealt to enemies inflicted with Sleep boosted by 150% |
![]() |
Core Crusher | Psycorruptor | 10 | — | Ether damage is multiplied by 150%, and Ether appendage damage is nullified. |
![]() |
Ether Guard | Mastermind | 1 | — | Wielding a ranged weapon adds 20 resistance to Ether damage |
![]() |
Gravity Boost | Mastermind | 3 | Mia | Damage from Gravity attacks boosted by 50% |
![]() |
Well-Weathered | Mastermind | 4 | Hope | Gain 300 TP when taking weather damage. |
![]() |
Appendage Erosion | Mastermind | 5 | — | Damage dealt to appendages boosted by 50% per debuff on the enemy |
![]() |
Resistant Flesh | Mastermind | 6 | Mia | Resistance to debuffs boosted by 24% |
![]() |
Tactical Analyst | Mastermind | 7 | Mia | Enemy resistance to all debuffs reduced by 24% |
![]() |
King's Boon | Mastermind | 9 | Irina | Enemies inflicted with Control gain All Stats Up V - Melee Attack Up, Ranged Attack Up, Melee Accuracy Up, Ranged Accuracy Up, Potential Up, Evasion Up. |
![]() |
Secondary Accelerator | Mastermind | 10 | Yelv | Arts secondary cooldown reduced by 50% |
![]() |
Ether Boost | Blast Fencer | 1 | Mia | Damage from Ether attacks boosted by 50% |
![]() |
Mechanoid Slayer | Blast Fencer | 3 | Doug, L, Hope, Murderess, Yelv | Damage dealt to Mechanoid enemies boosted by 50% |
![]() |
Knight's Soul | Blast Fencer | 5 | Doug, L, Hope, Yelv | Maximum TP increased by 1500 |
![]() |
Aura Assault | Blast Fencer | 7 | Doug, Murderess | Melee attack and melee accuracy multiplied by 30% when an aura is active. |
![]() |
Buff Extender | Blast Fencer | 9 | — | Extends Buff duration by 10 seconds |
![]() |
Supreme Sword | Blast Fencer | 10 | Doug, Hope, Yelv | Triggering melee combos boosts damage dealt during the combo by 100% |
![]() |
Gravity Guard | Galactic Knight | 2 | — | Wielding a ranged weapon adds 20 resistance to Gravity damage |
![]() |
Fast Forward | Galactic Knight | 5 | — | Triggering melee combos reduces cooldown duration during the combo by 50% |
![]() |
Stellar Entry | Galactic Knight | 9 | Doug, Alexa | Gain 2000 GP when boarding a Skell during Overdrive. |
![]() |
Synchrony | Galactic Knight | 10 | Alexa, Yelv | Skell Melee Attack, Ranged Attack, Melee Accuracy, Ranged Accuracy, Evasion, and Potential boosted by 12% |
※ Cross is able to learn all skills, but is omitted from this table for brevity.