Sky High is one of Phog's two Signature Arts in Xenoblade Chronicles X. Cross learns this art after completing A Great Divide.
Stats[]
Level | BP Cost | Cooldown | Hit Scaling | Hits | Additional Effects | Effect Duration | Special Effects |
---|---|---|---|---|---|---|---|
1 | - | 30.0s | 150% | 4 | Stun I | 2.0s | Deals 25% more damage when triggering a melee combo. |
2 | 4 | 25.2s | 200% | 4 | Stun II | 2.5s | Deals 50% more damage when triggering a melee combo. |
3 | 12 | 22.8s | 250% | 4 | Stun III | 3.0s | Deals 75% more damage when triggering a melee combo. |
4 | 36 | 20.4s | 300% | 4 | Stun IV | 3.5s | Deals 100% more damage when triggering a melee combo. |
5 | 72 | 18.0s | 350% | 4 | Stun V | 4.0s | Deals 125% more damage when triggering a melee combo. |
Notes[]
- There is a glitch with Sky High (as well as the Javelin art Vortex) where if another art is used immediately after Vortex ends, then Cross will remain hovering in mid-air until Cross finishes all art animations. This can be exploited to gain ridiculous height.