Soul Voices are game mechanics in Xenoblade Chronicles X. They are useful tools for the team with various effects, such as Hit Points recovery.
If a character gives advice, it can be considered and the effects will be earned. The advice appears as a colored text box above the related character, its color varying depending on the request of the character; a request for a Ranged attack will always be marked with a yellow text box, for example. The Arts that will operate the Soul Voice will begin to glow on the player's Arts palette.
While the Soul Voices and effects of other characters are preset and cannot be changed, Cross's sixteen Soul Voices can be customized. However, twelve Soul Voices, while the art requested and effect can be customized, cannot be deactivated and replaced. These are Preset Voices, and are universal among all characters. The other four Soul Voices are Custom Voices and can be deactivated and replaced by other Custom Voices. Characters other than Cross have unique combinations of preset Custom Voices.
Soul Voice Setting[]
In the Soul Voice setting, the Soul Voices of all characters can be customised. There are six types of Soul Voices:
- Red: Melee
- Yellow: Ranged
- Purple: Debuff
- Green: Buff
- Blue: Aura
- White: Overdrive
Dialogs and HP Recovering[]
During a battle, Soul Voice dialog with the allies can occur. There are two types of dialogs, Soul Voice and Soul Challenge, causing effects such as "HP Regeneration" or "Damage Up" on enemy by activating them.
Soul Voice Dialog[]
When an ally says something during the battle, for example, "They're off guard. Stagger them with a melee attack!" or "Engaging! Lay down some fire for me!", a suitable Art will be highlighted on the Art Palette. Answering by using the suitable Arts, the two characters involved in the dialog will have some of their HP restore and the Affinity with this ally will increase.
Soul Challenge Dialog[]
If a dialog appears such as "Start the battle with a Melee Weapon" and "When the HP reach 30% or less", in some particular cases, an orange circle will appear in the center of the screen. If the B Button is pressed at the right time (the orange circle becoming superposed to the blue circle and before vanishing), the controlled character will say something and request a type of art. If any ally answers with the art, some bonus such as "All Allies' HP Recovering" or "Soul Stage Level Up" will be obtained. If the timing appears Perfect, TP bonus can also be earned.
Soul Challenge Activation Effects[]
The type of Soul Voice and effects of the Soul Challenge activation can be customized beforehand. For example, one of the three effects "Damage Up +100%", "Break Down" or "Gain 200 TP per Hit" effects can be chosen for when the Draw Melee Soul Challenge dialog is answered.
Morale Level[]
If a Soul Challenge is successful, the Morale Level increases by one level granted some effects such as "Soul Voice Activation Rate Up" or "TP Bonus Up" for a "Perfect". The Morale Level is also known as the Soul Stage in the Japanese version.
List of Soul Voices[]
Preset Soul Voices[]
Soul Voice | Trigger | Augment | Art | Effect | Users |
---|---|---|---|---|---|
Draw Melee | Melee weapon is drawn at the start of a battle | Melee Draw Surge | A: +100% extra damage | Cross, Lin, Gwin, Frye, Nagi, Mia, Alexa, Yelv | |
B: Stagger I inflicted as an additional effect | Cross, Elma, Murderess, Celica, H.B. | ||||
C: +200 TP per hit | Cross, Irina, Doug, Lao, L, Phog, Hope, Bozé | ||||
Draw Ranged | Ranged weapon is drawn at the start of a battle | Ranged Draw Surge | A: +50% extra damage | Cross, Elma, Gwin, Lao, Frye, Nagi, Mia, Alexa, Yelv | |
B: Buff art has a +1 Tier increase | Cross, Irina, Hope, Celica, H.B. | ||||
C: Debuff art has a +1 Tier increase, and enemy resistances are ignored | Cross, Lin, Doug, L, Phog, Murderess, Bozé | ||||
Opening Art | Battle initiated by an art being used | Art Draw Surge | A: +100% extra damage, or +200% if hitting from behind | Cross, Elma, Gwin, Frye, Alexa, Yelv | |
B: +100 TP per hit | Cross, Lin, Lao, L, Murderess, Nagi, Mia, H.B., Bozé | ||||
C: Aura's cooldown time is halved | Cross, Irina, Doug, Phog, Hope, Celica | ||||
HP Risk | Character's HP falls below 60% | Danger Surge | A: +50% extra healing from soul voice | Cross, Elma, Gwin, Doug, Frye, Murderess, Alexa, Yelv | |
B: Buff art has a +1 Tier increase | Cross, Irina, Celica, Bozé | ||||
C: +250 TP per hit, or +500 TP on rare occasions | Cross, Lin, Lao, L, Phog, Hope, Nagi, H.B. | ||||
HP Peril | Character's HP falls below 30% | High Danger Surge | A: +100% extra healing from soul voice, or 300% on rare occasions | Cross, Irina, Doug, Frye, Mia | |
B: +25% extra healing from soul voice, and grants Invincibility I | Cross, Elma, Lao, Murderess, Nagi, Alexa, Yelv | ||||
C: +500 TP per hit, or +1000 TP on rare occasions | Cross, Lin, L, Phog, Hope, Celica, H.B., Bozé | ||||
Last Words | Character is knocked out | Incapacitation Surge | A: +500 TP per hit | Cross, Elma, Frye, Nagi, Alexa | |
B: +300 TP per hit | Cross, Lin, Gwin, Lao, Muderess, Mia, Bozé, Yelv | ||||
C: Grants Invincibilty III | Cross, Irina, Doug, L, Phog, Hope, Celica, H.B. | ||||
Heavy Hitter | Critical hit is landed on an enemy | Critical Surge | A: +50% extra damage | Cross, Elma, Gwin, Frye, Nagi, Alexa, Yelv | |
B: +25% critical chance boost, and grants Critical Power I | Cross, Lin, Lao, Hope, Celica, Mia, H.B., Bozé | ||||
C: Debuff art has a +1 Tier increase, and enemy resistances are ignored | Cross, Irina, Doug, L, Phog, Murderess | ||||
Dismemberer | Enemy appendage is destroyed | Crush Surge | A: +150% extra damage, or +400% if hitting from behind | Cross, Elma, Gwin, Frye, Nagi, Alexa, Yelv | |
B: Topple I inflicted as an additional effect | Cross, Irina, Lao, Hope, Celica, Mia, H.B., Bozé | ||||
C: Debuff art has a +2 Tier increase, and enemy resistances are ignored | Cross, Lin, Doug, L, Phog, Murderess | ||||
Underdog | HP of a larger enemy falls below 50% | Underdog Surge | A: +25% critical chance boost, and grants Critical Power II | Cross, Lin, Gwin, Lao, Frye, Nagi, Mia, Alexa, Bozé, Yelv | |
B: Buff art has a +1 Tier increase, and grants Invincibility I | Cross, Elma, Irina, Phog, Hope | ||||
C: +10 seconds to Overdrive | Cross, Doug, L, Murderess, Celica, H.B. | ||||
Artful Execution | Additional effect of an art is utilized | Artful Execution Surge | A: +50% extra damage, or +100% if hitting from behind | Cross, Elma, Frye, Nagi, Alexa | |
B: +50% extra damage, or 100% if hitting from the side | Cross, Lin, Gwin, Doug, Lao, Celica, Mia, H.B., Bozé, Yelv | ||||
C: Debuff art has a +1 Tier increase, and enemy resistances are ignored | Cross, Irina, L, Phog, Hope, Murderess | ||||
Aura Ready | Character activates an aura | Aura Surge | A: +50% extra healing from soul voice, and cooldown of activating art reduced by 20% | Cross, Elma, L, Murderess, Nagi, Alexa, Yelv | |
B: +50% extra healing from soul voice, and removes debuffs | Cross, Gwin, Irina, Doug, Frye, Bozé | ||||
C: +250 TP to target, or 50% chance of +500 TP | Cross, Lin, Lao, Phog, Hope, Celica, H.B. | ||||
Activate Overdrive | Character activates Overdrive | Overdrive Surge | A: +10 seconds to Overdrive | Cross, Elma, L, Frye, Nagi, Alexa, H.B. | |
B: Removes debuffs and grants Invincibility II | Cross, Gwin, Irina, Doug, Murderess, Celica, Bozé, Yelv | ||||
C: Aura effect has a +1 Tier increase, and aura cooldown duration is halved | Cross, Lin, Lao, Phog, Hope |
Custom Soul Voices[]
Soul Voice | Trigger | Art | Effect | Users |
---|---|---|---|---|
Finishing Blow | The finishing blow is dealt to an enemy whilst other enemies are still in battle | A: Art cooldown duration is halved | Cross, Elma, Frye | |
B: Art cooldown duration is halved | Cross, Murderess, Nagi, Yelv | |||
B: +50% extra healing from soul voice, and +1000 TP on rare occasions | Cross, Doug, Mia | |||
Untouchable | Character evades three consecutive attacks | A: Grants Decoy III | Cross, Elma, H.B. | |
B: Grants Evasion Up III | Cross, Irina | |||
C: Shock I inflicted as an additional effect | Cross, L | |||
Critical Combination | Character lands three consecutive critical hits | A: +10% critical chance boost, and grants Critical Power II | Cross, Elma | |
B: +10% critical chance boost, and grants Critical Power II | Cross, Nagi, Bozé, L | |||
C: +80% critical chance | Cross, Doug, H.B. | |||
Wayward Weather | Weather changes during combat | A: Grants Weather Immunity I | Cross, Lao | |
B: Grants Weather Immunity II | Cross, Hope, Celica | |||
C: Debuff art has a +3 Tier increase, and enemy resistances are ignored | Cross, Phog | |||
Sprinter | Character sprints for three or more seconds | A: Grants Terrain Immunity III | Cross | |
B: Grants Invincibilty I | Cross, Lao | |||
C: Grants Effect Stasis III | Cross | |||
Medicine Man | A male ally heals/buffs the character | A: Fatigue I inflicted as an additional effect | Cross, Frye | |
B: Physical Res Down I inflicted as an additional effect | Cross, Gwin, Phog | |||
C: Grants Supercharge II | Cross, L, Hope, Celica | |||
Medicine Woman | A female ally heals/buffs the character | A: Removes debuffs, and +500 TP on rare occasions | Cross, Gwin, Hope | |
B: Grants Critical Power IV | Cross, Lao, Frye | |||
C: Aura's cooldown duration is halved, or by 75% on rare occasions | Cross, Yelv | |||
Daredevil | Character uses a damaging art whilst their HP is below 30% | A: +25% extra damage and +100 TP per hit | Cross, Elma, Frye | |
B: +25% extra damage and +50 TP per hit | Cross, Nagi, Yelv | |||
C: +100% extra healing from soul voice | Cross, Irina | |||
Higher Ground | Character attacks from above an enemy | A: +50% extra damage and +10% to critical chance | Cross, Nagi | |
B: +50 TP per hit and +10% to critical chance | Cross, Bozé | |||
C: Grants Critical Power I and +25% to critical chance on rare occasions | Cross, Lao, H.B. | |||
Toppler | Character topples an enemy | A: +200% extra damage, or +400% if hitting from behind | Cross, Lin | |
B: +200% extra damage, or +300% if hitting from the side | Cross, Bozé, H.B. | |||
C: Debuff art has a +2 Tier increase, and enemy resistances are ignored | Cross, L, Murderess | |||
Stunner | Character stuns an enemy | A: +25% extra damage, and +100 TP per hit | Cross, Murderess | |
B: +25% extra damage, and +50 TP per hit | Cross, Irina, Phog | |||
C: Debuff art has a +1 Tier increase, and enemy resistances are ignored | Cross | |||
Sandman | Character inflicts sleep on an enemy | A: +100% extra damage | Cross, Irina | |
B: +100% extra damage | Cross, Murderess | |||
C: Blaze I inflicted as an additional effect | Cross, Celica | |||
Binder | Character binds an enemy with their skell | A: +150% extra damage, or +200% if hitting from behind | Cross, Lin, Alexa | |
B: +150% extra damage, or +200% if hitting from the side | Cross, Phog, Celica | |||
C: +1 second to duration of binding per hit | Cross | |||
Skell Crush | Character's skell loses an appendage | A: Restores 30% of a skell appendage's HP | Cross, Lin, Alexa | |
B: +400% extra appendage damage | Cross, Doug | |||
C: +200% extra appendage damage | Cross, Yelv | |||
Wrecked Skell | Character's skell is destroyed in battle | A: +400% extra healing from soul voice, and grants Invincibility II | Cross, Gwin, Hope | |
B: +3000 TP | Cross, Doug, Bozé | |||
C: Restores 50% of a skell appendage's HP and nullifies cooldown duration of all arts | Cross, Alexa | |||
Running on Empty | The fuel of a character's skell falls below 30% | A: Restores 15% of a skell's fuel | Cross, Mia | |
B: Restores 10% of a skell's fuel and +1000 GP | Cross, Lin | |||
C: Restores 10% of a skell's fuel and restores 10% of a skell appendage's HP | Cross, Gwin, Alexa |