For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised. |
Spirit - Telethia (Japanese: 思念体・テレシア, Shinentai Tereshia) is a story exclusive enemy in Xenoblade Chronicles. It is a Spirit that can be fought at level 80 near Mars in Memory Space. Spirit - Telethia appears as a translucent green version of a Sani Telethia. It is a minor enemy, and thus fighting it is optional. Like all enemies in Memory Space, Spirit - Telethia drops no treasure chests and carries no items which can be stolen.
※ Spirit - Telethia will respawn after some time, but Memory Space cannot be visited during normal gameplay.
Stats[]
Arts[]
Art | Attribute | Multiplier | Hits | Range | Effect | Knockback | Blowdown/Daze |
---|---|---|---|---|---|---|---|
Telethia Buster VII | Talent (Ether) | 1.8 – 2.0 | 1 | Frontal Line | - | - | - |
Shock Wave | Ether | 1.3 – 1.5 | 1 | Frontal Arc | - | Yes (1) | - |
Thunderbolt | Ether | 1.3 – 1.5 | 1 | Frontal Arc | Paralysis | - | - |
† It has not yet been confirmed whether this enemy uses Telethia Buster VII, Shock Wave and Thunderbolt.
Resistances[]
Break | 70% | Lock-On | 70% | Physical Def. ▼ | 70% | Agility ▼ | 70% |
---|---|---|---|---|---|---|---|
Topple | 0% | Bind | 70% | Ether Def. ▼ | 70% | Aura Seal | 100% |
Daze | 0% | Paralysis | 70% | Strength ▼ | 70% | Arts Seal | 70% |
Sleep | 70% | Slow | 70% | Ether ▼ | 70% | Death | 100% |
Drops[]
This enemy drops no chests, and carries no items which can be stolen.