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Stagger is a mobility debuff in Xenoblade Chronicles X. An enemy or party member inflicted with Stagger will be shoved back a short distance. If they are in the middle of casting an Art, the animation will be interrupted. Enemies cannot act until Stagger wears off.

Similar to Break in Xenoblade Chronicles, an enemy or party member inflicted with Stagger will lose their resistance to Topple. If the enemy is sufficiently large, a Skell can Bind them.

Distribution

Arts

Skell Arts

  • Breaker Crush (G-Buster)
  • Collapsar Edge (G2-Buster)
  • Goliath Piledriver (G-Piledriver) - Inflicts Stagger if the enemy is too big to Launch. Not mentioned in the Art description.
  • Gravity Shield (SHD-Gravity)
  • Noise Cannon (N-Cannon) - Inflicts Stagger when targeted by an enemy.
  • Tornado Shot (Javelin) - Inflicts Stagger if used from the side.
  • Zweihand Quarterer (Zweihand-Q) - Inflicts Stagger on the final hit if the enemy is too big to Launch. Not mentioned in the Art description.

Soul Voice

Enemies (by Art name)

Astriad

Beam Needle

Beam Needle II

Bionic Mortar

Blade Dance (on foot)

Blade Flurry

Body Press

Drill Attack (on foot)

Ether Field

Ether Snipe

Ether Mortar

Ether Velocity Ray

Flame Cannon (ground Skell)

Flame Launcher (ground Skell)

Flame Stomp

Fin Slash (on foot)

Ganglion Railgun

Horn Charge

Hyper Charge (on foot)

Lethal Plane

Lightning Fist

Lightning Spear

Mantis Pile

Massive Stomp

Mega Bite

Megaton Punch

Meteor Launcher

Over Charge

Palm Laser

Piercing Beam

Punch

Punchity Punchaton

Rising Bird (on foot)

Serpent Beam

Sky Savage

Speed Blade (on foot)

Spiral Lance

Stomp

Tail Swing

Tentacle Riot

Velocity Ray

Notes

  • In the Japanese version, it is called Break (崩し), keeping in line with earlier games of the Xeno series.
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