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Icon battle06 debuff 01

Stagger is a mobility debuff in Xenoblade Chronicles X. An enemy or party member inflicted with Stagger will be shoved back a short distance. If they are in the middle of casting an Art, the animation will be interrupted. Enemies cannot act until Stagger wears off.

Similar to Break in Xenoblade Chronicles, an enemy or party member inflicted with Stagger will lose their resistance to Topple. If the enemy is sufficiently large, a Skell can Bind them.

Distribution[]

Arts[]

Skell Arts[]

  • Breaker Crush (G-Buster)
  • Collapsar Edge (G2-Buster)
  • Goliath Piledriver (G-Piledriver) - Inflicts Stagger if the enemy is too big to Launch. Not mentioned in the Art description.
  • Gravity Shield (SHD-Gravity)
  • Noise Cannon (N-Cannon) - Inflicts Stagger when targeted by an enemy.
  • Tornado Shot (Javelin) - Inflicts Stagger if used from the side.
  • Zweihand Quarterer (Zweihand-Q) - Inflicts Stagger on the final hit if the enemy is too big to Launch. Not mentioned in the Art description.

Soul Voice[]

Enemies (by Art name)[]

Astriad[]

Beam Needle[]

Beam Needle II[]

Bionic Mortar[]

Blade Dance (on foot)[]

Blade Flurry[]

Body Press[]

Drill Attack (on foot)[]

Ether Field[]

Ether Snipe[]

Ether Mortar[]

Ether Velocity Ray[]

Flame Cannon (ground Skell)[]

Flame Launcher (ground Skell)[]

Flame Stomp[]

Fin Slash (on foot)[]

Ganglion Railgun[]

Horn Charge[]

Hyper Charge (on foot)[]

Lethal Plane[]

Lightning Fist[]

Lightning Spear[]

Mantis Pile[]

Massive Stomp[]

Mega Bite[]

Megaton Punch[]

Meteor Launcher[]

Over Charge[]

Palm Laser[]

Piercing Beam[]

Punch[]

Punchity Punchaton[]

Rising Bird (on foot)[]

Serpent Beam[]

Sky Savage[]

Speed Blade (on foot)[]

Spiral Lance[]

Stomp[]

Tail Swing[]

Tentacle Riot[]

Velocity Ray[]

Notes[]

  • In the Japanese version, it is called Break (崩し), keeping in line with earlier games of the Xeno series.
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