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For the main page presentation and the other variants, see Zanza Guardian, Zanza Guardian (second summoning), and Zanza Guardian (third summoning).
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For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised.


Zanza Guardians are two story exclusive enemies in Xenoblade Chronicles. They are summoned by Zanza during the first round of the final boss battle.

Like all enemies in Memory Space, Zanza Guardians drops no treasure and carry no items which can be stolen.

A second and third variant are summoned during the second and third rounds of this final battle. As with Zanza himself, their level and abilities vary over the course of the battle, although unlike Zanza, their appearance does not change.

Stats


Arts

Art Attribute Multiplier Hits Range Effect Knockback Blowdown/Daze
Monado ShieldStatus--SelfInvincibility--
Monado EaterEther2.25 - 2.51Frontal ArcRemoves all buffs--
Twin BreakPhysical1.8 - 2.02Single---
Monado BraveStatus--SelfStrength Up
Ether Power Up
--
Ether FieldStatus--SinglePierce
Haste to caster
--


Resistances

Break 0% Lock-On 0% Physical Def. ▼ 70% Agility ▼ 70%
Topple 0% Bind 70% Ether Def. ▼ 70% Aura Seal 100%
Daze 0% Paralysis 70% Strength ▼ 70% Arts Seal 70%
Sleep 70% Slow 70% Ether ▼ 70% Death 0%

Drops

This enemy drops no chests, and carries no items which can be stolen.

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